Player Matchup

Chang'e
Chang'e
BlessedGuero
Chang'e
Level 55
God Stats
7W - 18L
1,356 SR
Queue Stats
155W - 186L
1,405 Elo+
Party 1
Ishtar
Ishtar
DeathsTears4405
Ishtar
Level 46
God Stats
4W - 2L
1,644 SR
Queue Stats
93W - 107L
1,406 Elo+
Party 1
Ravana
Ravana
VirtualRealityNS
Ravana
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 87L
1,497 Elo+
Solo
Vulcan
Vulcan
gre8ness
Vulcan
Level 159
God Stats
495W - 635L
1,539 SR
Queue Stats
497W - 641L
1,538 Elo+
Solo
Janus
Janus
the_dekoe
Janus
Level 184
God Stats
0W - 1L
1,336 SR
Queue Stats
7W - 10L
1,503 Elo+
Solo
Team Averages
Level 108
1,475 SR
1,470 Elo+

VS

Team Averages
Level 101
1,528 SR
1,494 Elo+
Arachne
Arachne
D1NKELMAN
Arachne
Level 120
God Stats
80W - 77L
1,543 SR
Queue Stats
212W - 218L
1,486 Elo+
Solo
Nike
Nike
Jim4321
Nike
Level 159
God Stats
1W - 0L
1,891 SR
Queue Stats
155W - 148L
1,546 Elo+
Solo
Vulcan
Vulcan
SpiderHero5
Vulcan
Level 117
God Stats
44W - 42L
1,529 SR
Queue Stats
150W - 141L
1,468 Elo+
Solo
Hel
Hel
Volpeb82
Hel
Level 51
God Stats
1W - 3L
1,067 SR
Queue Stats
128W - 150L
1,480 Elo+
Solo
Neith
Neith
jawy1994
Neith
Level 60
God Stats
11W - 6L
1,611 SR
Queue Stats
158W - 167L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlessedGuero
Chang'e
10
0 / 0 / 0
5,735
956
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 2
6,520
1,087
2,951
8,216
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
1 / 5 / 3
6,962
1,160
3,655
9,786
6,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
gre8ness
Vulcan
12
2 / 1 / 2
7,041
1,174
9,421
3,919
1,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
the_dekoe
Janus
12
0 / 2 / 3
6,870
1,145
5,974
4,627
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

320

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D1NKELMAN
Arachne
13
2 / 2 / 11
7,659
1,277
3,377
5,395
2,543
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nike
Jim4321
Nike
12
4 / 0 / 7
7,793
1,299
8,031
6,302
6,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
12
2 / 0 / 7
6,869
1,145
5,674
3,214
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 6
6,643
1,107
2,868
5,087
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jawy1994
Neith
13
4 / 0 / 6
8,016
1,336
4,416
4,186
1,438
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
4
Kills
13
13
Deaths
4
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlessedGuero
Chang'e
0
0
0
0
W
Arachne
D1NKELMAN
Arachne
2
2
11
3.75
L
1
5
2
0.4
W
Nike
Jim4321
Nike
4
0
7
7.5
W
Vulcan
2
0
7
5.5
L
1
5
3
0.5
W
1
2
6
2
L
Vulcan
gre8ness
Vulcan
2
1
2
3
W
Neith
jawy1994
Neith
4
0
6
7
L
Janus
the_dekoe
Janus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
24,366
26,548
Taken
24,184
12,306
Mitigated
13,880
756
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlessedGuero
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
D1NKELMAN
Arachne
3,377
2,316
0
953
5,395
2,543
0
3,738
1,657
0
9,773
L
2,951
1,449
0
257
8,216
2,580
0
3,132
5,084
0
10,224
W
Nike
Jim4321
Nike
8,031
452
0
1,265
6,302
6,734
0
3,554
2,748
0
17,276
W
Vulcan
5,674
0
0
0
3,214
1,247
0
1,529
1,685
15,291
0
L
3,655
1,539
0
292
9,786
6,901
0
3,564
6,222
0
14,665
W
2,868
333
1,884
2,323
5,087
1,918
0
3,509
1,578
4,826
445
L
Vulcan
gre8ness
Vulcan
9,421
412
0
0
3,919
1,382
0
457
3,462
23,143
0
W
Neith
jawy1994
Neith
4,416
1,456
0
1,801
4,186
1,438
0
3,065
1,121
0
23,073
L
Janus
the_dekoe
Janus
5,974
0
0
207
4,627
1,443
0
1,136
3,491
32,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
36,980
139
Minions Killed
103
6
Camps Cleared
4
506,926
Distance Traveled
660,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,735
956
0
0
0
0
0
W
Arachne
7,659
1,277
20
3
3
137,517
0
L
Ishtar
6,520
1,087
14
2
2
113,896
0
W
Nike
7,793
1,299
12
2
0
136,495
0
W
Vulcan
6,869
1,145
17
3
0
144,120
0
L
Ravana
6,962
1,160
26
4
3
126,669
0
W
Hel
6,643
1,107
4
1
0
113,163
0
L
Vulcan
7,041
1,174
32
5
0
129,049
0
W
Neith
8,016
1,336
50
8
1
129,224
0
L
Janus
6,870
1,145
67
11
1
137,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role