Player Matchup

Horus
Horus
 
Horus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DiscordedDiscord
Danzaburou
Level 131
God Stats
11W - 6L
1,557 SR
Queue Stats
60W - 58L
1,540 Elo+
Solo
Ra
Ra
MisterSatire
Ra
Level 158
God Stats
22W - 16L
1,696 SR
Queue Stats
301W - 305L
1,571 Elo+
Solo
Ymir
Ymir
Yaknow2
Ymir
Level 98
God Stats
8W - 8L
1,563 SR
Queue Stats
455W - 433L
1,482 Elo+
Solo
Loki
Loki
wumblecrump
Loki
Level 125
God Stats
24W - 9L
1,792 SR
Queue Stats
41W - 31L
1,607 Elo+
Solo
Team Averages
Level 144
1,622 SR
1,540 Elo+

VS

Team Averages
Level 99
1,575 SR
1,496 Elo+
Bacchus
Bacchus
CreamCheez5953
Bacchus
Level 103
God Stats
17W - 7L
1,637 SR
Queue Stats
312W - 298L
1,534 Elo+
Party 1
Hercules
Hercules
FootToe3
Hercules
Level 37
God Stats
0W - 3L
1,172 SR
Queue Stats
6W - 16L
1,300 Elo+
Solo
Neith
Neith
Grease_N_GoHome
Neith
Level 145
God Stats
1W - 1L
1,621 SR
Queue Stats
306W - 281L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
Limited-Flaws
Ao Kuang
Level 110
God Stats
2W - 2L
1,812 SR
Queue Stats
99W - 110L
1,537 Elo+
Solo
Persephone
Persephone
ThatOneGuyAiden
Persephone
Level 98
God Stats
2W - 3L
1,633 SR
Queue Stats
120W - 105L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 1
5,123
854
2,912
4,039
1,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
DiscordedDiscord
Danzaburou
7
3 / 0 / 1
4,206
701
3,032
2,593
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 1
5,118
853
1,945
3,205
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Yaknow2
Ymir
6
0 / 1 / 5
3,991
665
2,707
4,521
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
4 / 1 / 1
4,770
795
2,701
3,575
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,961
660
2,257
6,281
3,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
FootToe3
Hercules
6
0 / 3 / 0
3,619
603
912
4,858
2,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 4 / 0
3,286
548
2,157
4,705
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Limited-Flaws
Ao Kuang
7
2 / 0 / 0
4,026
671
1,961
4,401
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
ThatOneGuyAiden
Persephone
7
0 / 3 / 0
3,859
643
1,616
3,685
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
1
2.5
L
0
2
1
0.25
W
Danzaburou
DiscordedDiscord
Danzaburou
3
0
1
3.5
L
Hercules
FootToe3
Hercules
0
3
0
0
L
0
4
0
0
L
Ao Kuang
Limited-Flaws
Ao Kuang
2
0
0
2
W
3
0
1
3.5
L
Persephone
ThatOneGuyAiden
Persephone
0
3
0
0
W
Ymir
Yaknow2
Ymir
0
1
5
2.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,297
Damage
8,903
17,933
Taken
23,930
6,960
Mitigated
8,951
7,369
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,912
1,320
80
1,997
4,039
1,618
22
153
3,886
0
30,830
L
2,257
193
0
1,785
6,281
3,711
0
1,058
4,987
10,565
0
W
Danzaburou
DiscordedDiscord
Danzaburou
3,032
1,574
0
1,118
2,593
789
0
1,340
1,253
0
18,433
L
Hercules
FootToe3
Hercules
912
375
0
1,671
4,858
2,324
0
0
4,656
370
13,818
L
2,157
221
0
767
4,705
1,054
0
1,459
3,054
0
14,123
L
Ao Kuang
Limited-Flaws
Ao Kuang
1,961
195
0
3,079
4,401
1,018
0
328
3,947
18,568
0
W
1,945
139
72
1,261
3,205
1,024
0
2,303
902
27,572
855
L
Persephone
ThatOneGuyAiden
Persephone
1,616
346
0
978
3,685
844
0
987
2,519
17,975
0
W
Ymir
Yaknow2
Ymir
2,707
298
0
1,287
4,521
2,740
0
1,340
3,181
11,118
1,805
W
2,701
562
0
1,554
3,575
789
0
977
2,598
0
21,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
18,751
217
Minions Killed
149
0
Camps Cleared
0
727,388
Distance Traveled
640,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,123
854
56
9
0
143,268
0
L
Bacchus
3,961
660
16
3
0
144,725
0
W
Danzaburou
4,206
701
35
6
0
128,363
0
L
Hercules
3,619
603
34
6
0
90,166
0
L
Neith
3,286
548
24
4
0
131,361
0
L
Ao Kuang
4,026
671
43
7
0
160,627
0
W
Ra
5,118
853
65
11
0
157,769
0
L
Persephone
3,859
643
32
5
0
114,033
0
W
Ymir
3,991
665
21
4
0
124,525
0
W
Loki
4,770
795
40
7
0
173,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role