Player Matchup

Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BunnyXD8846
Aphrodite
Level 68
God Stats
14W - 20L
1,456 SR
Queue Stats
363W - 340L
1,478 Elo+
Solo
Danzaburou
Danzaburou
MarcHuncho
Danzaburou
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 59L
1,376 Elo+
Party 1
Thanatos
Thanatos
MegatronThor704
Thanatos
Level 128
God Stats
24W - 37L
1,373 SR
Queue Stats
143W - 170L
1,368 Elo+
Solo
Bake Kujira
Bake Kujira
YaMuthaM8
Bake Kujira
Level 62
God Stats
1W - 3L
1,492 SR
Queue Stats
109W - 122L
1,461 Elo+
Party 1
Team Averages
Level 74
1,417 SR
1,436 Elo+

VS

Team Averages
Level 108
1,526 SR
1,535 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
TheBennator
Discordia
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,714 Elo+
Solo
Loki
Loki
Xxf_0rkb0_bxX
Loki
Level 120
God Stats
9W - 0L
1,629 SR
Queue Stats
9W - 1L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 0
5,699
950
61
1,828
701
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
BunnyXD8846
Aphrodite
11
1 / 1 / 1
6,263
1,044
3,127
4,985
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
MarcHuncho
Danzaburou
12
1 / 2 / 2
6,917
1,153
5,594
8,438
2,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
10
1 / 0 / 1
6,282
1,047
1,034
1,304
371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
YaMuthaM8
Bake Kujira
11
0 / 6 / 1
6,279
1,047
5,036
10,612
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

301

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 0 / 3
7,683
1,281
5,198
1,357
424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
12
1 / 0 / 9
6,743
1,124
3,348
5,509
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 0 / 4
6,489
1,082
3,309
1,575
558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
TheBennator
Discordia
12
0 / 2 / 8
6,518
1,086
5,092
3,491
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 1 / 4
7,661
1,277
8,256
4,414
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
10
10
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
Ah Puch
 
Ah Puch
3
0
3
4.5
W
Hercules
 
Hercules
1
0
9
5.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
4
2
L
Aphrodite
BunnyXD8846
Aphrodite
1
1
1
1.5
L
Danzaburou
MarcHuncho
Danzaburou
1
2
2
1
L
Thanatos
1
0
1
1.5
W
Discordia
TheBennator
Discordia
0
2
8
2
W
6
1
4
8
L
Bake Kujira
YaMuthaM8
Bake Kujira
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,852
Damage
25,203
27,167
Taken
16,346
14,506
Mitigated
7,467
5,169
Healing
1,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
61
0
160
252
1,828
701
0
646
1,182
0
2,462
W
Ah Puch
 
Ah Puch
5,198
104
0
484
1,357
424
0
232
1,053
25,844
917
W
Hercules
 
Hercules
3,348
401
0
1,124
5,509
3,987
0
2,619
2,540
0
3,831
W
Ah Muzen Cab
 
Ah Muzen Cab
3,309
401
0
0
1,575
558
0
944
610
0
18,835
L
Aphrodite
BunnyXD8846
Aphrodite
3,127
234
863
1,483
4,985
2,091
0
1,218
3,619
8,391
0
L
Danzaburou
MarcHuncho
Danzaburou
5,594
1,969
0
955
8,438
2,868
0
4,979
3,422
0
19,837
L
Thanatos
1,034
124
0
1,119
1,304
371
0
249
1,055
0
7,682
W
Discordia
TheBennator
Discordia
5,092
707
0
0
3,491
1,102
0
1,114
2,242
10,468
565
W
8,256
2,612
0
158
4,414
1,396
0
2,500
1,738
0
14,221
L
Bake Kujira
YaMuthaM8
Bake Kujira
5,036
1,919
0
337
10,612
8,475
0
2,819
7,644
12,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
35,094
100
Minions Killed
116
5
Camps Cleared
7
454,232
Distance Traveled
612,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,699
950
3
1
1
37,233
0
W
Ah Puch
7,683
1,281
60
10
1
115,204
0
W
Hercules
6,743
1,124
1
0
0
134,429
0
W
Ah Muzen Cab
6,489
1,082
33
6
4
121,520
0
L
Aphrodite
6,263
1,044
25
4
0
76,304
0
L
Danzaburou
6,917
1,153
27
5
0
119,480
0
L
Thanatos
6,282
1,047
16
3
3
109,235
0
W
Discordia
6,518
1,086
12
2
0
111,646
0
W
Loki
7,661
1,277
10
2
2
129,643
0
L
Bake Kujira
6,279
1,047
29
5
1
111,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role