Player Matchup

Athena
Athena
 
Athena
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Blazhi
Aphrodite
Level 139
God Stats
3W - 1L
1,533 SR
Queue Stats
186W - 187L
1,578 Elo+
Solo
Tiamat
Tiamat
HawksHeart
Tiamat
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 93L
1,360 Elo+
Solo
Fenrir
Fenrir
NáhBruv
Fenrir
Level 157
God Stats
9W - 11L
1,380 SR
Queue Stats
857W - 875L
1,530 Elo+
Solo
Merlin
Merlin
eqestorog
Merlin
Level 174
God Stats
3W - 5L
1,456 SR
Queue Stats
415W - 414L
1,532 Elo+
Solo
Team Averages
Level 153
1,474 SR
1,500 Elo+

VS

Team Averages
Level 153
1,478 SR
1,494 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BugZ Booth
King Arthur
Level 174
God Stats
5W - 11L
1,362 SR
Queue Stats
401W - 387L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Mijah999
Jormungandr
Level 87
God Stats
8W - 7L
1,520 SR
Queue Stats
328W - 335L
1,517 Elo+
Solo
Hel
Hel
Shеridan
Hel
Level 231
God Stats
28W - 15L
1,620 SR
Queue Stats
1,063W - 1,108L
1,418 Elo+
Solo
Bellona
Bellona
misterzak4800
Bellona
Level 117
God Stats
1W - 3L
1,389 SR
Queue Stats
414W - 411L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 3 / 12
7,926
793
6,135
15,334
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Blazhi
Aphrodite
15
4 / 1 / 12
8,641
864
10,591
13,293
8,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
HawksHeart
Tiamat
14
2 / 0 / 10
8,254
825
4,916
4,516
3,415
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
NáhBruv
Fenrir
15
6 / 2 / 10
8,509
851
12,220
15,006
13,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
eqestorog
Merlin
15
3 / 1 / 11
8,304
830
12,181
8,736
4,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 4 / 4
7,264
726
7,252
8,863
4,201
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
BugZ Booth
King Arthur
13
1 / 4 / 4
6,999
700
5,783
12,529
12,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Mijah999
Jormungandr
16
0 / 1 / 7
7,478
748
18,103
9,368
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 5
6,641
664
4,996
8,960
6,906
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
14
3 / 3 / 4
7,648
765
10,112
11,042
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
17
Kills
7
7
Deaths
17
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
12
2.67
L
Anhur
 
Anhur
2
4
4
1
W
Aphrodite
Blazhi
Aphrodite
4
1
12
10
L
King Arthur
BugZ Booth
King Arthur
1
4
4
0.75
W
Tiamat
HawksHeart
Tiamat
2
0
10
7
L
Jormungandr
Mijah999
Jormungandr
0
1
7
3.5
W
Fenrir
NáhBruv
Fenrir
6
2
10
5.5
L
1
5
5
0.7
W
Merlin
eqestorog
Merlin
3
1
11
8.5
L
Bellona
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,043
Damage
46,246
56,885
Taken
50,762
46,177
Mitigated
44,600
32,001
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,135
921
1,155
2,236
15,334
15,591
44
3,907
10,838
10,229
197
L
Anhur
 
Anhur
7,252
4,673
313
1,444
8,863
4,201
0
5,172
3,691
0
16,162
W
Aphrodite
Blazhi
Aphrodite
10,591
1,213
8,991
7,232
13,293
8,479
204
5,410
7,294
28,262
590
L
King Arthur
BugZ Booth
King Arthur
5,783
388
560
2,424
12,529
12,695
0
8,017
4,512
0
12,191
W
Tiamat
HawksHeart
Tiamat
4,916
456
3,294
1,820
4,516
3,415
393
1,362
3,034
15,705
965
L
Jormungandr
Mijah999
Jormungandr
18,103
2,459
378
2,012
9,368
9,826
0
6,746
2,622
33,968
1,584
W
Fenrir
NáhBruv
Fenrir
12,220
2,409
1,579
2,814
15,006
13,993
170
5,116
9,419
0
16,915
L
4,996
279
4,177
2,112
8,960
6,906
0
5,704
3,256
6,698
0
W
Merlin
eqestorog
Merlin
12,181
719
1,016
1,864
8,736
4,699
25
4,492
3,766
21,331
1,023
L
Bellona
10,112
1,029
1,266
2,303
11,042
10,972
0
6,666
4,376
0
19,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
36,030
115
Minions Killed
103
0
Camps Cleared
0
1,006,883
Distance Traveled
891,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,926
793
1
0
0
192,703
0
L
Anhur
7,264
726
28
3
0
143,284
0
W
Aphrodite
8,641
864
55
6
0
206,294
0
L
King Arthur
6,999
700
13
1
0
185,209
0
W
Tiamat
8,254
825
17
2
0
194,945
0
L
Jormungandr
7,478
748
39
4
0
187,210
0
W
Fenrir
8,509
851
9
1
0
218,880
0
L
Hel
6,641
664
3
0
0
185,559
0
W
Merlin
8,304
830
33
3
0
194,061
0
L
Bellona
7,648
765
20
2
0
189,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role