Player Matchup

Horus
Horus
Eye_vee17
Horus
Level 111
God Stats
12W - 14L
1,486 SR
Queue Stats
71W - 77L
1,483 Elo+
Solo
Tiamat
Tiamat
Kinosaypient
Tiamat
Level 147
God Stats
90W - 95L
1,557 SR
Queue Stats
420W - 446L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Nurrfy
Jormungandr
Level 161
God Stats
12W - 9L
1,556 SR
Queue Stats
323W - 312L
1,576 Elo+
Solo
Hades
Hades
dabbersmith
Hades
Level 104
God Stats
5W - 10L
1,479 SR
Queue Stats
64W - 68L
1,491 Elo+
Solo
Chiron
Chiron
honghuang
Chiron
Level 149
God Stats
21W - 16L
1,653 SR
Queue Stats
282W - 291L
1,533 Elo+
Solo
Team Averages
Level 134
1,546 SR
1,520 Elo+

VS

Team Averages
Level 128
1,562 SR
1,477 Elo+
Ravana
Ravana
 
Ravana
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
UNBREAKABLEBONG
Jormungandr
Level 139
God Stats
1W - 3L
1,309 SR
Queue Stats
106W - 105L
1,462 Elo+
Party 1
Medusa
Medusa
acampbellglass0
Medusa
Level 89
God Stats
25W - 34L
1,420 SR
Queue Stats
29W - 39L
1,388 Elo+
Solo
Vamana
Vamana
mush999
Vamana
Level 80
God Stats
1W - 0L
1,853 SR
Queue Stats
21W - 15L
1,518 Elo+
Solo
Sylvanus
Sylvanus
yomindblown
Sylvanus
Level 127
God Stats
2W - 0L
1,727 SR
Queue Stats
48W - 46L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Eye_vee17
Horus
13
1 / 3 / 3
7,258
484
5,861
12,018
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
13
2 / 3 / 1
7,577
505
6,374
9,419
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Nurrfy
Jormungandr
11
2 / 5 / 4
6,998
467
10,967
13,646
9,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 4
7,056
470
11,078
15,065
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
honghuang
Chiron
12
3 / 3 / 2
7,798
520
9,510
10,019
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
4 / 1 / 9
9,602
640
10,376
8,901
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
UNBREAKABLEBONG
Jormungandr
15
7 / 2 / 5
9,712
647
12,996
13,705
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 3
7,674
512
7,310
12,136
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Vamana
mush999
Vamana
14
4 / 1 / 2
8,538
569
7,676
10,979
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
yomindblown
Sylvanus
13
2 / 2 / 6
7,781
519
5,113
16,647
12,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
19
19
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
9
8.5
L
Horus
Eye_vee17
Horus
1
3
3
0.83
L
Tiamat
2
3
1
0.83
L
Jormungandr
Nurrfy
Jormungandr
2
5
4
0.8
W
Jormungandr
UNBREAKABLEBONG
Jormungandr
7
2
5
4.75
W
2
2
3
1.75
L
0
5
4
0.4
L
Chiron
honghuang
Chiron
3
3
2
1.33
W
Vamana
mush999
Vamana
4
1
2
5
W
Sylvanus
yomindblown
Sylvanus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
43,471
60,167
Taken
62,368
35,706
Mitigated
37,819
16,536
Healing
23,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,376
4,419
0
5,704
8,901
3,950
583
4,781
4,077
0
82,056
L
Horus
Eye_vee17
Horus
5,861
2,229
0
3,764
12,018
10,139
0
2,153
9,070
0
40,106
L
Tiamat
6,374
387
0
2,397
9,419
5,401
0
4,408
4,950
51,583
0
L
Jormungandr
Nurrfy
Jormungandr
10,967
3,695
0
670
13,646
9,474
0
4,410
9,191
42,281
2,484
W
Jormungandr
UNBREAKABLEBONG
Jormungandr
12,996
2,845
0
1,906
13,705
6,282
1,047
8,154
5,196
71,037
3,142
W
7,310
2,972
0
2,093
12,136
6,321
2,267
4,114
7,894
0
60,944
L
11,078
622
170
6,104
15,065
7,632
0
4,601
10,223
65,027
0
L
Chiron
honghuang
Chiron
9,510
3,339
225
3,206
10,019
3,060
0
2,135
7,765
0
37,492
W
Vamana
mush999
Vamana
7,676
2,433
0
3,602
10,979
9,167
0
1,404
8,998
929
53,951
W
Sylvanus
yomindblown
Sylvanus
5,113
571
4,762
5,098
16,647
12,099
60
8,167
8,206
23,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
43,307
398
Minions Killed
472
0
Camps Cleared
0
1,421,036
Distance Traveled
1,505,747
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,602
640
121
8
0
333,021
3
L
Horus
7,258
484
63
4
0
276,525
0
L
Tiamat
7,577
505
101
7
0
303,833
1
L
Jormungandr
6,998
467
76
5
0
269,259
0
W
Jormungandr
9,712
647
132
9
0
291,867
1
W
Medusa
7,674
512
95
6
0
275,896
0
L
Hades
7,056
470
102
7
0
294,889
1
L
Chiron
7,798
520
56
4
0
276,530
0
W
Vamana
8,538
569
94
6
0
322,735
2
W
Sylvanus
7,781
519
30
2
0
282,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role