Player Matchup

Ares
Ares
ALCalzone-
Ares
Level 59
God Stats
3W - 10L
1,276 SR
Queue Stats
72W - 85L
1,437 Elo+
Solo
King Arthur
King Arthur
DAVINICX
King Arthur
Level 104
God Stats
7W - 10L
1,452 SR
Queue Stats
450W - 443L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Klazzo
Kukulkan
Level 154
God Stats
1W - 2L
1,453 SR
Queue Stats
118W - 127L
1,454 Elo+
Solo
Nemesis
Nemesis
SeeKw0w
Nemesis
Level 109
God Stats
4W - 2L
1,668 SR
Queue Stats
9W - 6L
1,567 Elo+
Solo
Rama
Rama
Whist1e
Rama
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,642 Elo+
Solo
Team Averages
Level 95
1,470 SR
1,511 Elo+

VS

Team Averages
Level 76
1,501 SR
1,448 Elo+
Skadi
Skadi
BadMotherFoca
Skadi
Level 60
God Stats
7W - 8L
1,446 SR
Queue Stats
139W - 147L
1,414 Elo+
Solo
Ares
Ares
Bandicoot0408
Ares
Level 102
God Stats
2W - 1L
1,616 SR
Queue Stats
408W - 381L
1,462 Elo+
Party 1
Discordia
Discordia
GhoulTiger
Discordia
Level 105
God Stats
4W - 5L
1,518 SR
Queue Stats
382W - 363L
1,462 Elo+
Party 1
Set
Set
lucaseduardotk21
Set
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
tinte_isma
Tsukuyomi
Level 64
God Stats
3W - 2L
1,428 SR
Queue Stats
66W - 73L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
4,303
478
1,462
6,888
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
DAVINICX
King Arthur
10
1 / 1 / 0
5,885
654
4,378
7,813
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Klazzo
Kukulkan
11
2 / 2 / 0
5,749
639
1,893
4,551
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
SeeKw0w
Nemesis
9
1 / 2 / 2
4,940
549
2,510
6,247
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Whist1e
Rama
8
0 / 5 / 2
4,698
522
3,467
7,522
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,746
638
6,421
5,732
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 5
5,939
660
4,169
8,225
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
GhoulTiger
Discordia
11
1 / 0 / 1
6,091
677
3,760
3,458
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
4,827
536
2,320
6,427
3,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
tinte_isma
Tsukuyomi
10
5 / 0 / 1
5,714
635
4,370
6,553
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
4
1
1
4.5
W
2
3
5
1.5
L
King Arthur
DAVINICX
King Arthur
1
1
0
1
W
Discordia
GhoulTiger
Discordia
1
0
1
1.5
L
Kukulkan
Klazzo
Kukulkan
2
2
0
1
L
Nemesis
SeeKw0w
Nemesis
1
2
2
1
L
Rama
Whist1e
Rama
0
5
2
0.2
W
0
1
1
0.5
W
Tsukuyomi
tinte_isma
Tsukuyomi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,710
Damage
21,040
33,021
Taken
30,395
13,453
Mitigated
13,594
6,194
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,462
96
203
1,264
6,888
3,397
0
1,755
5,133
9,493
545
W
6,421
2,881
0
1,050
5,732
1,608
714
1,013
4,719
0
29,356
W
4,169
551
0
2,551
8,225
5,385
598
1,209
7,016
19,030
0
L
King Arthur
DAVINICX
King Arthur
4,378
338
0
1,604
7,813
4,333
0
282
7,491
0
40,344
W
Discordia
GhoulTiger
Discordia
3,760
0
0
1,346
3,458
1,003
0
952
2,506
43,736
0
L
Kukulkan
Klazzo
Kukulkan
1,893
146
0
915
4,551
1,143
0
3,071
1,120
43,076
451
L
Nemesis
SeeKw0w
Nemesis
2,510
1,057
0
547
6,247
2,573
0
1,244
4,963
0
31,966
L
Rama
Whist1e
Rama
3,467
2,785
0
1,661
7,522
2,007
0
1,137
6,385
0
27,186
W
2,320
717
0
1,847
6,427
3,606
217
0
6,427
0
25,036
W
Tsukuyomi
tinte_isma
Tsukuyomi
4,370
1,590
0
4,676
6,553
1,992
52
150
6,403
0
31,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,575
Gold Earned
28,317
267
Minions Killed
271
0
Camps Cleared
0
872,689
Distance Traveled
945,304
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,303
478
10
1
0
131,963
0
W
Skadi
5,746
638
47
5
0
162,332
0
W
Ares
5,939
660
34
4
0
181,201
0
L
King Arthur
5,885
654
65
7
0
168,879
0
W
Discordia
6,091
677
99
11
0
190,148
0
L
Kukulkan
5,749
639
87
10
0
183,939
0
L
Nemesis
4,940
549
53
6
0
217,852
0
L
Rama
4,698
522
52
6
0
170,056
0
W
Set
4,827
536
36
4
0
180,950
0
W
Tsukuyomi
5,714
635
55
6
0
230,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role