Player Matchup

Odin
Odin
Fadangle
Odin
Level 143
God Stats
19W - 8L
1,761 SR
Queue Stats
692W - 668L
1,511 Elo+
Solo
Bacchus
Bacchus
Felix197
Bacchus
Level 120
God Stats
1W - 4L
1,295 SR
Queue Stats
471W - 504L
1,510 Elo+
Solo
Hercules
Hercules
Scarãmouche
Hercules
Level 160
God Stats
0W - 1L
1,186 SR
Queue Stats
12W - 20L
1,449 Elo+
Solo
Thanatos
Thanatos
Symbols21
Thanatos
Level 157
God Stats
9W - 10L
1,560 SR
Queue Stats
407W - 377L
1,537 Elo+
Solo
Neith
Neith
VVHAaT-T
Neith
Level 133
God Stats
6W - 5L
1,561 SR
Queue Stats
734W - 300L
1,644 Elo+
Solo
Team Averages
Level 143
1,473 SR
1,530 Elo+

VS

Team Averages
Level 154
1,440 SR
1,524 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Devilson667
Sol
Level 213
God Stats
3W - 6L
1,311 SR
Queue Stats
398W - 407L
1,538 Elo+
Solo
Hun Batz
Hun Batz
PallMalls
Hun Batz
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,566 Elo+
Solo
Ganesha
Ganesha
TrulyOAK
Ganesha
Level 127
God Stats
2W - 2L
1,389 SR
Queue Stats
397W - 374L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 2 / 1
5,109
1,022
3,023
4,722
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
Felix197
Bacchus
10
1 / 3 / 1
5,115
1,023
3,335
6,076
5,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Scarãmouche
Hercules
11
0 / 1 / 1
4,975
995
3,613
9,695
5,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Symbols21
Thanatos
8
0 / 2 / 2
4,769
954
2,866
4,307
2,821
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
VVHAaT-T
Neith
8
0 / 2 / 0
4,708
942
2,464
3,839
1,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 0 / 5
6,539
1,308
5,547
3,803
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
 
Xing Tian
10
1 / 1 / 7
6,129
1,226
3,329
8,410
6,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 7
6,386
1,277
8,856
2,585
696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
PallMalls
Hun Batz
11
4 / 0 / 3
6,395
1,279
5,091
2,954
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
TrulyOAK
Ganesha
10
0 / 1 / 7
6,038
1,208
2,064
6,494
6,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
10
10
Deaths
2
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
5
4.5
W
Xing Tian
 
Xing Tian
1
1
7
4.5
W
3
0
7
6.5
L
Odin
1
2
1
0.75
L
Bacchus
Felix197
Bacchus
1
3
1
0.5
W
Hun Batz
PallMalls
Hun Batz
4
0
3
5.5
L
Hercules
Scarãmouche
Hercules
0
1
1
0.5
L
Thanatos
Symbols21
Thanatos
0
2
2
0.5
W
Ganesha
TrulyOAK
Ganesha
0
1
7
3.5
L
Neith
VVHAaT-T
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,301
Damage
24,887
28,639
Taken
24,246
17,545
Mitigated
15,989
11,643
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,547
4,799
351
1,242
3,803
1,472
438
1,179
2,488
0
14,643
W
Xing Tian
 
Xing Tian
3,329
283
0
2,318
8,410
6,155
15
349
7,849
6,138
365
W
8,856
1,655
98
720
2,585
696
808
588
1,888
15,876
0
L
Odin
3,023
640
0
354
4,722
2,098
0
2,265
2,457
0
5,144
L
Bacchus
Felix197
Bacchus
3,335
257
695
884
6,076
5,841
0
2,504
3,572
4,390
0
W
Hun Batz
PallMalls
Hun Batz
5,091
866
716
362
2,954
1,620
178
721
2,164
0
11,157
L
Hercules
Scarãmouche
Hercules
3,613
697
967
5,224
9,695
5,657
0
4,690
5,005
0
11,749
L
Thanatos
Symbols21
Thanatos
2,866
237
810
2,392
4,307
2,821
0
2,251
2,056
0
2,976
W
Ganesha
TrulyOAK
Ganesha
2,064
26
1,549
1,544
6,494
6,046
0
498
5,783
5,374
0
L
Neith
VVHAaT-T
Neith
2,464
839
40
277
3,839
1,128
0
2,363
1,476
0
7,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
31,487
37
Minions Killed
68
0
Camps Cleared
0
512,861
Distance Traveled
552,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,539
1,308
27
5
0
107,694
0
W
Xing Tian
6,129
1,226
8
2
0
121,729
0
W
Sol
6,386
1,277
16
3
0
112,330
0
L
Odin
5,109
1,022
4
1
0
101,373
0
L
Bacchus
5,115
1,023
3
1
0
111,349
0
W
Hun Batz
6,395
1,279
17
3
0
113,226
0
L
Hercules
4,975
995
18
4
0
137,030
0
L
Thanatos
4,769
954
1
0
0
89,567
0
W
Ganesha
6,038
1,208
0
0
0
97,990
0
L
Neith
4,708
942
11
2
0
73,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role