Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
wollis53
Horus
Level 115
God Stats
202W - 161L
1,585 SR
Queue Stats
384W - 351L
1,529 Elo+
Solo
Scylla
Scylla
单刷小飞侠
Scylla
Level 89
God Stats
5W - 4L
1,476 SR
Queue Stats
193W - 159L
1,544 Elo+
Party 1
Thanatos
Thanatos
女朋友肚子耍成曲面
Thanatos
Level 24
God Stats
2W - 0L
1,694 SR
Queue Stats
55W - 50L
1,546 Elo+
Party 1
Neith
Neith
得鹿为鱼
Neith
Level 80
God Stats
2W - 1L
1,761 SR
Queue Stats
35W - 28L
1,497 Elo+
Party 1
Team Averages
Level 92
1,603 SR
1,523 Elo+

VS

Team Averages
Level 139
1,607 SR
1,452 Elo+
Da Ji
Da Ji
 
Da Ji
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AlmightyBambi
Thoth
Level 147
God Stats
0W - 1L
1,714 SR
Queue Stats
21W - 26L
1,467 Elo+
Party 2
Ratatoskr
Ratatoskr
CallumJ
Ratatoskr
Level 84
God Stats
26W - 23L
1,556 SR
Queue Stats
39W - 41L
1,449 Elo+
Party 2
Khepri
Khepri
Morchul
Khepri
Level 127
God Stats
2W - 1L
1,767 SR
Queue Stats
73W - 73L
1,478 Elo+
Solo
Skadi
Skadi
SgtNashers9710
Skadi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
7 / 1 / 1
7,659
696
7,349
10,004
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
wollis53
Horus
11
5 / 1 / 4
6,373
579
6,445
6,450
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 5
6,583
598
3,580
4,637
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 2
6,099
554
3,705
8,737
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 2
6,468
588
4,345
5,580
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 2 / 2
6,245
568
6,603
9,584
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 0
6,048
550
2,007
6,070
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
CallumJ
Ratatoskr
9
1 / 7 / 0
5,536
503
3,561
9,994
5,453
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Morchul
Khepri
9
0 / 2 / 2
5,189
472
2,466
7,505
2,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 1
5,683
517
4,108
4,584
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
7
7
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
7
1
1
7.5
L
Da Ji
 
Da Ji
3
2
2
2
L
2
4
0
0.5
L
Ratatoskr
CallumJ
Ratatoskr
1
7
0
0.14
L
Khepri
Morchul
Khepri
0
2
2
0.5
L
1
3
1
0.5
W
Horus
wollis53
Horus
5
1
4
7
W
0
1
5
2.5
W
3
3
2
1.33
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
18,745
35,408
Taken
37,737
12,916
Mitigated
13,726
16,147
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,349
589
0
2,511
10,004
4,372
0
0
9,599
33,498
3,666
L
Da Ji
 
Da Ji
6,603
1,905
0
690
9,584
3,277
0
1,514
7,852
0
47,578
L
2,007
192
0
475
6,070
1,365
0
1,460
4,311
36,629
885
L
Ratatoskr
CallumJ
Ratatoskr
3,561
1,244
0
2,290
9,994
5,453
0
5,349
3,993
0
28,102
L
Khepri
Morchul
Khepri
2,466
190
943
1,225
7,505
2,673
0
1,173
6,082
18,688
1,636
L
4,108
1,142
0
830
4,584
958
0
0
4,433
0
37,863
W
Horus
wollis53
Horus
6,445
1,989
95
1,867
6,450
3,077
0
705
5,745
95
18,361
W
3,580
834
0
1,218
4,637
1,343
0
2,215
2,422
50,671
0
W
3,705
1,042
0
7,381
8,737
2,537
0
752
7,985
0
31,010
W
4,345
2,208
0
3,075
5,580
1,587
0
429
5,151
0
38,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
28,701
328
Minions Killed
309
0
Camps Cleared
0
1,175,537
Distance Traveled
1,111,281
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,659
696
79
7
0
234,763
0
L
Da Ji
6,245
568
84
8
0
254,722
0
L
Thoth
6,048
550
79
7
0
204,775
0
L
Ratatoskr
5,536
503
51
5
0
214,026
3
L
Khepri
5,189
472
31
3
0
222,375
2
L
Skadi
5,683
517
64
6
0
215,383
0
W
Horus
6,373
579
19
2
0
249,361
0
W
Scylla
6,583
598
106
10
0
246,243
0
W
Thanatos
6,099
554
57
5
0
246,225
0
W
Neith
6,468
588
67
6
0
198,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role