Player Matchup

Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Goldmember1661
Anubis
Level 159
God Stats
3W - 2L
1,497 SR
Queue Stats
151W - 156L
1,506 Elo+
Solo
Hercules
Hercules
SilverCrowxddd
Hercules
Level 192
God Stats
5W - 5L
1,563 SR
Queue Stats
237W - 244L
1,519 Elo+
Solo
Nut
Nut
WickedHarpie
Nut
Level 184
God Stats
4W - 1L
1,579 SR
Queue Stats
353W - 345L
1,524 Elo+
Solo
Loki
Loki
newmany13
Loki
Level 170
God Stats
2W - 3L
1,338 SR
Queue Stats
480W - 505L
1,514 Elo+
Solo
Team Averages
Level 170
1,495 SR
1,513 Elo+

VS

Team Averages
Level 120
1,574 SR
1,487 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bazoinked
Cu Chulainn
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,504 Elo+
Party 1
Bacchus
Bacchus
DavidHorst2
Bacchus
Level 159
God Stats
8W - 6L
1,610 SR
Queue Stats
555W - 562L
1,451 Elo+
Solo
Freya
Freya
SaggyMagik
Freya
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
Scarãmouche
Ao Kuang
Level 160
God Stats
0W - 1L
1,759 SR
Queue Stats
17W - 22L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 0 / 16
8,765
877
10,464
4,171
1,434
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 1 / 12
8,648
865
6,274
6,853
2,726
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
8 / 1 / 10
9,221
922
10,361
14,428
11,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
5 / 1 / 9
8,446
845
8,602
6,966
2,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
12
2 / 3 / 9
7,660
766
8,813
6,345
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 4 / 1
7,138
714
10,130
5,686
1,946
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Bazoinked
Cu Chulainn
12
1 / 5 / 3
6,600
660
5,748
10,765
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
DavidHorst2
Bacchus
14
2 / 2 / 2
7,119
712
4,598
13,742
11,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Freya
13
0 / 5 / 4
6,488
649
5,759
7,773
3,004
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Scarãmouche
Ao Kuang
13
2 / 4 / 2
7,243
724
5,458
11,452
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
20
Kills
6
6
Deaths
20
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
16
11
L
Nu Wa
 
Nu Wa
1
4
1
0.38
L
Cu Chulainn
Bazoinked
Cu Chulainn
1
5
3
0.5
L
Bacchus
DavidHorst2
Bacchus
2
2
2
1.5
W
2
1
12
8
L
Freya
0
5
4
0.4
L
Ao Kuang
Scarãmouche
Ao Kuang
2
4
2
0.75
W
Hercules
8
1
10
13
W
5
1
9
9.5
W
Loki
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,514
Damage
31,693
38,763
Taken
49,418
19,433
Mitigated
36,493
19,291
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,464
234
383
1,569
4,171
1,434
37
2,652
1,364
29,746
129
L
Nu Wa
 
Nu Wa
10,130
3,482
272
474
5,686
1,946
0
1,620
3,918
28,919
0
L
Cu Chulainn
Bazoinked
Cu Chulainn
5,748
799
331
1,296
10,765
10,964
0
2,986
7,637
562
11,146
L
Bacchus
DavidHorst2
Bacchus
4,598
196
186
5,372
13,742
11,002
0
5,124
8,501
8,609
230
W
6,274
110
1,556
3,095
6,853
2,726
86
5,111
1,353
29,548
0
L
Freya
5,759
1,300
608
740
7,773
3,004
0
1,843
5,730
9,092
0
L
Ao Kuang
Scarãmouche
Ao Kuang
5,458
616
583
2,833
11,452
9,577
0
4,191
7,023
8,666
0
W
Hercules
10,361
2,374
418
7,509
14,428
11,062
0
7,892
6,076
0
16,976
W
8,602
5,395
673
2,910
6,966
2,345
711
5,457
1,312
0
23,478
W
Loki
8,813
1,289
751
427
6,345
1,866
0
4,418
1,850
0
19,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
34,588
174
Minions Killed
75
0
Camps Cleared
0
931,121
Distance Traveled
939,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,765
877
42
4
0
190,903
0
L
Nu Wa
7,138
714
43
4
0
151,582
0
L
Cu Chulainn
6,600
660
8
1
0
184,789
0
L
Bacchus
7,119
712
5
1
0
197,926
0
W
Anubis
8,648
865
52
5
0
185,405
0
L
Freya
6,488
649
4
0
0
186,968
0
L
Ao Kuang
7,243
724
15
2
0
218,641
0
W
Hercules
9,221
922
24
2
0
228,551
0
W
Nut
8,446
845
39
4
0
174,185
0
W
Loki
7,660
766
17
2
0
152,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role