Player Matchup

Tyr
Tyr
IvanLic
Tyr
Level 85
God Stats
165W - 144L
1,529 SR
Queue Stats
335W - 321L
1,514 Elo+
Solo
He Bo
He Bo
Nico01
He Bo
Level 111
God Stats
24W - 9L
1,752 SR
Queue Stats
232W - 180L
1,540 Elo+
Solo
Fafnir
Fafnir
Pansarpeter
Fafnir
Level 146
God Stats
9W - 5L
1,587 SR
Queue Stats
234W - 223L
1,490 Elo+
Solo
Poseidon
Poseidon
asierdro22
Poseidon
Level 44
God Stats
6W - 5L
1,724 SR
Queue Stats
122W - 164L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
x-Andeer10
Heimdallr
Level 89
God Stats
2W - 1L
1,673 SR
Queue Stats
221W - 235L
1,470 Elo+
Party 1
Team Averages
Level 95
1,653 SR
1,482 Elo+

VS

Team Averages
Level 131
1,515 SR
1,523 Elo+
Chaac
Chaac
DereG
Chaac
Level 149
God Stats
2W - 3L
1,540 SR
Queue Stats
60W - 49L
1,540 Elo+
Solo
Hun Batz
Hun Batz
HamzaLaChupa
Hun Batz
Level 98
God Stats
7W - 6L
1,590 SR
Queue Stats
19W - 11L
1,577 Elo+
Solo
Scylla
Scylla
Lowlifeswine
Scylla
Level 158
God Stats
33W - 37L
1,562 SR
Queue Stats
393W - 383L
1,469 Elo+
Solo
Heimdallr
Heimdallr
Zinso89
Heimdallr
Level 104
God Stats
0W - 2L
1,295 SR
Queue Stats
195W - 181L
1,541 Elo+
Solo
Cerberus
Cerberus
psyhcogunniboy
Cerberus
Level 145
God Stats
132W - 115L
1,589 SR
Queue Stats
145W - 136L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
6 / 2 / 7
9,395
553
9,206
18,171
17,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Nico01
He Bo
18
12 / 0 / 5
10,986
646
18,482
8,539
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
16
3 / 1 / 5
10,600
624
8,696
8,903
11,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
asierdro22
Poseidon
17
1 / 2 / 0
10,023
590
3,504
5,207
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
x-Andeer10
Heimdallr
14
3 / 1 / 12
8,933
525
8,533
11,716
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DereG
Chaac
14
1 / 4 / 0
8,315
489
5,467
18,105
13,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
HamzaLaChupa
Hun Batz
12
1 / 6 / 1
7,249
426
4,189
12,913
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
17
2 / 3 / 0
9,755
574
5,124
6,449
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Zinso89
Heimdallr
12
0 / 7 / 3
7,424
437
7,137
13,092
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
2 / 5 / 2
8,619
507
8,167
20,987
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
25
Kills
6
6
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
DereG
Chaac
1
4
0
0.25
L
Hun Batz
HamzaLaChupa
Hun Batz
1
6
1
0.25
W
Tyr
6
2
7
4.75
L
Scylla
2
3
0
0.67
W
He Bo
Nico01
He Bo
12
0
5
14.5
W
Fafnir
3
1
5
5.5
L
Heimdallr
Zinso89
Heimdallr
0
7
3
0.21
W
Poseidon
asierdro22
Poseidon
1
2
0
0.5
L
Cerberus
2
5
2
0.6
W
Heimdallr
x-Andeer10
Heimdallr
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,421
Damage
30,084
52,536
Taken
71,546
36,690
Mitigated
33,916
21,837
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DereG
Chaac
5,467
716
0
5,892
18,105
13,471
0
10,382
7,723
0
46,765
L
Hun Batz
HamzaLaChupa
Hun Batz
4,189
816
0
3,357
12,913
3,279
26
5,916
6,927
0
40,399
W
Tyr
9,206
984
0
7,019
18,171
17,389
107
4,667
13,504
0
33,074
L
Scylla
5,124
456
0
1,003
6,449
1,724
0
4,533
1,738
84,869
849
W
He Bo
Nico01
He Bo
18,482
1,650
0
5,066
8,539
2,679
682
1,816
6,723
113,644
1,226
W
Fafnir
8,696
2,573
0
5,034
8,903
11,195
0
654
8,249
44,675
11,953
L
Heimdallr
Zinso89
Heimdallr
7,137
2,352
0
2,750
13,092
4,648
152
1,864
11,228
0
42,188
W
Poseidon
asierdro22
Poseidon
3,504
218
0
500
5,207
1,443
0
3,651
1,556
72,382
1,274
L
Cerberus
8,167
783
0
8,502
20,987
10,794
0
6,324
14,663
34,228
751
W
Heimdallr
x-Andeer10
Heimdallr
8,533
2,462
0
4,218
11,716
3,984
0
3,542
8,174
0
43,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
41,362
488
Minions Killed
474
0
Camps Cleared
0
1,841,129
Distance Traveled
1,642,096
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,315
489
93
5
0
291,356
1
L
Hun Batz
7,249
426
85
5
0
347,069
0
W
Tyr
9,395
553
29
2
0
478,160
0
L
Scylla
9,755
574
170
10
0
337,249
3
W
He Bo
10,986
646
153
9
0
379,749
0
W
Fafnir
10,600
624
106
6
0
289,235
4
L
Heimdallr
7,424
437
68
4
0
318,700
0
W
Poseidon
10,023
590
137
8
0
356,962
8
L
Cerberus
8,619
507
58
3
0
347,722
8
W
Heimdallr
8,933
525
63
4
0
337,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role