Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
KonGQuista
Ix Chel
Level 45
God Stats
2W - 0L
1,568 SR
Queue Stats
11W - 6L
1,601 Elo+
Solo
Sol
Sol
MasonThe
Sol
Level 126
God Stats
11W - 19L
1,347 SR
Queue Stats
555W - 620L
1,410 Elo+
Party 1
Osiris
Osiris
StaunchDaRSC
Osiris
Level 63
God Stats
18W - 26L
1,501 SR
Queue Stats
179W - 232L
1,432 Elo+
Party 1
Nemesis
Nemesis
mrwiseguy9
Nemesis
Level 68
God Stats
33W - 29L
1,556 SR
Queue Stats
196W - 220L
1,470 Elo+
Party 1
Team Averages
Level 82
1,494 SR
1,483 Elo+

VS

Team Averages
Level 138
1,481 SR
1,521 Elo+
Zhong Kui
Zhong Kui
Blasttboy
Zhong Kui
Level 138
God Stats
43W - 27L
1,656 SR
Queue Stats
165W - 145L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
Jgor-s89
Kuzenbo
Level 126
God Stats
2W - 10L
1,220 SR
Queue Stats
252W - 246L
1,523 Elo+
Solo
Anubis
Anubis
fatfatrus
Anubis
Level 96
God Stats
2W - 2L
1,444 SR
Queue Stats
120W - 105L
1,527 Elo+
Party 2
Hun Batz
Hun Batz
karl22611
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 145L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xGoSuckALemonx
Ah Muzen Cab
Level 205
God Stats
7W - 3L
1,584 SR
Queue Stats
110W - 108L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 2 / 9
7,802
520
5,624
11,190
7,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ix Chel
KonGQuista
Ix Chel
14
1 / 2 / 4
8,012
534
7,444
9,071
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 4
8,744
583
13,156
8,377
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
15
6 / 2 / 3
9,848
657
9,721
11,735
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
mrwiseguy9
Nemesis
14
7 / 2 / 3
8,270
551
8,924
11,995
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blasttboy
Zhong Kui
14
3 / 3 / 1
8,549
570
11,409
12,420
7,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Jgor-s89
Kuzenbo
10
2 / 4 / 0
6,059
404
4,057
12,753
9,803
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
fatfatrus
Anubis
13
0 / 7 / 1
7,753
517
4,058
11,644
4,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
karl22611
Hun Batz
13
3 / 4 / 0
7,478
499
5,156
10,581
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
xGoSuckALemonx
Ah Muzen Cab
13
0 / 3 / 1
7,313
488
8,428
12,055
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
8
8
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
9
2.75
L
Zhong Kui
Blasttboy
Zhong Kui
3
3
1
1.17
L
Kuzenbo
Jgor-s89
Kuzenbo
2
4
0
0.5
W
Ix Chel
KonGQuista
Ix Chel
1
2
4
1.5
W
6
0
4
8
W
Osiris
6
2
3
3.75
L
Anubis
fatfatrus
Anubis
0
7
1
0.07
L
Hun Batz
karl22611
Hun Batz
3
4
0
0.75
W
Nemesis
mrwiseguy9
Nemesis
7
2
3
4.25
L
Ah Muzen Cab
xGoSuckALemonx
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,869
Damage
33,108
52,368
Taken
59,453
26,715
Mitigated
30,168
16,859
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,624
1,090
4,097
3,940
11,190
7,077
0
3,205
7,985
25,579
0
L
Zhong Kui
Blasttboy
Zhong Kui
11,409
443
0
7,508
12,420
7,955
927
6,183
5,677
64,463
1,333
L
Kuzenbo
Jgor-s89
Kuzenbo
4,057
1,260
0
1,738
12,753
9,803
0
7,987
4,766
27,613
0
W
Ix Chel
KonGQuista
Ix Chel
7,444
1,210
786
2,060
9,071
2,954
0
6,733
2,338
53,353
1,389
W
13,156
6,362
0
3,224
8,377
2,486
1,409
699
7,678
73,570
1,355
W
Osiris
9,721
3,200
0
1,508
11,735
8,989
702
4,480
7,255
0
65,572
L
Anubis
fatfatrus
Anubis
4,058
244
0
2,280
11,644
4,670
0
0
11,051
54,785
0
L
Hun Batz
karl22611
Hun Batz
5,156
963
0
1,496
10,581
4,027
0
2,428
8,009
0
51,437
W
Nemesis
mrwiseguy9
Nemesis
8,924
3,779
0
1,244
11,995
5,209
0
4,254
7,741
0
48,767
L
Ah Muzen Cab
xGoSuckALemonx
Ah Muzen Cab
8,428
2,053
0
2,741
12,055
3,713
0
8,676
3,365
0
60,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,676
Gold Earned
37,152
476
Minions Killed
454
0
Camps Cleared
0
1,466,052
Distance Traveled
1,435,300
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,802
520
50
3
0
302,731
5
L
Zhong Kui
8,549
570
115
8
0
274,640
0
L
Kuzenbo
6,059
404
34
2
0
283,879
2
W
Ix Chel
8,012
534
103
7
0
277,049
0
W
Sol
8,744
583
142
9
0
277,013
3
W
Osiris
9,848
657
108
7
0
262,623
0
L
Anubis
7,753
517
108
7
0
233,007
0
L
Hun Batz
7,478
499
82
5
0
344,045
3
W
Nemesis
8,270
551
73
5
0
346,636
0
L
Ah Muzen Cab
7,313
488
115
8
0
299,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role