Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LTspartan1172
King Arthur
Level 128
God Stats
12W - 11L
1,541 SR
Queue Stats
137W - 127L
1,534 Elo+
Solo
Charybdis
Charybdis
Method Shloink
Charybdis
Level 103
God Stats
14W - 15L
1,582 SR
Queue Stats
108W - 127L
1,461 Elo+
Solo
Cabrakan
Cabrakan
PLAGUE_P3P3
Cabrakan
Level 103
God Stats
14W - 10L
1,593 SR
Queue Stats
290W - 242L
1,549 Elo+
Solo
Scylla
Scylla
welsy1122
Scylla
Level 122
God Stats
5W - 10L
1,458 SR
Queue Stats
428W - 396L
1,543 Elo+
Solo
Team Averages
Level 113
1,535 SR
1,517 Elo+

VS

Team Averages
Level 144
1,519 SR
1,472 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dumbest2089
Ao Kuang
Level 156
God Stats
2W - 0L
1,812 SR
Queue Stats
343W - 338L
1,533 Elo+
Solo
Skadi
Skadi
NE0NP0IS0N
Skadi
Level 106
God Stats
1W - 1L
1,246 SR
Queue Stats
47W - 58L
1,321 Elo+
Solo
Artemis
Artemis
TheNotorious_23
Artemis
Level 158
God Stats
30W - 14L
1,648 SR
Queue Stats
341W - 353L
1,500 Elo+
Solo
Vulcan
Vulcan
jaz7z7z
Vulcan
Level 143
God Stats
14W - 15L
1,389 SR
Queue Stats
361W - 382L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 5 / 1
6,994
437
5,164
13,828
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
LTspartan1172
King Arthur
11
1 / 7 / 5
7,413
463
7,392
21,430
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Method Shloink
Charybdis
14
3 / 5 / 1
8,427
527
9,069
14,229
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
PLAGUE_P3P3
Cabrakan
11
0 / 3 / 0
6,604
413
1,059
9,501
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
welsy1122
Scylla
17
4 / 7 / 1
9,769
611
11,553
13,300
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 4 / 8
8,449
528
11,394
13,001
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Dumbest2089
Ao Kuang
17
9 / 2 / 7
9,948
622
13,572
15,697
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
5 / 1 / 3
9,210
576
9,419
8,619
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
6 / 1 / 6
10,013
626
9,928
10,957
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
jaz7z7z
Vulcan
17
5 / 1 / 3
10,690
668
14,908
5,632
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
27
27
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
1
0.3
W
Surtr
 
Surtr
2
4
8
1.5
W
Ao Kuang
Dumbest2089
Ao Kuang
9
2
7
6.25
L
King Arthur
LTspartan1172
King Arthur
1
7
5
0.5
L
Charybdis
Method Shloink
Charybdis
3
5
1
0.7
W
Skadi
5
1
3
6.5
L
Cabrakan
PLAGUE_P3P3
Cabrakan
0
3
0
0
W
6
1
6
9
W
Vulcan
jaz7z7z
Vulcan
5
1
3
6.5
L
Scylla
welsy1122
Scylla
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
59,221
72,288
Taken
53,906
40,672
Mitigated
22,021
15,721
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,164
3,176
0
1,485
13,828
4,494
0
5,172
8,656
0
43,769
W
Surtr
 
Surtr
11,394
4,929
140
3,393
13,001
7,048
113
2,983
10,018
2,515
47,574
W
Ao Kuang
Dumbest2089
Ao Kuang
13,572
3,621
0
8,607
15,697
5,800
0
3,163
12,534
72,627
1,347
L
King Arthur
LTspartan1172
King Arthur
7,392
787
0
4,092
21,430
18,172
0
7,412
13,444
1,374
30,007
L
Charybdis
Method Shloink
Charybdis
9,069
4,589
0
4,429
14,229
4,498
637
4,370
9,638
0
59,099
W
Skadi
9,419
3,745
0
2,585
8,619
2,565
221
0
8,619
0
74,234
L
Cabrakan
PLAGUE_P3P3
Cabrakan
1,059
365
0
2,846
9,501
9,592
0
8,161
1,340
27,422
545
W
9,928
3,498
0
990
10,957
4,214
385
6,028
4,929
0
69,300
W
Vulcan
jaz7z7z
Vulcan
14,908
559
0
1,033
5,632
2,394
1,265
1,082
4,550
79,754
2,435
L
Scylla
welsy1122
Scylla
11,553
1,449
0
2,869
13,300
3,916
0
3,893
9,324
91,970
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,207
Gold Earned
48,310
446
Minions Killed
576
0
Camps Cleared
0
1,419,186
Distance Traveled
1,641,564
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,994
437
66
4
0
358,134
0
W
Surtr
8,449
528
78
5
0
326,789
0
W
Ao Kuang
9,948
622
112
7
0
390,622
0
L
King Arthur
7,413
463
46
3
0
285,907
1
L
Charybdis
8,427
527
100
6
0
290,353
0
W
Skadi
9,210
576
108
7
0
302,106
4
L
Cabrakan
6,604
413
58
4
0
198,851
0
W
Artemis
10,013
626
118
7
0
312,528
3
W
Vulcan
10,690
668
160
10
0
309,519
2
L
Scylla
9,769
611
176
11
0
285,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role