Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Harg84
Sylvanus
Level 189
God Stats
130W - 128L
1,495 SR
Queue Stats
148W - 148L
1,455 Elo+
Solo
Olorun
Olorun
Kefir0k
Olorun
Level 120
God Stats
5W - 4L
1,397 SR
Queue Stats
76W - 80L
1,527 Elo+
Solo
Chiron
Chiron
Zros90
Chiron
Level 197
God Stats
7W - 10L
1,435 SR
Queue Stats
284W - 265L
1,491 Elo+
Solo
Bellona
Bellona
snipingmf
Bellona
Level 49
God Stats
3W - 2L
1,614 SR
Queue Stats
16W - 15L
1,431 Elo+
Solo
Team Averages
Level 140
1,488 SR
1,481 Elo+

VS

Team Averages
Level 136
1,490 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bambooocha
Fenrir
Level 157
God Stats
12W - 14L
1,578 SR
Queue Stats
230W - 225L
1,567 Elo+
Solo
Cupid
Cupid
Red_to_Blue
Cupid
Level 159
God Stats
1W - 6L
1,103 SR
Queue Stats
489W - 482L
1,517 Elo+
Solo
Fafnir
Fafnir
Zombiesphynx495
Fafnir
Level 125
God Stats
2W - 3L
1,561 SR
Queue Stats
209W - 201L
1,548 Elo+
Solo
Poseidon
Poseidon
brunochoa03
Poseidon
Level 112
God Stats
11W - 5L
1,709 SR
Queue Stats
175W - 162L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 1
6,678
668
5,076
3,246
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Harg84
Sylvanus
10
1 / 1 / 0
5,132
513
2,703
4,427
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Kefir0k
Olorun
12
2 / 0 / 0
6,127
613
4,528
3,279
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Zros90
Chiron
10
2 / 1 / 6
5,940
594
5,728
5,771
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bellona
snipingmf
Bellona
11
2 / 1 / 1
6,076
608
3,853
5,639
5,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 1
5,596
560
3,802
5,339
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Bambooocha
Fenrir
11
3 / 2 / 0
5,927
593
2,586
8,858
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
4,690
469
1,257
6,138
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,547
555
2,831
8,384
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
brunochoa03
Poseidon
11
0 / 5 / 0
5,508
551
1,293
6,224
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
1
4.5
L
Chaac
 
Chaac
0
2
1
0.25
L
Fenrir
Bambooocha
Fenrir
3
2
0
1.5
W
Sylvanus
Harg84
Sylvanus
1
1
0
1
W
Olorun
Kefir0k
Olorun
2
0
0
2
L
0
2
1
0.25
L
1
0
1
1.5
W
Chiron
Zros90
Chiron
2
1
6
5
L
Poseidon
brunochoa03
Poseidon
0
5
0
0
W
Bellona
snipingmf
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
11,769
22,362
Taken
34,943
10,720
Mitigated
14,102
10,669
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,076
440
0
1,010
3,246
866
0
831
2,415
49,056
1,073
L
Chaac
 
Chaac
3,802
984
0
1,054
5,339
2,090
0
0
5,339
0
36,172
L
Fenrir
Bambooocha
Fenrir
2,586
579
0
4,317
8,858
2,536
0
1,723
7,051
0
28,878
W
Sylvanus
Harg84
Sylvanus
2,703
647
663
1,973
4,427
1,620
0
881
3,546
21,951
9,508
W
Olorun
Kefir0k
Olorun
4,528
1,779
0
1,952
3,279
1,236
822
1,333
1,946
42,008
0
L
1,257
782
401
3,087
6,138
1,640
0
3,933
2,205
0
32,287
L
2,831
869
0
3,224
8,384
6,427
0
3,232
5,018
16,024
0
W
Chiron
Zros90
Chiron
5,728
2,977
313
3,422
5,771
1,660
108
1,079
4,692
0
29,921
L
Poseidon
brunochoa03
Poseidon
1,293
154
0
954
6,224
1,409
0
2,364
3,628
44,566
0
W
Bellona
snipingmf
Bellona
3,853
1,971
0
1,336
5,639
5,338
0
0
5,639
0
34,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
27,268
359
Minions Killed
315
0
Camps Cleared
0
1,027,308
Distance Traveled
997,475
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,678
668
96
10
0
212,099
4
L
Chaac
5,596
560
76
8
0
191,730
1
L
Fenrir
5,927
593
62
6
0
219,589
0
W
Sylvanus
5,132
513
58
6
0
208,980
4
W
Olorun
6,127
613
71
7
0
187,283
2
L
Cupid
4,690
469
66
7
0
189,291
1
L
Fafnir
5,547
555
17
2
0
208,795
4
W
Chiron
5,940
594
61
6
0
226,038
0
L
Poseidon
5,508
551
94
9
0
188,070
0
W
Bellona
6,076
608
73
7
0
192,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role