Player Matchup

Bacchus
Bacchus
Musona9144
Bacchus
Level 58
God Stats
1W - 2L
1,523 SR
Queue Stats
224W - 256L
1,437 Elo+
Solo
Ymir
Ymir
ONAjego
Ymir
Level 61
God Stats
1W - 3L
1,385 SR
Queue Stats
90W - 108L
1,463 Elo+
Solo
Athena
Athena
Tumbarikitu
Athena
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 207L
1,483 Elo+
Party 1
Hercules
Hercules
baltukha
Hercules
Level 153
God Stats
11W - 10L
1,572 SR
Queue Stats
412W - 366L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
Дерьмодемон
Xbalanque
Level 156
God Stats
5W - 3L
1,667 SR
Queue Stats
233W - 214L
1,538 Elo+
Party 1
Team Averages
Level 114
1,530 SR
1,481 Elo+

VS

Team Averages
Level 89
1,493 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LonelySmiteBoat
Bacchus
Level 48
God Stats
5W - 1L
1,730 SR
Queue Stats
135W - 151L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Saull99
Nu Wa
Level 25
God Stats
1W - 2L
1,188 SR
Queue Stats
18W - 25L
1,429 Elo+
Solo
Vulcan
Vulcan
demonique135
Vulcan
Level 142
God Stats
11W - 14L
1,511 SR
Queue Stats
500W - 496L
1,520 Elo+
Solo
Chaac
Chaac
梦入轮回30
Chaac
Level 85
God Stats
7W - 4L
1,536 SR
Queue Stats
430W - 435L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Musona9144
Bacchus
14
2 / 5 / 5
8,669
722
7,093
17,545
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
ONAjego
Ymir
13
0 / 8 / 4
7,924
660
4,529
21,167
20,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
13
0 / 6 / 5
7,812
651
6,067
15,022
14,307
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
baltukha
Hercules
14
3 / 5 / 0
8,030
669
6,289
23,971
20,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 6 / 1
8,726
727
9,880
12,238
4,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 15
9,277
773
13,676
7,974
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 23
10,548
879
10,109
19,477
23,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Saull99
Nu Wa
15
4 / 0 / 16
9,578
798
17,365
4,153
1,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
18
14 / 3 / 14
11,491
958
30,718
7,353
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 0 / 19
11,069
922
12,064
16,109
16,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
117
7
Kills
30
30
Deaths
7
15
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
15
9.5
W
3
3
23
4.83
L
Bacchus
Musona9144
Bacchus
2
5
5
0.9
L
Ymir
ONAjego
Ymir
0
8
4
0.25
W
Nu Wa
Saull99
Nu Wa
4
0
16
12
L
Athena
0
6
5
0.42
L
Hercules
baltukha
Hercules
3
5
0
0.6
W
Vulcan
14
3
14
7
L
2
6
1
0.42
W
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
83,932
89,943
Taken
55,066
76,918
Mitigated
48,545
18,980
Healing
28,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,676
4,964
1,039
2,476
7,974
3,964
1,549
2,800
5,174
0
27,317
W
10,109
792
3,720
6,256
19,477
23,057
578
4,457
15,020
13,445
0
L
Bacchus
Musona9144
Bacchus
7,093
221
369
1,778
17,545
16,757
0
12,830
4,715
16,146
0
L
Ymir
ONAjego
Ymir
4,529
639
906
1,777
21,167
20,462
0
11,550
9,617
17,049
313
W
Nu Wa
Saull99
Nu Wa
17,365
5,166
1,335
1,007
4,153
1,492
2,496
1,523
2,630
22,438
185
L
Athena
6,067
997
663
1,098
15,022
14,307
0
10,969
4,053
15,463
0
L
Hercules
baltukha
Hercules
6,289
1,024
1,104
8,244
23,971
20,838
0
14,983
8,988
0
14,992
W
Vulcan
30,718
1,159
504
284
7,353
3,436
971
2,329
5,024
49,166
673
L
9,880
3,764
942
2,099
12,238
4,554
0
7,227
5,011
0
42,096
W
12,064
670
2,760
9,328
16,109
16,596
820
6,539
9,570
0
32,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
51,963
140
Minions Killed
146
0
Camps Cleared
0
1,012,298
Distance Traveled
1,199,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,277
773
27
2
0
240,078
0
W
Bacchus
10,548
879
8
1
0
223,386
0
L
Bacchus
8,669
722
14
1
0
215,913
0
L
Ymir
7,924
660
27
2
0
166,694
0
W
Nu Wa
9,578
798
24
2
0
237,455
0
L
Athena
7,812
651
12
1
0
209,259
0
L
Hercules
8,030
669
12
1
0
212,581
0
W
Vulcan
11,491
958
43
4
0
236,964
0
L
Xbalanque
8,726
727
75
6
0
207,851
0
W
Chaac
11,069
922
44
4
0
261,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role