Player Matchup

Anubis
Anubis
 
Anubis
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BrainZ_Ball
Surtr
Level 146
God Stats
6W - 9L
1,284 SR
Queue Stats
498W - 492L
1,513 Elo+
Solo
Sol
Sol
Fr34kyz
Sol
Level 145
God Stats
1W - 1L
1,762 SR
Queue Stats
69W - 70L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
GingerPie
Zhong Kui
Level 157
God Stats
1W - 3L
1,543 SR
Queue Stats
61W - 44L
1,584 Elo+
Solo
Xbalanque
Xbalanque
warklox
Xbalanque
Level 67
God Stats
0W - 4L
1,127 SR
Queue Stats
116W - 120L
1,558 Elo+
Solo
Team Averages
Level 152
1,443 SR
1,525 Elo+

VS

Team Averages
Level 162
1,454 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bc0mpleX
Hou Yi
Level 142
God Stats
3W - 3L
1,565 SR
Queue Stats
306W - 309L
1,467 Elo+
Solo
Nike
Nike
VernonRoche35
Nike
Level 247
God Stats
3W - 2L
1,208 SR
Queue Stats
218W - 233L
1,471 Elo+
Solo
Bastet
Bastet
trebesak
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,504 Elo+
Party 1
Raijin
Raijin
xX_Mamb_Xx
Raijin
Level 120
God Stats
3W - 8L
1,497 SR
Queue Stats
493W - 459L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 4 / 6
7,609
761
6,232
8,984
3,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 4
7,993
799
6,827
12,662
10,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
14
5 / 4 / 3
8,384
838
6,895
9,298
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Zhong Kui
GingerPie
Zhong Kui
14
2 / 5 / 5
7,662
766
6,013
14,152
16,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
warklox
Xbalanque
13
1 / 6 / 4
7,235
724
8,482
11,655
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 4 / 12
8,076
808
8,742
12,687
7,342
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Bc0mpleX
Hou Yi
16
7 / 1 / 10
9,014
901
11,342
4,883
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 3 / 12
8,722
872
7,430
11,141
13,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
trebesak
Bastet
14
4 / 1 / 12
8,291
829
9,121
7,035
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
xX_Mamb_Xx
Raijin
15
3 / 3 / 10
9,308
931
15,637
7,606
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
10
Kills
21
21
Deaths
12
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
6
0.75
W
Geb
 
Geb
2
4
12
2
W
Hou Yi
Bc0mpleX
Hou Yi
7
1
10
12
L
2
2
4
2
L
Sol
5
4
3
1.63
L
Zhong Kui
GingerPie
Zhong Kui
2
5
5
0.9
W
5
3
12
3.67
W
Bastet
trebesak
Bastet
4
1
12
10
L
Xbalanque
warklox
Xbalanque
1
6
4
0.5
W
Raijin
xX_Mamb_Xx
Raijin
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,449
Damage
52,272
56,751
Taken
43,352
37,207
Mitigated
28,999
14,950
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,232
254
69
2,301
8,984
3,667
0
3,391
5,593
22,082
250
W
Geb
 
Geb
8,742
250
0
2,881
12,687
7,342
347
3,829
8,858
12,793
0
W
Hou Yi
Bc0mpleX
Hou Yi
11,342
2,005
0
0
4,883
2,263
52
1,449
3,434
0
23,936
L
6,827
1,076
1,082
1,896
12,662
10,316
0
5,816
6,846
246
13,653
L
Sol
6,895
1,329
158
2,687
9,298
2,949
0
4,043
5,255
14,754
597
L
Zhong Kui
GingerPie
Zhong Kui
6,013
334
454
3,224
14,152
16,199
0
5,637
8,515
13,600
158
W
7,430
180
0
1,698
11,141
13,724
123
5,596
5,545
643
10,770
W
Bastet
trebesak
Bastet
9,121
1,441
1,715
1,547
7,035
2,715
0
3,870
3,165
0
14,738
L
Xbalanque
warklox
Xbalanque
8,482
2,536
1,345
1,734
11,655
4,076
36
5,626
6,029
0
16,251
W
Raijin
xX_Mamb_Xx
Raijin
15,637
286
2,365
1,487
7,606
2,955
708
4,050
3,556
42,246
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
43,411
120
Minions Killed
133
0
Camps Cleared
0
875,348
Distance Traveled
1,030,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,609
761
37
4
0
159,679
0
W
Geb
8,076
808
4
0
0
208,443
0
W
Hou Yi
9,014
901
40
4
0
189,488
0
L
Surtr
7,993
799
21
2
0
190,637
0
L
Sol
8,384
838
32
3
0
181,405
0
L
Zhong Kui
7,662
766
15
2
0
159,039
0
W
Nike
8,722
872
13
1
0
184,078
0
W
Bastet
8,291
829
9
1
0
231,740
0
L
Xbalanque
7,235
724
15
2
0
184,588
0
W
Raijin
9,308
931
67
7
0
216,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role