Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Caberecalcar
Shiva
Level 100
God Stats
22W - 19L
1,510 SR
Queue Stats
91W - 88L
1,396 Elo+
Solo
Tiamat
Tiamat
InviSaba
Tiamat
Level 109
God Stats
2W - 2L
1,398 SR
Queue Stats
538W - 507L
1,482 Elo+
Solo
Fenrir
Fenrir
NefiKimori
Fenrir
Level 104
God Stats
11W - 8L
1,459 SR
Queue Stats
62W - 46L
1,524 Elo+
Solo
Team Averages
Level 121
1,473 SR
1,480 Elo+

VS

Team Averages
Level 111
1,600 SR
1,456 Elo+
Janus
Janus
LaoMai
Janus
Level 151
God Stats
11W - 9L
1,541 SR
Queue Stats
39W - 41L
1,522 Elo+
Solo
Vamana
Vamana
TheRealCaste
Vamana
Level 118
God Stats
30W - 28L
1,528 SR
Queue Stats
112W - 129L
1,387 Elo+
Solo
Fenrir
Fenrir
pan-x9
Fenrir
Level 143
God Stats
2W - 1L
1,846 SR
Queue Stats
111W - 109L
1,456 Elo+
Solo
Nut
Nut
towarich
Nut
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,371 Elo+
Solo
Khepri
Khepri
таролог
Khepri
Level 107
God Stats
59W - 47L
1,586 SR
Queue Stats
445W - 430L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 3
4,015
803
2,134
3,666
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
 
Bastet
6
2 / 1 / 0
3,647
729
1,575
4,304
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,578
916
1,013
3,163
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiamat
InviSaba
Tiamat
8
0 / 0 / 1
4,015
803
625
1,980
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
NefiKimori
Fenrir
6
2 / 0 / 1
4,014
803
3,233
2,108
544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LaoMai
Janus
7
1 / 2 / 1
3,664
733
1,406
3,261
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
3
0 / 1 / 0
2,800
560
187
1,534
508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
pan-x9
Fenrir
1
0 / 0 / 0
2,532
506
0
0
0
5
0 / 1 / 0
2,979
596
1,035
2,988
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 1 / 0
3,602
720
1,063
3,669
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
3
1.5
W
Bastet
 
Bastet
2
1
0
2
W
1
0
0
1
W
Tiamat
InviSaba
Tiamat
0
0
1
0.5
L
Janus
LaoMai
Janus
1
2
1
0.75
W
Fenrir
NefiKimori
Fenrir
2
0
1
2.5
L
Vamana
0
1
0
0
L
Fenrir
pan-x9
Fenrir
0
0
0
0
L
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,580
Damage
3,691
15,221
Taken
11,452
5,314
Mitigated
4,269
4,811
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,134
465
0
935
3,666
2,021
0
890
2,740
8,370
0
W
Bastet
 
Bastet
1,575
482
0
2,319
4,304
942
0
674
3,588
0
16,549
W
1,013
389
0
250
3,163
1,135
0
0
3,163
0
27,583
W
Tiamat
InviSaba
Tiamat
625
86
0
822
1,980
672
0
529
1,357
21,969
0
L
Janus
LaoMai
Janus
1,406
234
0
1,386
3,261
751
0
625
2,636
13,902
0
W
Fenrir
NefiKimori
Fenrir
3,233
633
0
485
2,108
544
0
204
1,904
0
18,497
L
Vamana
187
101
0
400
1,534
508
0
0
1,534
0
5,480
L
Fenrir
pan-x9
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
1,035
421
0
481
2,988
928
0
1,256
1,732
0
8,484
L
1,063
239
0
1,428
3,669
2,082
0
878
2,791
9,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,269
Gold Earned
15,577
176
Minions Killed
73
0
Camps Cleared
0
569,438
Distance Traveled
362,572
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,015
803
4
1
0
117,207
0
W
Bastet
3,647
729
32
6
0
122,771
0
W
Shiva
4,578
916
52
10
0
95,715
2
W
Tiamat
4,015
803
47
9
0
115,324
1
L
Janus
3,664
733
31
6
0
109,394
2
W
Fenrir
4,014
803
41
8
0
118,421
0
L
Vamana
2,800
560
12
2
0
27,340
0
L
Fenrir
2,532
506
0
0
0
12,864
0
L
Nut
2,979
596
18
4
0
107,724
0
L
Khepri
3,602
720
12
2
0
105,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role