Player Matchup

Apollo
Apollo
Diamond IV
ViktorKomodor
Apollo
Diamond IV
Level 169
God Stats
3W - 0L
1,661 SR
Queue Stats
189W - 165L
1,895 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 169
1,661 SR
1,895 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,669 SR
1,845 MMR
Arachne
Arachne
Platinum III
Zazuby
Arachne
Platinum III
Level 108
God Stats
80W - 63L
1,669 SR
Queue Stats
100W - 104L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 0
14,744
1,053
14,288
11,630
10,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabTyrUllrChronosHou Yi

VS

Bans
Baron SamediKaliHadesBastetHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Zazuby
Arachne
16
1 / 6 / 0
11,758
840
8,682
19,519
18,407
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Arachne
Zazuby
Arachne
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,288
Damage
8,682
11,630
Taken
19,519
10,804
Mitigated
18,407
2,874
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,288
7,108
0
2,874
11,630
10,804
2,625
342
11,288
1,284
106,579
L
Arachne
Zazuby
Arachne
8,682
6,005
0
5,138
19,519
18,407
0
1,477
18,042
499
56,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,744
Gold Earned
11,758
238
Minions Killed
93
8
Camps Cleared
4
281,099
Distance Traveled
283,806
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,744
1,053
238
17
8
281,099
1
L
Arachne
11,758
840
93
7
4
283,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role