Player Matchup

Artio
Artio
DarkAviator
Artio
Level 129
God Stats
0W - 1L
1,202 SR
Queue Stats
44W - 32L
1,573 Elo+
Solo
Freya
Freya
Gormsby
Freya
Level 86
God Stats
2W - 2L
1,466 SR
Queue Stats
121W - 140L
1,468 Elo+
Party 3
Sun Wukong
Sun Wukong
Nickelzach
Sun Wukong
Level 129
God Stats
3W - 2L
1,684 SR
Queue Stats
118W - 128L
1,460 Elo+
Party 3
Persephone
Persephone
Sneans
Persephone
Level 148
God Stats
2W - 7L
1,386 SR
Queue Stats
170W - 186L
1,496 Elo+
Party 3
Hercules
Hercules
xXLokiLokiXXGod
Hercules
Level 78
God Stats
10W - 9L
1,651 SR
Queue Stats
178W - 183L
1,484 Elo+
Party 3
Team Averages
Level 114
1,478 SR
1,496 Elo+

VS

Team Averages
Level 154
1,794 SR
1,574 Elo+
Artio
Artio
BaronOfSlam
Artio
Level 140
God Stats
3W - 0L
1,872 SR
Queue Stats
320W - 343L
1,461 Elo+
Solo
Raijin
Raijin
Champxn
Raijin
Level 118
God Stats
6W - 3L
1,608 SR
Queue Stats
706W - 525L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
LoadMaster
Ne Zha
Level 72
God Stats
10W - 5L
1,672 SR
Queue Stats
524W - 431L
1,575 Elo+
Party 1
Medusa
Medusa
TrustedByMetro
Medusa
Level 163
God Stats
1W - 0L
1,763 SR
Queue Stats
119W - 48L
1,679 Elo+
Party 2
Xing Tian
Xing Tian
mirrorball
Xing Tian
Level 277
God Stats
3W - 0L
2,052 SR
Queue Stats
393W - 193L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
7,800
780
5,632
14,359
13,305
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
Gormsby
Freya
13
5 / 5 / 2
8,051
805
6,472
10,847
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
Nickelzach
Sun Wukong
16
4 / 5 / 7
8,668
867
9,198
14,977
14,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Sneans
Persephone
13
0 / 5 / 8
7,717
772
9,600
8,735
2,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
3 / 3 / 8
8,420
842
14,291
20,651
25,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
8,985
899
5,550
13,713
14,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Champxn
Raijin
15
4 / 3 / 15
9,529
953
20,452
10,351
4,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
LoadMaster
Ne Zha
15
4 / 4 / 15
8,986
899
14,229
12,384
10,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
7 / 1 / 7
9,601
960
14,045
8,499
4,063
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
mirrorball
Xing Tian
16
5 / 3 / 13
10,120
1,012
9,456
15,523
15,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
13
Kills
22
22
Deaths
15
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Raijin
Champxn
Raijin
4
3
15
3.83
L
1
4
6
1
L
Freya
Gormsby
Freya
5
5
2
1.2
W
Ne Zha
LoadMaster
Ne Zha
4
4
15
2.88
L
Sun Wukong
Nickelzach
Sun Wukong
4
5
7
1.5
L
Persephone
Sneans
Persephone
0
5
8
0.8
W
7
1
7
10.5
W
Xing Tian
mirrorball
Xing Tian
5
3
13
3.83
L
Hercules
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
63,732
69,569
Taken
60,470
59,586
Mitigated
49,310
30,717
Healing
21,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,550
509
2,562
3,345
13,713
14,613
881
6,378
7,335
8,855
1,668
W
Raijin
Champxn
Raijin
20,452
2,000
976
1,725
10,351
4,517
1,346
2,852
7,499
35,955
0
L
5,632
283
6,076
4,757
14,359
13,305
0
5,950
8,409
8,772
401
L
Freya
Gormsby
Freya
6,472
1,508
0
1,996
10,847
4,187
308
5,369
5,478
14,273
0
W
Ne Zha
LoadMaster
Ne Zha
14,229
1,787
626
2,750
12,384
10,179
1,293
5,283
7,101
0
24,362
L
Sun Wukong
Nickelzach
Sun Wukong
9,198
408
1,275
3,244
14,977
14,136
0
8,265
6,712
0
20,515
L
Persephone
Sneans
Persephone
9,600
1,023
1,592
1,374
8,735
2,811
0
3,828
4,892
23,151
495
W
14,045
6,244
0
2,668
8,499
4,063
2,616
2,967
5,532
0
28,834
W
Xing Tian
mirrorball
Xing Tian
9,456
279
2,883
4,446
15,523
15,938
216
7,671
7,852
17,580
0
L
Hercules
14,291
2,524
1,243
9,160
20,651
25,147
0
10,725
9,926
5,959
15,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
47,221
101
Minions Killed
126
0
Camps Cleared
0
1,025,929
Distance Traveled
983,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,985
899
11
1
0
214,894
0
W
Raijin
9,529
953
43
4
0
152,271
0
L
Artio
7,800
780
10
1
0
216,663
0
L
Freya
8,051
805
15
2
0
175,711
0
W
Ne Zha
8,986
899
28
3
0
208,079
0
L
Sun Wukong
8,668
867
29
3
0
215,387
0
L
Persephone
7,717
772
32
3
0
209,786
0
W
Medusa
9,601
960
33
3
0
215,023
0
W
Xing Tian
10,120
1,012
11
1
0
193,257
0
L
Hercules
8,420
842
15
2
0
208,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role