Player Matchup

Medusa
Medusa
MagneticFish
Medusa
Level 15
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 1
Bacchus
Bacchus
SilentHero47
Bacchus
Level 89
God Stats
1W - 2L
1,317 SR
Queue Stats
7W - 13L
1,203 Elo+
Party 1
Bakasura
Bakasura
slowsnow2
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,225 Elo+
Party 1
Team Averages
Level 44
1,347 SR
1,218 Elo+

VS

Team Averages
Level 144
1,506 SR
1,495 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CrpticKilla01
Sun Wukong
Level 28
God Stats
15W - 12L
1,519 SR
Queue Stats
201W - 165L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 8 / 0
6,337
704
3,725
8,946
2,910
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SilentHero47
Bacchus
10
0 / 4 / 1
6,480
720
2,802
9,777
9,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
slowsnow2
Bakasura
11
0 / 5 / 1
6,550
728
2,984
10,916
5,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 0 / 10
8,902
989
6,708
8,481
7,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
 
Nox
14
4 / 1 / 13
8,570
952
7,761
4,112
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
CrpticKilla01
Sun Wukong
14
7 / 0 / 10
9,409
1,045
11,207
10,129
9,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
0
Kills
17
17
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
10
11
W
Nox
 
Nox
4
1
13
10.5
W
Sun Wukong
CrpticKilla01
Sun Wukong
7
0
10
12
L
Medusa
0
8
0
0
L
Bacchus
SilentHero47
Bacchus
0
4
1
0.13
L
Bakasura
slowsnow2
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,511
Damage
25,676
29,639
Taken
22,722
17,722
Mitigated
18,639
2,247
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,708
1,383
380
2,920
8,481
7,119
1,332
524
7,887
0
24,708
W
Nox
 
Nox
7,761
218
0
432
4,112
1,708
855
603
3,495
21,232
0
W
Sun Wukong
CrpticKilla01
Sun Wukong
11,207
1,700
431
1,309
10,129
9,812
434
1,732
7,880
0
33,930
L
Medusa
3,725
2,271
0
277
8,946
2,910
0
1,524
7,150
0
15,143
L
Bacchus
SilentHero47
Bacchus
2,802
396
0
1,094
9,777
9,127
0
1,977
7,550
13,128
0
L
Bakasura
slowsnow2
Bakasura
2,984
1,745
0
876
10,916
5,685
0
3,443
7,051
0
10,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,367
Gold Earned
26,881
73
Minions Killed
120
0
Camps Cleared
0
475,944
Distance Traveled
493,425
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,902
989
35
4
0
166,869
6
W
Nox
8,570
952
45
5
0
139,780
0
W
Sun Wukong
9,409
1,045
40
4
0
186,776
0
L
Medusa
6,337
704
25
3
0
147,550
0
L
Bacchus
6,480
720
19
2
0
169,757
0
L
Bakasura
6,550
728
29
3
0
158,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role