Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FatReaqz_217
Vamana
Level 125
God Stats
3W - 1L
1,653 SR
Queue Stats
465W - 460L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
Sary10
Kuzenbo
Level 156
God Stats
7W - 0L
1,866 SR
Queue Stats
1,015W - 185L
1,816 Elo+
Party 1
Cupid
Cupid
elbrins
Cupid
Level 161
God Stats
15W - 3L
1,776 SR
Queue Stats
1,291W - 327L
1,719 Elo+
Party 1
Chronos
Chronos
крыжовник
Chronos
Level 155
God Stats
7W - 4L
1,589 SR
Queue Stats
621W - 355L
1,643 Elo+
Solo
Team Averages
Level 141
1,677 SR
1,637 Elo+

VS

Team Averages
Level 138
1,393 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
SirMadness99
Chronos
Level 114
God Stats
0W - 2L
1,334 SR
Queue Stats
102W - 100L
1,564 Elo+
Solo
Fafnir
Fafnir
Stoned8
Fafnir
Level 159
God Stats
16W - 16L
1,526 SR
Queue Stats
1,300W - 1,362L
1,492 Elo+
Solo
Cupid
Cupid
Weedforneed
Cupid
Level 138
God Stats
0W - 5L
1,105 SR
Queue Stats
216W - 218L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
10 / 2 / 8
9,450
945
12,709
5,688
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
14
0 / 1 / 12
7,632
763
7,584
9,172
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
Sary10
Kuzenbo
13
1 / 1 / 11
7,594
759
7,161
7,200
9,270
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
elbrins
Cupid
14
6 / 1 / 10
8,596
860
11,374
9,274
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 11
8,250
825
11,281
9,785
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 4 / 0
8,600
860
9,840
8,716
3,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
 
Cthulhu
14
0 / 4 / 1
8,014
801
7,841
17,420
16,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
SirMadness99
Chronos
12
0 / 4 / 1
6,681
668
3,758
9,887
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Stoned8
Fafnir
12
0 / 3 / 2
6,678
668
2,765
9,287
9,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 4 / 2
6,550
655
5,429
8,542
2,939
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
19
Kills
4
5
Deaths
19
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
2
8
7
L
Neith
 
Neith
4
4
0
1
L
Cthulhu
 
Cthulhu
0
4
1
0.13
W
Vamana
0
1
12
6
W
Kuzenbo
Sary10
Kuzenbo
1
1
11
6.5
L
Chronos
SirMadness99
Chronos
0
4
1
0.13
L
Fafnir
Stoned8
Fafnir
0
3
2
0.33
L
0
4
2
0.25
W
Cupid
elbrins
Cupid
6
1
10
11
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,109
Damage
29,633
41,119
Taken
53,852
29,049
Mitigated
36,328
23,824
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,709
526
612
274
5,688
3,181
380
2,227
3,461
24,120
0
L
Neith
 
Neith
9,840
2,765
0
1,836
8,716
3,455
0
4,896
3,399
0
23,497
L
Cthulhu
 
Cthulhu
7,841
65
743
3,491
17,420
16,300
0
8,054
8,641
17,300
1,096
W
Vamana
7,584
1,537
1,058
3,327
9,172
7,305
279
2,531
6,641
0
14,444
W
Kuzenbo
Sary10
Kuzenbo
7,161
1,966
495
1,360
7,200
9,270
90
2,855
4,345
10,160
1,322
L
Chronos
SirMadness99
Chronos
3,758
555
719
1,293
9,887
3,876
0
7,197
2,521
11,865
0
L
Fafnir
Stoned8
Fafnir
2,765
991
432
2,461
9,287
9,758
0
4,404
4,420
10,508
0
L
5,429
2,575
5,589
2,782
8,542
2,939
0
4,986
3,108
0
9,660
W
Cupid
elbrins
Cupid
11,374
5,479
5,986
4,270
9,274
4,707
316
2,840
6,434
0
24,214
W
11,281
3,032
1,651
4,791
9,785
4,586
1,346
3,480
6,305
20,169
1,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
36,523
118
Minions Killed
102
0
Camps Cleared
0
953,957
Distance Traveled
808,348
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,450
945
22
2
0
191,345
0
L
Neith
8,600
860
30
3
0
153,256
3
L
Cthulhu
8,014
801
28
3
0
153,645
0
W
Vamana
7,632
763
21
2
0
194,074
0
W
Kuzenbo
7,594
759
12
1
0
202,234
0
L
Chronos
6,681
668
20
2
0
146,959
0
L
Fafnir
6,678
668
12
1
0
162,985
0
L
Cupid
6,550
655
12
1
0
191,503
0
W
Cupid
8,596
860
33
3
0
166,153
0
W
Chronos
8,250
825
30
3
0
200,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role