Player Matchup

Ra
Ra
Om2ga
Ra
Level 125
God Stats
1W - 0L
1,305 SR
Queue Stats
64W - 63L
1,557 Elo+
Solo
Thanatos
Thanatos
Slavytu4
Thanatos
Level 81
God Stats
1W - 7L
1,425 SR
Queue Stats
54W - 67L
1,444 Elo+
Solo
Osiris
Osiris
StaunchDaRSC
Osiris
Level 63
God Stats
18W - 26L
1,502 SR
Queue Stats
179W - 232L
1,458 Elo+
Solo
Zeus
Zeus
kaemoss77
Zeus
Level 106
God Stats
381W - 346L
1,472 SR
Queue Stats
674W - 685L
1,432 Elo+
Solo
Chang'e
Chang'e
nashishusha1
Chang'e
Level 149
God Stats
19W - 20L
1,507 SR
Queue Stats
305W - 313L
1,436 Elo+
Solo
Team Averages
Level 105
1,442 SR
1,465 Elo+

VS

Team Averages
Level 125
1,483 SR
1,467 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BFrost-GT44
Chronos
Level 123
God Stats
5W - 4L
1,565 SR
Queue Stats
29W - 30L
1,448 Elo+
Party 1
Nemesis
Nemesis
eleganteheren
Nemesis
Level 147
God Stats
10W - 9L
1,333 SR
Queue Stats
280W - 268L
1,430 Elo+
Solo
Cthulhu
Cthulhu
kitchenshower
Cthulhu
Level 82
God Stats
3W - 4L
1,518 SR
Queue Stats
18W - 16L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 0 / 7
9,320
548
10,161
8,256
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Slavytu4
Thanatos
15
4 / 3 / 5
8,692
511
8,144
16,240
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
14
1 / 5 / 7
8,462
498
10,135
14,176
11,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
17
7 / 1 / 7
10,256
603
13,137
7,485
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
nashishusha1
Chang'e
14
4 / 0 / 5
9,250
544
8,684
13,835
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 4 / 1
8,914
524
10,492
13,666
10,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
 
Aphrodite
14
0 / 3 / 1
7,700
453
8,688
12,292
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
BFrost-GT44
Chronos
14
0 / 4 / 3
8,035
473
4,326
10,369
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
13
1 / 3 / 1
7,524
443
7,014
15,660
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
9
0 / 4 / 2
6,841
402
6,855
14,547
8,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
8
9
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
4
1
1.88
L
Aphrodite
 
Aphrodite
0
3
1
0.17
L
Chronos
BFrost-GT44
Chronos
0
4
3
0.38
W
Ra
2
0
7
5.5
W
Thanatos
Slavytu4
Thanatos
4
3
5
2.17
W
Osiris
1
5
7
0.9
L
Nemesis
1
3
1
0.5
W
Zeus
7
1
7
10.5
L
Cthulhu
0
4
2
0.25
W
Chang'e
nashishusha1
Chang'e
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,261
Damage
37,375
59,992
Taken
66,534
28,000
Mitigated
31,571
32,183
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,492
1,297
0
1,986
13,666
10,452
0
2,974
9,860
0
51,806
L
Aphrodite
 
Aphrodite
8,688
506
3,228
6,986
12,292
3,906
0
6,488
5,262
60,372
0
L
Chronos
BFrost-GT44
Chronos
4,326
1,206
0
1,234
10,369
2,864
3,300
5,832
3,993
55,444
0
W
Ra
10,161
572
3,239
3,687
8,256
3,185
236
2,481
5,775
89,851
921
W
Thanatos
Slavytu4
Thanatos
8,144
1,422
0
11,225
16,240
5,362
186
3,222
13,018
0
48,162
W
Osiris
10,135
4,358
0
1,548
14,176
11,349
599
2,881
11,295
0
44,922
L
Nemesis
7,014
1,198
0
2,918
15,660
5,352
0
5,457
9,646
0
61,448
W
Zeus
13,137
890
0
883
7,485
2,462
160
2,900
4,585
74,099
2,278
L
Cthulhu
6,855
746
156
1,222
14,547
8,997
0
8,788
5,083
18,219
182
W
Chang'e
nashishusha1
Chang'e
8,684
1,703
4,964
6,637
13,835
5,642
68
8,397
5,438
37,106
2,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
39,014
465
Minions Killed
425
0
Camps Cleared
0
1,690,710
Distance Traveled
1,702,851
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,914
524
86
5
0
311,863
2
L
Aphrodite
7,700
453
114
7
0
330,683
5
L
Chronos
8,035
473
94
6
0
358,532
0
W
Ra
9,320
548
149
9
0
364,971
5
W
Thanatos
8,692
511
78
5
0
360,539
6
W
Osiris
8,462
498
68
4
0
307,185
0
L
Nemesis
7,524
443
105
6
0
380,892
5
W
Zeus
10,256
603
124
7
0
318,453
0
L
Cthulhu
6,841
402
26
2
0
320,881
0
W
Chang'e
9,250
544
46
3
0
339,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role