Player Matchup

Serqet
Serqet
Levy9008
Serqet
Level 144
God Stats
2W - 1L
1,435 SR
Queue Stats
707W - 692L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Maddles97
Danzaburou
Level 68
God Stats
4W - 4L
1,684 SR
Queue Stats
168W - 208L
1,420 Elo+
Party 1
Ymir
Ymir
MisterWizard543
Ymir
Level 313
God Stats
12W - 7L
1,673 SR
Queue Stats
1,477W - 1,579L
1,439 Elo+
Solo
Guan Yu
Guan Yu
Roddles1
Guan Yu
Level 108
God Stats
5W - 1L
1,562 SR
Queue Stats
292W - 319L
1,478 Elo+
Party 1
Thanatos
Thanatos
dancingcakes
Thanatos
Level 127
God Stats
4W - 1L
1,564 SR
Queue Stats
311W - 316L
1,484 Elo+
Party 1
Team Averages
Level 152
1,583 SR
1,459 Elo+

VS

Team Averages
Level 168
1,529 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 315
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HawksHeart
Horus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,372 Elo+
Solo
Anubis
Anubis
Njuile
Anubis
Level 116
God Stats
7W - 7L
1,643 SR
Queue Stats
591W - 591L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Levy9008
Serqet
7
0 / 2 / 0
4,773
955
626
3,037
1,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Maddles97
Danzaburou
10
0 / 0 / 2
5,502
1,100
3,472
1,753
622
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 2
5,406
1,081
2,041
3,439
2,117
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Roddles1
Guan Yu
11
1 / 0 / 1
5,718
1,144
3,238
4,842
3,532
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thanatos
dancingcakes
Thanatos
9
1 / 0 / 1
5,280
1,056
3,384
1,559
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 0 / 0
5,263
1,053
2,932
6,144
3,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
 
King Arthur
5
0 / 1 / 0
4,327
865
918
1,128
618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
 
Zeus
5
0 / 0 / 0
4,288
858
0
0
0
Horus
11
0 / 1 / 2
5,173
1,035
1,432
4,648
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Njuile
Anubis
12
0 / 0 / 1
4,988
998
4,097
2,579
1,183
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
2
Kills
2
2
Deaths
2
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
0
0
2
L
King Arthur
 
King Arthur
0
1
0
0
L
Zeus
 
Zeus
0
0
0
0
L
Horus
0
1
2
1
W
Serqet
Levy9008
Serqet
0
2
0
0
W
Danzaburou
Maddles97
Danzaburou
0
0
2
1
W
0
0
2
1
L
Anubis
Njuile
Anubis
0
0
1
0.5
W
Guan Yu
Roddles1
Guan Yu
1
0
1
1.5
W
Thanatos
dancingcakes
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,761
Damage
9,379
14,630
Taken
14,499
8,729
Mitigated
9,402
9,085
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,932
31
115
1,950
6,144
3,939
0
1,693
4,451
5,292
0
L
King Arthur
 
King Arthur
918
227
0
15
1,128
618
0
405
723
0
918
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Horus
1,432
823
1,664
1,805
4,648
3,662
0
1,257
3,206
0
3,787
W
Serqet
Levy9008
Serqet
626
0
315
345
3,037
1,606
0
542
2,495
28
2,266
W
Danzaburou
Maddles97
Danzaburou
3,472
634
251
634
1,753
622
92
1,346
407
0
13,687
W
2,041
347
417
917
3,439
2,117
27
1,565
1,874
8,723
0
L
Anubis
Njuile
Anubis
4,097
313
468
813
2,579
1,183
0
284
2,121
14,039
431
W
Guan Yu
Roddles1
Guan Yu
3,238
429
2,572
2,519
4,842
3,532
0
2,679
2,163
1,753
5,893
W
Thanatos
dancingcakes
Thanatos
3,384
0
47
1,068
1,559
852
0
772
787
0
5,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
24,039
51
Minions Killed
30
0
Camps Cleared
0
436,257
Distance Traveled
304,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,263
1,053
2
0
0
80,402
0
L
King Arthur
4,327
865
0
0
0
22,195
0
L
Zeus
4,288
858
0
0
0
0
0
L
Horus
5,173
1,035
2
0
0
108,946
0
W
Serqet
4,773
955
6
1
0
64,983
0
W
Danzaburou
5,502
1,100
20
4
0
98,659
0
W
Ymir
5,406
1,081
11
2
0
80,703
0
L
Anubis
4,988
998
26
5
0
92,577
0
W
Guan Yu
5,718
1,144
8
2
0
79,680
0
W
Thanatos
5,280
1,056
6
1
0
112,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role