Player Matchup

Ra
Ra
HorrorKing96
Ra
Level 89
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 1
Yemoja
Yemoja
PageOfRage69
Yemoja
Level 76
God Stats
0W - 1L
1,511 SR
Queue Stats
3W - 2L
1,533 Elo+
Party 1
Horus
Horus
iodarri
Horus
Level 87
God Stats
0W - 1L
1,594 SR
Queue Stats
3W - 2L
1,533 Elo+
Party 1
Team Averages
Level 84
1,526 SR
1,435 Elo+

VS

Team Averages
Level 112
1,551 SR
1,501 Elo+
Terra
Terra
COSSIOLOGY
Terra
Level 129
God Stats
13W - 12L
1,557 SR
Queue Stats
230W - 230L
1,569 Elo+
Solo
Neith
Neith
IrishSniperK
Neith
Level 172
God Stats
121W - 86L
1,619 SR
Queue Stats
137W - 114L
1,528 Elo+
Party 2
Zeus
Zeus
TTVPhantom1097
Zeus
Level 36
God Stats
9W - 19L
1,478 SR
Queue Stats
50W - 91L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,159
651
6,360
9,477
3,109
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
14
2 / 1 / 0
7,943
722
2,651
12,313
8,241
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Horus
iodarri
Horus
12
0 / 5 / 2
7,152
650
4,853
22,762
17,829
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
3 / 2 / 5
9,305
846
9,488
11,521
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 6
9,022
820
13,529
11,779
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 5
9,347
850
17,191
3,491
1,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
3
2
5
2.75
L
0
4
1
0.13
W
3
0
6
6
L
Yemoja
2
1
0
2
W
4
0
5
6.5
L
Horus
iodarri
Horus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
40,208
44,552
Taken
26,791
29,179
Mitigated
17,188
16,695
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
9,488
1,219
2,022
3,939
11,521
11,160
0
2,954
8,499
29,099
509
L
6,360
542
1,212
1,771
9,477
3,109
0
4,743
4,646
18,941
0
W
13,529
2,233
0
5,279
11,779
4,784
2,169
4,514
7,265
0
37,933
L
Yemoja
2,651
1,010
5,752
2,247
12,313
8,241
0
8,024
4,106
10,817
846
W
17,191
2,075
0
0
3,491
1,244
887
1,652
1,839
44,029
0
L
Horus
iodarri
Horus
4,853
2,058
1,945
3,768
22,762
17,829
0
12,930
9,283
1,066
12,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,254
Gold Earned
27,674
61
Minions Killed
143
0
Camps Cleared
0
528,621
Distance Traveled
581,055
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,305
846
52
5
0
189,443
1
L
Ra
7,159
651
22
2
0
179,743
0
W
Neith
9,022
820
42
4
0
196,722
0
L
Yemoja
7,943
722
18
2
0
172,138
0
W
Zeus
9,347
850
49
4
0
194,890
1
L
Horus
7,152
650
21
2
0
176,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role