Player Matchup

Odin
Odin
 
Odin
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CoolCrytex
Anhur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Kataleya13
Sol
Level 148
God Stats
24W - 23L
1,460 SR
Queue Stats
149W - 135L
1,471 Elo+
Solo
Arachne
Arachne
Splean
Arachne
Level 156
God Stats
34W - 19L
1,708 SR
Queue Stats
444W - 456L
1,430 Elo+
Solo
Team Averages
Level 138
1,534 SR
1,480 Elo+

VS

Team Averages
Level 111
1,558 SR
1,534 Elo+
Hou Yi
Hou Yi
Amеliа
Hou Yi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,755 Elo+
Solo
Pele
Pele
KIMLEANA
Pele
Level 52
God Stats
122W - 144L
1,483 SR
Queue Stats
122W - 145L
1,438 Elo+
Solo
Nemesis
Nemesis
MXCHXL35
Nemesis
Level 101
God Stats
6W - 4L
1,608 SR
Queue Stats
434W - 433L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
mikusdrop
Gilgamesh
Level 140
God Stats
2W - 1L
1,555 SR
Queue Stats
111W - 105L
1,452 Elo+
Solo
Discordia
Discordia
savunanna
Discordia
Level 102
God Stats
23W - 13L
1,642 SR
Queue Stats
92W - 80L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 0 / 1
7,114
711
7,114
6,108
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
6
0 / 2 / 0
4,089
409
841
5,180
5,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
1
0 / 0 / 0
2,210
221
0
0
0
10
1 / 4 / 0
5,706
571
3,091
8,481
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
Splean
Arachne
8
1 / 6 / 0
5,066
507
3,505
9,870
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Amеliа
Hou Yi
13
6 / 0 / 2
7,352
735
7,522
3,427
1,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
11
3 / 0 / 1
6,270
627
1,575
4,343
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
MXCHXL35
Nemesis
11
2 / 0 / 1
5,902
590
4,659
8,510
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
mikusdrop
Gilgamesh
9
0 / 2 / 0
4,959
496
1,369
8,262
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
savunanna
Discordia
11
1 / 1 / 2
6,666
667
2,769
3,001
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
12
12
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
1
1.5
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Hou Yi
Amеliа
Hou Yi
6
0
2
7
L
Anhur
0
0
0
0
W
Pele
3
0
1
3.5
L
1
4
0
0.25
W
Nemesis
MXCHXL35
Nemesis
2
0
1
2.5
L
Arachne
Splean
Arachne
1
6
0
0.17
W
Gilgamesh
mikusdrop
Gilgamesh
0
2
0
0
W
Discordia
savunanna
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,551
Damage
17,894
29,639
Taken
27,543
13,024
Mitigated
12,168
9,853
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,114
1,854
0
1,067
6,108
2,371
514
0
5,923
0
52,383
L
Kuzenbo
 
Kuzenbo
841
216
0
1,481
5,180
5,231
0
0
5,180
5,648
0
W
Hou Yi
Amеliа
Hou Yi
7,522
4,558
0
1,820
3,427
1,103
2,029
578
2,849
0
49,047
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Pele
1,575
172
0
1,134
4,343
1,455
86
1,314
3,029
0
37,182
L
3,091
861
0
3,441
8,481
2,390
0
2,528
5,953
31,322
0
W
Nemesis
MXCHXL35
Nemesis
4,659
1,891
0
2,638
8,510
3,160
0
523
7,987
0
38,892
L
Arachne
Splean
Arachne
3,505
2,521
0
3,864
9,870
3,032
0
227
9,643
0
36,398
W
Gilgamesh
mikusdrop
Gilgamesh
1,369
363
0
2,098
8,262
5,611
0
0
8,262
0
19,852
W
Discordia
savunanna
Discordia
2,769
0
0
1,431
3,001
839
517
1,517
1,484
36,712
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,185
Gold Earned
31,149
215
Minions Killed
346
0
Camps Cleared
0
661,570
Distance Traveled
1,074,754
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,114
711
84
8
0
203,415
0
L
Kuzenbo
4,089
409
6
1
0
116,601
0
W
Hou Yi
7,352
735
88
9
0
195,289
0
L
Anhur
2,210
221
0
0
0
0
0
W
Pele
6,270
627
78
8
0
218,251
0
L
Sol
5,706
571
62
6
0
166,540
0
W
Nemesis
5,902
590
70
7
0
252,562
0
L
Arachne
5,066
507
63
6
0
175,014
0
W
Gilgamesh
4,959
496
35
4
0
206,851
2
W
Discordia
6,666
667
75
8
0
201,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role