Player Matchup

Osiris
Osiris
EcoKame
Osiris
Level 152
God Stats
3W - 0L
1,852 SR
Queue Stats
233W - 40L
1,892 Elo+
Party 1
Bellona
Bellona
KusanagiSlayer
Bellona
Level 144
God Stats
3W - 0L
1,886 SR
Queue Stats
220W - 37L
1,888 Elo+
Party 1
Merlin
Merlin
Pyrotech
Merlin
Level 146
God Stats
7W - 1L
1,842 SR
Queue Stats
249W - 73L
1,859 Elo+
Party 1
Shiva
Shiva
Raikiri987
Shiva
Level 129
God Stats
3W - 0L
2,025 SR
Queue Stats
50W - 14L
1,795 Elo+
Party 1
Chang'e
Chang'e
TheRealArticuno
Chang'e
Level 148
God Stats
2W - 2L
1,512 SR
Queue Stats
188W - 47L
1,848 Elo+
Party 1
Team Averages
Level 144
1,823 SR
1,856 Elo+

VS

Team Averages
Level 145
1,450 SR
1,540 Elo+
Nox
Nox
Airph
Nox
Level 154
God Stats
8W - 7L
1,538 SR
Queue Stats
278W - 294L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
InfernalBook055
Kumbhakarna
Level 148
God Stats
0W - 2L
1,258 SR
Queue Stats
286W - 265L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
burntpopcorn44
Guan Yu
Level 146
God Stats
3W - 6L
1,436 SR
Queue Stats
288W - 273L
1,516 Elo+
Party 2
Nut
Nut
iTzSwavyReaper-_
Nut
Level 147
God Stats
0W - 1L
1,517 SR
Queue Stats
45W - 46L
1,525 Elo+
Solo
Bacchus
Bacchus
xThe Gamer 313x
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EcoKame
Osiris
12
4 / 0 / 8
7,046
1,174
6,565
8,438
7,900
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 9
6,364
1,061
3,324
4,803
3,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Pyrotech
Merlin
12
2 / 1 / 8
7,120
1,187
5,716
5,837
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
11
2 / 2 / 9
6,596
1,099
3,768
6,436
5,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 0 / 8
7,005
1,168
4,607
3,534
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Airph
Nox
12
2 / 2 / 1
5,683
947
3,407
4,779
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
InfernalBook055
Kumbhakarna
5
0 / 0 / 0
4,460
743
0
0
0
10
1 / 5 / 2
5,158
860
2,597
8,701
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
0 / 3 / 3
5,370
895
4,442
6,735
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 2 / 2
5,454
909
4,444
5,497
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
12
Kills
4
4
Deaths
12
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
Airph
Nox
2
2
1
1.25
W
Osiris
EcoKame
Osiris
4
0
8
8
L
Kumbhakarna
InfernalBook055
Kumbhakarna
0
0
0
0
W
0
1
9
4.5
W
Merlin
Pyrotech
Merlin
2
1
8
6
W
Shiva
2
2
9
3.25
W
4
0
8
8
L
1
5
2
0.4
L
0
3
3
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,980
Damage
14,890
29,048
Taken
25,712
20,721
Mitigated
14,599
16,802
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Airph
Nox
3,407
0
358
874
4,779
2,358
0
1,096
3,643
12,629
0
W
Osiris
EcoKame
Osiris
6,565
1,012
756
616
8,438
7,900
256
1,962
6,476
0
9,263
L
Kumbhakarna
InfernalBook055
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
3,324
741
1,332
786
4,803
3,557
554
1,029
3,774
0
4,912
W
Merlin
Pyrotech
Merlin
5,716
645
0
485
5,837
2,464
1,035
1,573
4,264
20,804
0
W
Shiva
3,768
773
1,317
650
6,436
5,315
72
1,825
4,611
0
8,315
W
4,607
806
8,382
2,478
3,534
1,485
947
1,404
2,130
9,905
0
L
2,597
336
1,685
1,516
8,701
3,834
0
3,988
4,562
0
4,014
L
4,442
1,725
163
909
6,735
2,369
0
3,322
3,266
0
9,060
L
4,444
210
36
547
5,497
6,038
0
1,917
3,478
6,800
102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
26,125
68
Minions Killed
37
0
Camps Cleared
0
588,702
Distance Traveled
368,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,683
947
23
4
0
113,926
0
W
Osiris
7,046
1,174
4
1
0
135,414
0
L
Kumbhakarna
4,460
743
0
0
0
0
0
W
Bellona
6,364
1,061
1
0
0
111,660
0
W
Merlin
7,120
1,187
39
7
0
114,630
0
W
Shiva
6,596
1,099
15
3
0
105,750
0
W
Chang'e
7,005
1,168
9
2
0
121,248
0
L
Guan Yu
5,158
860
2
0
0
84,863
0
L
Nut
5,370
895
9
2
0
89,459
0
L
Bacchus
5,454
909
3
1
0
80,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role