Player Matchup

Kumbhakarna
Kumbhakarna
Masters
Lªzy
Kumbhakarna
Masters
Level 111
God Stats
4W - 2L
1,821 SR
Queue Stats
105W - 37L
2,917 MMR
Party 1
Charybdis
Charybdis
Grandmaster
Sοlomon
Charybdis
Grandmaster
Level 216
God Stats
3W - 0L
1,794 SR
Queue Stats
97W - 13L
2,979 MMR
Party 1
Hun Batz
Hun Batz
Masters
kınky
Hun Batz
Masters
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 24L
2,657 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 161
1,705 SR
2,851 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 83
1,684 SR
2,031 MMR
Chaac
Chaac
Diamond I
AwesomeNoob888
Chaac
Diamond I
Level 80
God Stats
14W - 9L
1,776 SR
Queue Stats
243W - 169L
2,491 MMR
Solo
Thoth
Thoth
Gold I
Cabrkn
Thoth
Gold I
Level 104
God Stats
9W - 4L
1,649 SR
Queue Stats
29W - 25L
1,717 MMR
Party 2
Achilles
Achilles
Platinum III
TaMereMeFeel
Achilles
Platinum III
Level 65
God Stats
1W - 2L
1,627 SR
Queue Stats
27W - 16L
1,885 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lªzy
Kumbhakarna
18
3 / 0 / 7
11,579
827
8,027
15,380
15,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
Sοlomon
Charybdis
18
2 / 0 / 7
12,070
862
20,032
14,205
8,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
kınky
Hun Batz
20
7 / 0 / 4
13,158
940
17,020
11,328
5,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuSerqetCerberusXing TianTerra

VS

Bans
FafnirAphroditeXbalanqueAgniAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 0
10,445
746
9,150
20,522
22,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Cabrkn
Thoth
15
0 / 4 / 0
9,693
692
9,593
9,546
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TaMereMeFeel
Achilles
14
0 / 6 / 0
9,198
657
8,041
18,920
17,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Thoth
Cabrkn
Thoth
0
4
0
0
W
Kumbhakarna
Lªzy
Kumbhakarna
3
0
7
6.5
W
Charybdis
Sοlomon
Charybdis
2
0
7
5.5
L
Achilles
TaMereMeFeel
Achilles
0
6
0
0
W
Hun Batz
kınky
Hun Batz
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,079
Damage
26,784
40,913
Taken
48,988
30,252
Mitigated
42,539
15,732
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,150
1,194
0
5,660
20,522
22,236
0
3,126
16,802
0
41,952
L
Thoth
Cabrkn
Thoth
9,593
262
0
702
9,546
2,626
0
1,341
8,020
31,451
0
W
Kumbhakarna
Lªzy
Kumbhakarna
8,027
1,223
0
3,708
15,380
15,960
76
4,356
10,084
27,769
0
W
Charybdis
Sοlomon
Charybdis
20,032
11,258
0
6,932
14,205
8,819
2,417
1,958
11,383
0
84,837
L
Achilles
TaMereMeFeel
Achilles
8,041
1,047
0
3,651
18,920
17,677
0
2,448
15,645
0
22,879
W
Hun Batz
kınky
Hun Batz
17,020
4,865
0
5,092
11,328
5,473
554
1,766
8,862
0
71,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
29,336
233
Minions Killed
176
0
Camps Cleared
0
886,709
Distance Traveled
803,784
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,445
746
63
5
0
305,364
0
L
Thoth
9,693
692
77
6
0
237,705
0
W
Kumbhakarna
11,579
827
34
2
0
293,097
7
W
Charybdis
12,070
862
103
7
0
272,733
0
L
Achilles
9,198
657
36
3
0
260,715
0
W
Hun Batz
13,158
940
96
7
0
320,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role