Player Matchup

Chaac
Chaac
BooperScooper
Chaac
Level 20
God Stats
3W - 0L
1,610 SR
Queue Stats
10W - 11L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DannyIsHere
Tsukuyomi
Level 66
God Stats
2W - 1L
1,885 SR
Queue Stats
12W - 13L
1,393 Elo+
Party 1
Vulcan
Vulcan
SilentkillerTM
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,460 Elo+
Party 1
Team Averages
Level 52
1,665 SR
1,415 Elo+

VS

Team Averages
Level 84
1,535 SR
1,448 Elo+
Medusa
Medusa
AE5-Dawg
Medusa
Level 75
God Stats
20W - 19L
1,510 SR
Queue Stats
119W - 125L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
FieldBacon1710
Sun Wukong
Level 59
God Stats
5W - 5L
1,637 SR
Queue Stats
252W - 232L
1,403 Elo+
Solo
Sol
Sol
IVL 0wNd j00
Sol
Level 117
God Stats
10W - 15L
1,457 SR
Queue Stats
347W - 352L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,435
803
7,107
13,020
10,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
DannyIsHere
Tsukuyomi
16
2 / 3 / 8
10,350
796
13,637
13,130
5,270
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 2 / 6
10,923
840
12,488
7,190
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AE5-Dawg
Medusa
16
3 / 3 / 1
9,808
754
5,177
9,701
3,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
FieldBacon1710
Sun Wukong
16
2 / 5 / 4
10,227
787
7,806
16,251
12,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 3 / 4
10,497
807
11,731
11,817
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
7
7
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
AE5-Dawg
Medusa
3
3
1
1.17
W
4
2
5
3.25
W
Tsukuyomi
DannyIsHere
Tsukuyomi
2
3
8
2
L
Sun Wukong
FieldBacon1710
Sun Wukong
2
5
4
0.8
L
2
3
4
1.33
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
24,714
33,340
Taken
37,769
19,217
Mitigated
18,959
6,702
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AE5-Dawg
Medusa
5,177
1,141
0
2,321
9,701
3,107
843
2,771
6,930
0
28,266
W
7,107
938
0
1,671
13,020
10,943
0
5,208
7,685
0
20,532
W
Tsukuyomi
DannyIsHere
Tsukuyomi
13,637
3,787
161
4,620
13,130
5,270
226
4,716
8,361
0
41,299
L
Sun Wukong
FieldBacon1710
Sun Wukong
7,806
1,063
0
2,543
16,251
12,134
0
6,863
9,388
0
32,049
L
11,731
2,354
0
3,910
11,817
3,718
599
2,845
8,972
50,413
0
W
12,488
213
0
250
7,190
3,004
0
1,879
5,207
37,656
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
30,532
152
Minions Killed
197
0
Camps Cleared
0
779,153
Distance Traveled
736,329
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,808
754
52
4
0
255,503
2
W
Chaac
10,435
803
18
1
0
234,053
0
W
Tsukuyomi
10,350
796
58
4
0
282,350
0
L
Sun Wukong
10,227
787
47
4
0
259,509
0
L
Sol
10,497
807
98
8
0
221,317
0
W
Vulcan
10,923
840
76
6
0
262,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role