Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KeyoyaS
Da Ji
Level 115
God Stats
2W - 4L
1,719 SR
Queue Stats
97W - 107L
1,414 Elo+
Party 2
Horus
Horus
Nataraikaishi
Horus
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 34L
1,349 Elo+
Party 2
Athena
Athena
PrimalSpeer
Athena
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 161L
1,390 Elo+
Party 3
Nut
Nut
twistedangel1024
Nut
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,286 Elo+
Party 3
Team Averages
Level 78
1,544 SR
1,388 Elo+

VS

Team Averages
Level 69
1,548 SR
1,425 Elo+
Chaac
Chaac
CurlyManager702
Chaac
Level 80
God Stats
79W - 62L
1,603 SR
Queue Stats
434W - 449L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Dancito
Danzaburou
Level 68
God Stats
78W - 47L
1,618 SR
Queue Stats
340W - 339L
1,367 Elo+
Party 1
Raijin
Raijin
Grantual
Raijin
Level 81
God Stats
68W - 91L
1,477 SR
Queue Stats
337W - 348L
1,506 Elo+
Solo
Ymir
Ymir
TheGari47K
Ymir
Level 53
God Stats
27W - 13L
1,529 SR
Queue Stats
173W - 167L
1,369 Elo+
Party 1
Thanatos
Thanatos
Zaniegh9066
Thanatos
Level 62
God Stats
8W - 8L
1,512 SR
Queue Stats
93W - 114L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 1
5,451
496
4,633
7,186
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
KeyoyaS
Da Ji
8
1 / 3 / 1
4,905
446
3,880
7,540
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
5,240
476
5,598
14,968
10,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
6
0 / 6 / 0
4,621
420
3,079
11,546
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
4,883
444
2,458
6,085
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,146
650
9,929
12,836
11,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Dancito
Danzaburou
13
9 / 0 / 7
8,068
733
10,054
7,048
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Grantual
Raijin
12
1 / 2 / 2
6,710
610
4,036
6,760
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 10
7,030
639
5,134
9,914
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Zaniegh9066
Thanatos
11
4 / 2 / 3
6,213
565
2,116
7,032
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
23
23
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
W
5
0
1
5.5
W
Danzaburou
Dancito
Danzaburou
9
0
7
12.5
W
Raijin
Grantual
Raijin
1
2
2
1
L
Da Ji
KeyoyaS
Da Ji
1
3
1
0.5
L
1
5
1
0.3
L
Athena
0
6
0
0
W
4
0
10
9
W
Thanatos
Zaniegh9066
Thanatos
4
2
3
2.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,648
Damage
31,269
47,325
Taken
43,590
23,687
Mitigated
27,151
11,850
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,633
99
286
1,688
7,186
3,055
0
2,843
4,343
33,179
0
W
9,929
2,520
0
5,463
12,836
11,835
25
0
12,836
0
46,507
W
Danzaburou
Dancito
Danzaburou
10,054
5,783
0
3,419
7,048
2,458
524
2,468
4,580
0
57,578
W
Raijin
Grantual
Raijin
4,036
216
0
2,056
6,760
2,186
374
1,936
4,824
50,245
1,507
L
Da Ji
KeyoyaS
Da Ji
3,880
648
0
2,143
7,540
2,225
0
1,785
5,755
0
21,402
L
5,598
3,422
0
4,675
14,968
10,138
0
1,427
13,541
0
24,873
L
Athena
3,079
1,438
0
2,796
11,546
6,594
0
2,439
9,107
14,163
0
W
5,134
1,304
0
2,987
9,914
8,124
0
2,439
7,475
19,637
0
W
Thanatos
Zaniegh9066
Thanatos
2,116
392
0
4,054
7,032
2,548
152
869
6,163
0
28,275
L
2,458
1,450
0
262
6,085
1,675
0
556
5,529
0
18,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
35,167
201
Minions Killed
320
0
Camps Cleared
0
1,038,799
Distance Traveled
1,075,321
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,451
496
57
5
0
204,406
0
W
Chaac
7,146
650
69
6
0
197,709
0
W
Danzaburou
8,068
733
82
7
0
210,462
3
W
Raijin
6,710
610
92
8
0
195,302
0
L
Da Ji
4,905
446
39
4
0
234,906
0
L
Horus
5,240
476
42
4
0
170,916
0
L
Athena
4,621
420
27
2
0
225,085
4
W
Ymir
7,030
639
27
2
0
225,771
1
W
Thanatos
6,213
565
50
5
0
246,077
0
L
Nut
4,883
444
36
3
0
203,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role