Player Matchup

Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fentasion
Tiamat
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,512 Elo+
Party 2
Fenrir
Fenrir
TFS GizMo
Fenrir
Level 154
God Stats
11W - 18L
1,460 SR
Queue Stats
185W - 194L
1,462 Elo+
Solo
Cerberus
Cerberus
biitchingtons
Cerberus
Level 148
God Stats
3W - 1L
1,660 SR
Queue Stats
173W - 182L
1,486 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,492 Elo+

VS

Team Averages
Level 141
1,512 SR
1,467 Elo+
Agni
Agni
CorpseCreator
Agni
Level 158
God Stats
280W - 265L
1,558 SR
Queue Stats
503W - 521L
1,488 Elo+
Solo
Bastet
Bastet
HiighKing
Bastet
Level 145
God Stats
14W - 11L
1,577 SR
Queue Stats
778W - 809L
1,436 Elo+
Solo
Amaterasu
Amaterasu
Jurisfeetsweat
Amaterasu
Level 107
God Stats
6W - 8L
1,463 SR
Queue Stats
178W - 196L
1,472 Elo+
Party 1
Baba Yaga
Baba Yaga
Lustybliss29
Baba Yaga
Level 157
God Stats
5W - 7L
1,501 SR
Queue Stats
385W - 507L
1,428 Elo+
Party 1
Terra
Terra
SmokenJuice
Terra
Level 138
God Stats
8W - 12L
1,459 SR
Queue Stats
360W - 394L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 0 / 2
5,838
1,168
3,699
1,415
456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
 
Anubis
10
0 / 2 / 4
5,779
1,156
3,199
4,190
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Fentasion
Tiamat
10
0 / 0 / 3
5,574
1,115
744
1,262
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TFS GizMo
Fenrir
10
2 / 0 / 1
5,826
1,165
2,058
4,276
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
biitchingtons
Cerberus
10
1 / 0 / 2
5,936
1,187
1,649
4,960
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

404

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,740
1,148
7,809
3,317
879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
HiighKing
Bastet
10
1 / 0 / 1
5,618
1,124
2,893
4,772
2,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Jurisfeetsweat
Amaterasu
8
0 / 0 / 0
3,356
671
0
0
0
Baba Yaga
Lustybliss29
Baba Yaga
10
1 / 1 / 0
5,761
1,152
2,743
3,171
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,002
1,000
671
3,044
1,370
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
4
Kills
2
2
Deaths
4
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
W
Anubis
 
Anubis
0
2
4
1
L
0
1
2
1
W
Tiamat
Fentasion
Tiamat
0
0
3
1.5
L
Bastet
HiighKing
Bastet
1
0
1
1.5
L
Amaterasu
Jurisfeetsweat
Amaterasu
0
0
0
0
L
Baba Yaga
Lustybliss29
Baba Yaga
1
1
0
1
L
0
2
0
0
W
Fenrir
TFS GizMo
Fenrir
2
0
1
2.5
W
Cerberus
biitchingtons
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,349
Damage
14,116
16,103
Taken
14,304
10,511
Mitigated
5,917
2,214
Healing
1,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,699
523
0
442
1,415
456
0
1,021
394
0
19,226
W
Anubis
 
Anubis
3,199
151
0
325
4,190
2,282
0
3,127
1,063
12,065
0
L
7,809
503
0
0
3,317
879
0
1,062
2,255
21,087
0
W
Tiamat
Fentasion
Tiamat
744
126
0
333
1,262
746
0
821
441
6,553
0
L
Bastet
HiighKing
Bastet
2,893
615
0
163
4,772
2,728
0
1,871
2,861
1,014
5,641
L
Amaterasu
Jurisfeetsweat
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
Lustybliss29
Baba Yaga
2,743
258
0
564
3,171
940
0
1,454
1,655
17,640
378
L
671
0
76
197
3,044
1,370
0
912
2,033
1,362
63
W
Fenrir
TFS GizMo
Fenrir
2,058
382
0
169
4,276
3,013
0
3,355
921
0
3,993
W
Cerberus
biitchingtons
Cerberus
1,649
29
0
945
4,960
4,014
0
3,175
1,785
6,251
1,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
25,477
97
Minions Killed
85
3
Camps Cleared
3
475,045
Distance Traveled
355,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,838
1,168
36
7
1
101,356
0
W
Anubis
5,779
1,156
27
5
1
85,938
0
L
Agni
5,740
1,148
34
7
2
97,795
0
W
Tiamat
5,574
1,115
15
3
1
105,503
0
L
Bastet
5,618
1,124
8
2
0
112,586
0
L
Amaterasu
3,356
671
0
0
0
0
0
L
Baba Yaga
5,761
1,152
40
8
1
94,884
0
L
Terra
5,002
1,000
3
1
0
50,004
0
W
Fenrir
5,826
1,165
6
1
0
82,349
0
W
Cerberus
5,936
1,187
13
3
0
99,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role