Player Matchup

Morgan Le Fay
Morgan Le Fay
Iconuson
Morgan Le Fay
Level 106
God Stats
31W - 24L
1,590 SR
Queue Stats
325W - 279L
1,512 Elo+
Solo
Artemis
Artemis
Makima2136
Artemis
Level 20
God Stats
2W - 0L
1,725 SR
Queue Stats
24W - 17L
1,533 Elo+
Party 2
Ra
Ra
aguacatico94
Ra
Level 106
God Stats
15W - 22L
1,475 SR
Queue Stats
166W - 160L
1,509 Elo+
Solo
Serqet
Serqet
djdannyboylol
Serqet
Level 82
God Stats
3W - 2L
1,555 SR
Queue Stats
149W - 145L
1,502 Elo+
Party 2
Mulan
Mulan
malbc03
Mulan
Level 125
God Stats
5W - 4L
1,348 SR
Queue Stats
221W - 209L
1,516 Elo+
Party 2
Team Averages
Level 88
1,539 SR
1,514 Elo+

VS

Team Averages
Level 118
1,523 SR
1,504 Elo+
Xbalanque
Xbalanque
Aqu4r1an
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,456 Elo+
Solo
Janus
Janus
FosterWalrus586
Janus
Level 159
God Stats
5W - 5L
1,469 SR
Queue Stats
216W - 272L
1,502 Elo+
Party 1
Fenrir
Fenrir
GiratinaZ46
Fenrir
Level 67
God Stats
1W - 4L
1,328 SR
Queue Stats
176W - 194L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Jv6itor22
Guan Yu
Level 128
God Stats
1W - 1L
1,783 SR
Queue Stats
167W - 145L
1,525 Elo+
Solo
Ix Chel
Ix Chel
TheSaltyDingus
Ix Chel
Level 187
God Stats
4W - 6L
1,537 SR
Queue Stats
416W - 499L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Iconuson
Morgan Le Fay
12
5 / 1 / 2
7,836
712
7,403
3,963
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Makima2136
Artemis
12
2 / 1 / 2
6,722
611
3,902
4,641
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 2
6,370
579
1,795
4,325
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 5
6,937
631
5,686
6,983
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
malbc03
Mulan
10
4 / 0 / 1
5,681
516
4,544
5,985
2,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aqu4r1an
Xbalanque
10
0 / 4 / 0
5,703
518
2,875
7,797
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 1 / 1
5,604
509
3,278
3,088
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
4 / 3 / 0
6,264
569
3,093
10,038
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
Jv6itor22
Guan Yu
9
0 / 5 / 1
5,389
490
1,437
10,930
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 1
5,343
486
4,076
6,873
4,285
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aqu4r1an
Xbalanque
0
4
0
0
L
0
1
1
0.5
L
Fenrir
4
3
0
1.33
W
Morgan Le Fay
Iconuson
Morgan Le Fay
5
1
2
6
L
Guan Yu
Jv6itor22
Guan Yu
0
5
1
0.1
W
Artemis
Makima2136
Artemis
2
1
2
3
L
0
2
1
0.25
W
1
1
2
2
W
3
1
5
5.5
W
Mulan
malbc03
Mulan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
14,759
25,897
Taken
38,726
9,700
Mitigated
17,230
6,882
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aqu4r1an
Xbalanque
2,875
802
0
1,116
7,797
2,195
0
0
7,797
0
36,776
L
3,278
294
0
500
3,088
769
0
478
2,436
41,729
0
L
Fenrir
3,093
634
0
1,246
10,038
3,817
0
1,011
8,337
0
48,356
W
Morgan Le Fay
Iconuson
Morgan Le Fay
7,403
827
0
746
3,963
1,317
218
0
3,963
51,042
1,698
L
Guan Yu
Jv6itor22
Guan Yu
1,437
148
80
1,793
10,930
6,164
0
6,983
3,947
0
28,438
W
Artemis
Makima2136
Artemis
3,902
1,374
0
1,394
4,641
1,266
884
1,153
3,422
0
49,449
L
4,076
863
174
2,363
6,873
4,285
0
716
6,157
15,051
3,675
W
1,795
57
653
2,021
4,325
1,306
0
2,342
1,801
45,252
0
W
5,686
1,123
0
101
6,983
2,931
0
940
6,043
0
51,035
W
Mulan
malbc03
Mulan
4,544
440
0
1,967
5,985
2,880
0
2,201
3,676
0
17,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
28,303
400
Minions Killed
318
0
Camps Cleared
0
1,171,078
Distance Traveled
1,064,839
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,703
518
80
7
0
181,054
4
L
Janus
5,604
509
87
8
0
237,851
0
L
Fenrir
6,264
569
77
7
0
235,605
3
W
Morgan Le Fay
7,836
712
99
9
0
197,675
0
L
Guan Yu
5,389
490
57
5
0
210,989
0
W
Artemis
6,722
611
93
8
0
200,113
0
L
Ix Chel
5,343
486
17
2
0
199,340
0
W
Ra
6,370
579
94
9
0
241,981
2
W
Serqet
6,937
631
88
8
0
289,988
0
W
Mulan
5,681
516
26
2
0
241,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role