Player Matchup

Atlas
Atlas
 
Atlas
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Nichols117i
Neith
Level 46
God Stats
5W - 2L
1,521 SR
Queue Stats
73W - 71L
1,456 Elo+
Solo
Geb
Geb
Popcorn236
Geb
Level 108
God Stats
4W - 4L
1,534 SR
Queue Stats
366W - 348L
1,470 Elo+
Solo
Janus
Janus
SaltySnake5
Janus
Level 148
God Stats
3W - 2L
1,733 SR
Queue Stats
42W - 45L
1,467 Elo+
Solo
Da Ji
Da Ji
tacticslardax
Da Ji
Level 18
God Stats
4W - 1L
1,568 SR
Queue Stats
29W - 27L
1,478 Elo+
Party 2
Team Averages
Level 85
1,571 SR
1,474 Elo+

VS

Team Averages
Level 68
1,519 SR
1,467 Elo+
Eset
Eset
BigBog420
Eset
Level 62
God Stats
0W - 1L
1,712 SR
Queue Stats
42W - 54L
1,463 Elo+
Party 1
Cupid
Cupid
GetBiggy
Cupid
Level 67
God Stats
1W - 3L
1,570 SR
Queue Stats
32W - 30L
1,460 Elo+
Party 3
Hades
Hades
Sloopit
Hades
Level 102
God Stats
1W - 2L
1,251 SR
Queue Stats
68W - 71L
1,531 Elo+
Solo
Ymir
Ymir
Ten4RubberDukky
Ymir
Level 74
God Stats
0W - 4L
1,573 SR
Queue Stats
38W - 35L
1,453 Elo+
Party 3
Set
Set
bigbogg546
Set
Level 33
God Stats
4W - 4L
1,492 SR
Queue Stats
27W - 40L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 4
4,712
471
4,796
7,253
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 3
5,460
546
5,318
6,186
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
5,571
557
5,973
6,558
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 0 / 1
6,740
674
4,878
2,802
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
9 / 1 / 5
6,640
664
8,362
7,879
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
7
0 / 5 / 0
4,313
431
2,856
6,001
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
GetBiggy
Cupid
9
1 / 3 / 3
4,973
497
3,025
7,068
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Sloopit
Hades
10
1 / 2 / 1
5,811
581
3,506
9,257
4,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 2
5,687
569
4,180
9,433
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 6 / 0
5,328
533
4,304
10,151
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
7
7
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
3
4
0.67
L
Eset
0
5
0
0
L
Cupid
GetBiggy
Cupid
1
3
3
0.83
W
2
1
3
3.5
W
0
2
2
0.5
W
6
0
1
6.5
L
Hades
Sloopit
Hades
1
2
1
0.75
L
2
1
2
3
L
3
6
0
0.5
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
17,871
30,678
Taken
41,910
13,811
Mitigated
17,452
8,644
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,796
2,139
0
1,438
7,253
4,535
108
2,139
5,114
14,759
605
L
Eset
2,856
305
0
1,126
6,001
1,504
0
3,309
2,342
15,264
0
L
Cupid
GetBiggy
Cupid
3,025
1,536
823
3,420
7,068
1,821
0
1,661
5,189
0
30,630
W
5,318
2,298
0
1,998
6,186
1,942
311
1,969
4,217
0
39,720
W
5,973
1,040
0
887
6,558
3,840
0
3,307
3,251
32,337
0
W
4,878
153
0
689
2,802
800
0
1,696
1,106
39,410
710
L
Hades
Sloopit
Hades
3,506
721
0
5,387
9,257
4,590
0
5,179
3,442
32,374
0
L
4,180
319
0
2,237
9,433
5,829
0
1,998
7,221
24,642
0
L
4,304
2,652
0
2,371
10,151
3,708
0
1,673
8,362
0
27,487
W
8,362
2,930
0
3,632
7,879
2,694
0
1,431
6,448
0
26,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
26,112
249
Minions Killed
218
0
Camps Cleared
0
1,008,184
Distance Traveled
929,826
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,712
471
20
2
0
195,220
0
L
Eset
4,313
431
31
3
0
161,022
0
L
Cupid
4,973
497
42
4
0
189,326
0
W
Neith
5,460
546
62
6
0
166,076
0
W
Geb
5,571
557
58
6
0
188,558
0
W
Janus
6,740
674
65
7
0
209,216
3
L
Hades
5,811
581
62
6
0
164,361
1
L
Ymir
5,687
569
37
4
0
196,196
0
L
Set
5,328
533
46
5
0
218,921
1
W
Da Ji
6,640
664
44
4
0
249,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role