Player Matchup

Ne Zha
Ne Zha
JehuLid
Ne Zha
Level 166
God Stats
8W - 4L
1,637 SR
Queue Stats
541W - 528L
1,481 Elo+
Party 1
Mulan
Mulan
Mrmee25
Mulan
Level 119
God Stats
2W - 3L
1,225 SR
Queue Stats
83W - 80L
1,421 Elo+
Solo
Discordia
Discordia
SPARK KOMPANY
Discordia
Level 149
God Stats
5W - 6L
1,512 SR
Queue Stats
128W - 144L
1,479 Elo+
Party 1
Ares
Ares
WeeSuck
Ares
Level 220
God Stats
20W - 15L
1,549 SR
Queue Stats
776W - 766L
1,451 Elo+
Solo
Cernunnos
Cernunnos
xSchruteFarms
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,451 Elo+
Solo
Team Averages
Level 156
1,485 SR
1,457 Elo+

VS

Team Averages
Level 115
1,527 SR
1,494 Elo+
Ymir
Ymir
AltearOP96
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 113L
1,424 Elo+
Solo
Achilles
Achilles
EmperorBlack
Achilles
Level 121
God Stats
6W - 4L
1,544 SR
Queue Stats
156W - 152L
1,545 Elo+
Party 2
Raijin
Raijin
IllusoryCash138
Raijin
Level 148
God Stats
4W - 7L
1,514 SR
Queue Stats
377W - 376L
1,462 Elo+
Party 2
Scylla
Scylla
Noctanimus
Scylla
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 99L
1,556 Elo+
Solo
Lancelot
Lancelot
ldeue4
Lancelot
Level 186
God Stats
31W - 32L
1,578 SR
Queue Stats
2,215W - 2,328L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JehuLid
Ne Zha
18
7 / 1 / 16
10,366
1,037
13,702
8,102
3,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Mrmee25
Mulan
15
6 / 3 / 15
9,223
922
10,886
11,479
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
SPARK KOMPANY
Discordia
15
3 / 0 / 17
8,687
869
12,622
5,039
2,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
WeeSuck
Ares
15
4 / 2 / 14
9,439
944
4,932
9,947
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
xSchruteFarms
Cernunnos
14
7 / 3 / 14
9,346
935
10,019
9,067
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 13 / 2
6,798
680
6,756
16,761
4,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
EmperorBlack
Achilles
14
3 / 1 / 3
7,299
730
6,368
12,413
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
3 / 4 / 2
7,547
755
8,723
7,512
2,376
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Noctanimus
Scylla
15
0 / 5 / 5
7,710
771
5,293
8,884
2,521
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
ldeue4
Lancelot
12
2 / 4 / 5
7,743
774
5,590
10,229
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
27
Kills
9
9
Deaths
27
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
L
Achilles
EmperorBlack
Achilles
3
1
3
4.5
L
3
4
2
1
W
Ne Zha
JehuLid
Ne Zha
7
1
16
15
W
Mulan
Mrmee25
Mulan
6
3
15
4.5
L
Scylla
Noctanimus
Scylla
0
5
5
0.5
W
Discordia
SPARK KOMPANY
Discordia
3
0
17
11.5
W
Ares
WeeSuck
Ares
4
2
14
5.5
L
Lancelot
ldeue4
Lancelot
2
4
5
1.13
W
Cernunnos
xSchruteFarms
Cernunnos
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,161
Damage
32,730
43,634
Taken
55,799
29,698
Mitigated
24,387
14,068
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,756
611
398
80
16,761
4,528
0
5,396
11,094
11,974
0
L
Achilles
EmperorBlack
Achilles
6,368
235
127
4,936
12,413
11,631
0
4,664
7,555
0
12,353
L
8,723
137
359
894
7,512
2,376
0
1,944
5,487
16,936
368
W
Ne Zha
JehuLid
Ne Zha
13,702
1,651
1,084
3,027
8,102
3,780
960
3,218
4,586
0
35,351
W
Mulan
Mrmee25
Mulan
10,886
1,197
95
2,753
11,479
10,185
185
4,479
6,601
0
20,506
L
Scylla
Noctanimus
Scylla
5,293
0
592
486
8,884
2,521
0
3,030
5,685
18,236
0
W
Discordia
SPARK KOMPANY
Discordia
12,622
480
1,204
1,439
5,039
2,190
576
2,577
2,283
19,819
0
W
Ares
WeeSuck
Ares
4,932
115
0
1,042
9,947
9,152
717
4,521
5,032
6,500
18
L
Lancelot
ldeue4
Lancelot
5,590
384
765
1,043
10,229
3,331
0
2,502
7,491
0
7,901
W
Cernunnos
xSchruteFarms
Cernunnos
10,019
5,146
1,089
2,335
9,067
4,391
2,771
5,032
3,809
0
22,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
37,097
114
Minions Killed
72
0
Camps Cleared
0
1,015,831
Distance Traveled
863,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,798
680
10
1
0
129,713
0
L
Achilles
7,299
730
9
1
0
197,044
0
L
Raijin
7,547
755
25
3
0
167,961
0
W
Ne Zha
10,366
1,037
34
3
0
214,215
0
W
Mulan
9,223
922
24
2
0
193,427
0
L
Scylla
7,710
771
23
2
0
196,406
0
W
Discordia
8,687
869
19
2
0
203,469
0
W
Ares
9,439
944
5
1
0
203,292
0
L
Lancelot
7,743
774
5
1
0
172,673
0
W
Cernunnos
9,346
935
32
3
0
201,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role