Player Matchup

Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AllFatherDiego
Shiva
Level 84
God Stats
26W - 16L
1,607 SR
Queue Stats
285W - 253L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
Audiozeroxx
Danzaburou
Level 165
God Stats
3W - 0L
1,804 SR
Queue Stats
213W - 182L
1,549 Elo+
Party 1
Ymir
Ymir
SnipingGoals
Ymir
Level 40
God Stats
12W - 16L
1,470 SR
Queue Stats
35W - 56L
1,328 Elo+
Solo
Nu Wa
Nu Wa
kaniixd
Nu Wa
Level 121
God Stats
12W - 14L
1,470 SR
Queue Stats
342W - 326L
1,407 Elo+
Solo
Team Averages
Level 112
1,570 SR
1,460 Elo+

VS

Team Averages
Level 99
1,553 SR
1,495 Elo+
Charybdis
Charybdis
 
Charybdis
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AgeEnD
Discordia
Level 83
God Stats
6W - 1L
1,500 SR
Queue Stats
205W - 207L
1,463 Elo+
Solo
Lancelot
Lancelot
Natalid10000
Lancelot
Level 166
God Stats
13W - 14L
1,715 SR
Queue Stats
368W - 337L
1,588 Elo+
Solo
Ravana
Ravana
Srgt Frank
Ravana
Level 86
God Stats
3W - 2L
1,520 SR
Queue Stats
309W - 423L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxZeroMPxX
Kumbhakarna
Level 87
God Stats
1W - 2L
1,530 SR
Queue Stats
272W - 348L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
9 / 3 / 2
8,831
631
6,195
13,237
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 4
9,360
669
12,685
14,825
11,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Audiozeroxx
Danzaburou
15
2 / 2 / 3
8,472
605
8,172
9,163
3,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 4
7,357
526
2,717
10,365
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
kaniixd
Nu Wa
12
1 / 5 / 1
7,198
514
5,635
8,003
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 4 / 1
7,251
518
8,842
10,618
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
AgeEnD
Discordia
12
3 / 3 / 2
7,113
508
5,444
6,325
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Natalid10000
Lancelot
12
3 / 4 / 4
7,553
540
5,777
10,560
7,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ravana
Srgt Frank
Ravana
12
3 / 1 / 4
6,876
491
6,359
7,994
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
XxZeroMPxX
Kumbhakarna
13
3 / 4 / 2
8,198
586
8,786
14,130
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
16
Kills
12
13
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
3
2
3.33
L
Charybdis
 
Charybdis
0
4
1
0.13
L
Discordia
AgeEnD
Discordia
3
3
2
1.33
W
3
2
4
2.5
W
Danzaburou
Audiozeroxx
Danzaburou
2
2
3
1.75
L
Lancelot
Natalid10000
Lancelot
3
4
4
1.25
W
1
1
4
3
L
Ravana
Srgt Frank
Ravana
3
1
4
5
L
Kumbhakarna
XxZeroMPxX
Kumbhakarna
3
4
2
1
W
Nu Wa
kaniixd
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,404
Damage
35,208
55,593
Taken
49,627
30,653
Mitigated
21,755
19,097
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,195
2,180
0
3,849
13,237
4,596
204
3,617
9,474
0
51,390
L
Charybdis
 
Charybdis
8,842
4,692
0
3,372
10,618
3,041
0
1,226
9,302
0
63,979
L
Discordia
AgeEnD
Discordia
5,444
155
0
1,163
6,325
1,422
0
2,284
3,669
49,090
0
W
12,685
1,190
50
7,300
14,825
11,578
0
5,355
8,739
0
70,513
W
Danzaburou
Audiozeroxx
Danzaburou
8,172
4,057
0
5,295
9,163
3,822
474
562
8,601
0
74,817
L
Lancelot
Natalid10000
Lancelot
5,777
1,078
1,651
2,312
10,560
7,721
0
1,905
8,655
0
22,285
W
2,717
666
201
1,536
10,365
8,349
68
1,321
9,026
18,135
639
L
Ravana
Srgt Frank
Ravana
6,359
1,613
0
2,919
7,994
3,799
0
2,415
5,571
0
38,915
L
Kumbhakarna
XxZeroMPxX
Kumbhakarna
8,786
1,002
0
2,821
14,130
5,772
0
290
13,721
52,927
0
W
Nu Wa
kaniixd
Nu Wa
5,635
989
0
866
8,003
2,308
296
2,480
5,523
50,114
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
36,991
436
Minions Killed
405
0
Camps Cleared
0
1,392,975
Distance Traveled
1,472,552
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,831
631
84
6
0
341,720
0
L
Charybdis
7,251
518
117
8
0
265,365
2
L
Discordia
7,113
508
96
7
0
272,317
2
W
Shiva
9,360
669
122
9
0
253,434
0
W
Danzaburou
8,472
605
123
9
0
284,157
0
L
Lancelot
7,553
540
25
2
0
313,756
4
W
Ymir
7,357
526
27
2
0
259,537
3
L
Ravana
6,876
491
61
4
0
325,875
0
L
Kumbhakarna
8,198
586
106
8
0
295,239
0
W
Nu Wa
7,198
514
80
6
0
254,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role