Player Matchup

Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Fairersneeze
King Arthur
Level 41
God Stats
3W - 1L
1,547 SR
Queue Stats
13W - 2L
1,777 Elo+
Solo
Poseidon
Poseidon
MD_PLUS
Poseidon
Level 29
God Stats
5W - 1L
1,646 SR
Queue Stats
57W - 66L
1,484 Elo+
Party 2
Thanatos
Thanatos
TBM_Aniquilador
Thanatos
Level 117
God Stats
1W - 2L
1,354 SR
Queue Stats
80W - 127L
1,397 Elo+
Party 2
Charybdis
Charybdis
TBM_SantNo
Charybdis
Level 107
God Stats
9W - 9L
1,514 SR
Queue Stats
179W - 218L
1,428 Elo+
Party 2
Team Averages
Level 84
1,512 SR
1,517 Elo+

VS

Team Averages
Level 121
1,532 SR
1,550 Elo+
Chang'e
Chang'e
AllFatherDiego
Chang'e
Level 84
God Stats
9W - 10L
1,469 SR
Queue Stats
285W - 252L
1,526 Elo+
Party 1
Chiron
Chiron
Audiozeroxx
Chiron
Level 165
God Stats
2W - 2L
1,657 SR
Queue Stats
212W - 182L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
LongShlongShawn
Erlang Shen
Level 124
God Stats
11W - 7L
1,687 SR
Queue Stats
191W - 177L
1,533 Elo+
Party 3
Cerberus
Cerberus
dsqtourny
Cerberus
Level 128
God Stats
2W - 3L
1,534 SR
Queue Stats
208W - 190L
1,527 Elo+
Party 3
Fenrir
Fenrir
itssyoboygabriel
Fenrir
Level 103
God Stats
2W - 3L
1,311 SR
Queue Stats
256W - 232L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 1 / 5
7,260
558
6,416
11,673
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Fairersneeze
King Arthur
14
2 / 1 / 2
7,960
612
5,175
9,755
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
MD_PLUS
Poseidon
15
3 / 2 / 7
8,969
690
12,586
7,240
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
14
6 / 2 / 5
7,579
583
6,756
9,709
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TBM_SantNo
Charybdis
12
3 / 1 / 1
6,725
517
11,068
7,087
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,388
491
4,220
9,930
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
11
1 / 3 / 0
6,196
477
6,975
9,152
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
LongShlongShawn
Erlang Shen
12
0 / 3 / 1
6,549
504
4,946
10,730
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
dsqtourny
Cerberus
9
1 / 4 / 0
5,760
443
5,573
16,915
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 4 / 1
6,876
529
4,412
12,228
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
7
7
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
5
5.5
L
1
3
0
0.33
L
Chiron
1
3
0
0.33
W
King Arthur
Fairersneeze
King Arthur
2
1
2
3
L
Erlang Shen
LongShlongShawn
Erlang Shen
0
3
1
0.17
W
Poseidon
MD_PLUS
Poseidon
3
2
7
3.25
W
Thanatos
6
2
5
4.25
W
Charybdis
TBM_SantNo
Charybdis
3
1
1
3.5
L
Cerberus
dsqtourny
Cerberus
1
4
0
0.25
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,001
Damage
26,126
45,464
Taken
58,955
22,589
Mitigated
24,368
19,415
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,416
638
559
4,960
11,673
8,358
29
2,660
8,949
21,198
63
L
4,220
112
240
4,395
9,930
2,890
0
5,289
4,641
37,832
1,243
L
Chiron
6,975
2,225
463
2,646
9,152
2,363
0
3,052
6,100
0
44,671
W
King Arthur
Fairersneeze
King Arthur
5,175
662
0
2,702
9,755
6,315
0
0
8,893
0
56,148
L
Erlang Shen
LongShlongShawn
Erlang Shen
4,946
1,918
0
4,722
10,730
7,097
0
1,186
9,544
0
43,226
W
Poseidon
MD_PLUS
Poseidon
12,586
3,220
0
2,242
7,240
2,128
17
3,121
3,731
80,449
133
W
Thanatos
6,756
2,426
0
5,144
9,709
3,585
0
1,705
7,905
0
52,061
W
Charybdis
TBM_SantNo
Charybdis
11,068
5,452
0
3,808
7,087
2,203
0
1,691
5,396
0
56,966
L
Cerberus
dsqtourny
Cerberus
5,573
480
0
4,716
16,915
7,983
0
5,266
11,649
17,894
0
L
4,412
1,890
0
2,463
12,228
4,035
0
4,067
8,161
0
36,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
31,769
425
Minions Killed
367
0
Camps Cleared
0
1,320,075
Distance Traveled
1,306,891
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,260
558
21
2
0
259,248
0
L
Chang'e
6,388
491
90
7
0
258,698
0
L
Chiron
6,196
477
84
6
0
251,190
0
W
King Arthur
7,960
612
79
6
0
244,165
2
L
Erlang Shen
6,549
504
90
7
0
262,186
0
W
Poseidon
8,969
690
151
12
0
268,455
0
W
Thanatos
7,579
583
82
6
0
313,306
0
W
Charybdis
6,725
517
92
7
0
234,901
0
L
Cerberus
5,760
443
37
3
0
252,420
11
L
Fenrir
6,876
529
66
5
0
282,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role