Player Matchup

Anhur
Anhur
IGrowNotShow397
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 107L
1,426 Elo+
Solo
Cerberus
Cerberus
Joohn11
Cerberus
Level 163
God Stats
0W - 3L
1,338 SR
Queue Stats
150W - 160L
1,506 Elo+
Solo
Susano
Susano
THeDafFYDuCk253
Susano
Level 176
God Stats
8W - 3L
1,733 SR
Queue Stats
709W - 733L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Vagrantwinner
Kukulkan
Level 154
God Stats
0W - 3L
1,162 SR
Queue Stats
301W - 307L
1,478 Elo+
Solo
Khepri
Khepri
lp116
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,532 Elo+
Solo
Team Averages
Level 133
1,447 SR
1,498 Elo+

VS

Team Averages
Level 119
1,473 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GamerGr8pe
Bacchus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
JUsT 2 INFAM0US
Ao Kuang
Level 156
God Stats
2W - 2L
1,734 SR
Queue Stats
409W - 453L
1,469 Elo+
Solo
Ymir
Ymir
Kimjongillest420
Ymir
Level 157
God Stats
5W - 2L
1,311 SR
Queue Stats
301W - 236L
1,582 Elo+
Solo
Rama
Rama
Zoirgenne
Rama
Level 118
God Stats
1W - 1L
1,320 SR
Queue Stats
65W - 53L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,326
1,065
1,571
3,529
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Joohn11
Cerberus
10
0 / 1 / 2
4,829
966
1,515
3,154
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 1
4,466
893
1,427
2,087
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Vagrantwinner
Kukulkan
9
1 / 0 / 0
4,982
996
5,851
1,100
379
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Khepri
lp116
Khepri
11
0 / 1 / 2
5,351
1,070
2,170
5,394
4,716
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 3
6,180
1,236
4,797
2,642
1,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
GamerGr8pe
Bacchus
10
1 / 1 / 3
5,414
1,083
741
4,868
5,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
9
1 / 1 / 4
5,203
1,041
2,775
3,059
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 3
5,528
1,106
3,030
3,905
3,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rama
10
0 / 0 / 2
5,741
1,148
2,736
3,183
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
2
Kills
6
6
Deaths
2
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
3
4.5
W
Bacchus
GamerGr8pe
Bacchus
1
1
3
2.5
L
1
2
1
0.75
W
Ao Kuang
1
1
4
3
L
Cerberus
Joohn11
Cerberus
0
1
2
1
W
1
0
3
2.5
L
0
2
1
0.25
L
Kukulkan
Vagrantwinner
Kukulkan
1
0
0
1
W
Rama
0
0
2
1
L
Khepri
lp116
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,534
Damage
14,079
15,264
Taken
17,657
10,163
Mitigated
12,514
4,063
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,797
2,944
144
835
2,642
1,167
0
1,495
1,079
0
21,828
W
Bacchus
GamerGr8pe
Bacchus
741
0
366
1,347
4,868
5,036
0
2,428
2,282
1,465
0
L
1,571
811
526
439
3,529
1,434
0
1,436
1,889
0
6,864
W
Ao Kuang
2,775
143
251
946
3,059
1,787
0
764
2,215
3,105
744
L
Cerberus
Joohn11
Cerberus
1,515
0
419
657
3,154
2,396
0
1,089
1,991
3,006
0
W
3,030
289
227
232
3,905
3,220
0
1,873
1,921
4,991
0
L
1,427
0
278
85
2,087
1,238
0
902
1,185
0
2,288
L
Kukulkan
Vagrantwinner
Kukulkan
5,851
148
200
216
1,100
379
0
286
742
12,620
304
W
Rama
2,736
2,078
520
831
3,183
1,304
0
2,294
787
0
10,851
L
Khepri
lp116
Khepri
2,170
36
254
989
5,394
4,716
0
2,089
3,234
5,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
28,066
36
Minions Killed
69
0
Camps Cleared
0
397,099
Distance Traveled
468,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,180
1,236
25
5
0
90,838
0
W
Bacchus
5,414
1,083
2
0
0
97,974
0
L
Anhur
5,326
1,065
8
2
0
94,371
0
W
Ao Kuang
5,203
1,041
3
1
0
88,796
0
L
Cerberus
4,829
966
6
1
0
90,753
0
W
Ymir
5,528
1,106
4
1
0
87,345
0
L
Susano
4,466
893
2
0
0
46,061
0
L
Kukulkan
4,982
996
14
3
0
64,807
0
W
Rama
5,741
1,148
35
7
0
103,198
0
L
Khepri
5,351
1,070
6
1
0
101,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role