Player Matchup

Erlang Shen
Erlang Shen
Platinum IV
Joaozinho B3
Erlang Shen
Platinum IV
Level 159
God Stats
3W - 2L
1,785 SR
Queue Stats
213W - 198L
1,738 MMR
Party 2
Fafnir
Fafnir
Platinum IV
ThiagoSantana17
Fafnir
Platinum IV
Level 217
God Stats
25W - 31L
1,501 SR
Queue Stats
869W - 859L
1,555 MMR
Party 2
Merlin
Merlin
Diamond V
zY0SH1M1TSUz
Merlin
Diamond V
Level 146
God Stats
1W - 2L
1,562 SR
Queue Stats
410W - 381L
1,953 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 174
1,616 SR
1,749 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,650 SR
1,813 MMR
Atlas
Atlas
Platinum V
HopefulAuthor73
Atlas
Platinum V
Level 120
God Stats
40W - 47L
1,592 SR
Queue Stats
266W - 304L
1,721 MMR
Solo
Arachne
Arachne
Diamond II
Potterrules
Arachne
Diamond II
Level 104
God Stats
117W - 81L
1,684 SR
Queue Stats
140W - 114L
1,920 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
TipsyMcStagger
Baron Samedi
Diamond IV
Level 106
God Stats
7W - 2L
1,675 SR
Queue Stats
86W - 69L
1,800 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Joaozinho B3
Erlang Shen
12
0 / 7 / 2
7,611
692
5,907
14,255
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 1
7,509
683
3,970
12,926
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Merlin
14
2 / 6 / 0
8,268
752
9,091
10,219
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SerqetAgniKumbhakarnaCthulhuKuzenbo

VS

Bans
PersephoneOdinHe BoXing TianVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,012
910
5,795
9,469
7,675
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Potterrules
Arachne
17
9 / 0 / 7
10,827
984
17,020
14,005
6,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TipsyMcStagger
Baron Samedi
16
5 / 2 / 10
10,076
916
9,024
6,997
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
17
17
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Erlang Shen
Joaozinho B3
Erlang Shen
0
7
2
0.14
W
Arachne
Potterrules
Arachne
9
0
7
12.5
L
0
4
1
0.13
W
Baron Samedi
TipsyMcStagger
Baron Samedi
5
2
10
5
L
Merlin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,968
Damage
31,839
37,400
Taken
30,471
26,349
Mitigated
16,745
4,905
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,795
1,548
0
2,004
9,469
7,675
600
2,429
6,203
17,692
2,394
L
Erlang Shen
Joaozinho B3
Erlang Shen
5,907
2,408
0
2,057
14,255
9,795
0
5,809
8,300
0
22,367
W
Arachne
Potterrules
Arachne
17,020
11,192
0
8,503
14,005
6,500
2,631
5,316
7,506
0
50,393
L
3,970
459
0
1,877
12,926
12,828
0
3,875
8,628
18,623
0
W
Baron Samedi
TipsyMcStagger
Baron Samedi
9,024
729
2,137
3,553
6,997
2,570
610
3,851
2,496
30,062
0
L
Merlin
9,091
390
0
971
10,219
3,726
0
3,665
6,230
31,758
37

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
30,915
121
Minions Killed
139
0
Camps Cleared
0
500,957
Distance Traveled
614,971
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,012
910
29
3
0
174,516
0
L
Erlang Shen
7,611
692
31
3
0
180,009
1
W
Arachne
10,827
984
70
6
0
233,162
0
L
Fafnir
7,509
683
20
2
0
183,229
4
W
Baron Samedi
10,076
916
40
4
0
207,293
0
L
Merlin
8,268
752
70
6
0
137,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role