Player Matchup

Chiron
Chiron
Gold III
DvnELighT
Chiron
Gold III
Level 201
God Stats
14W - 6L
1,631 SR
Queue Stats
70W - 70L
1,481 MMR
Solo
Sylvanus
Sylvanus
Gold IV
M3X1C4N1S1M0
Sylvanus
Gold IV
Level 158
God Stats
63W - 74L
1,503 SR
Queue Stats
999W - 1,062L
1,465 MMR
Solo
Artemis
Artemis
Gold IV
Mr_Haisenbird
Artemis
Gold IV
Level 201
God Stats
2W - 6L
1,353 SR
Queue Stats
295W - 323L
1,437 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
SpinMyJoint
Sun Wukong
Bronze III
Level 122
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Merlin
Merlin
Gold III
leo02727
Merlin
Gold III
Level 132
God Stats
2W - 4L
1,728 SR
Queue Stats
184W - 193L
1,496 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 163
1,545 SR
1,476 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,596 SR
1,467 MMR
Hera
Hera
Gold II
 
Hera
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold IV
ItalianBeast559
Susano
Gold IV
Level 125
God Stats
5W - 2L
1,620 SR
Queue Stats
92W - 94L
1,386 MMR
Party 2
Achilles
Achilles
Gold II
JeansPlatanos-
Achilles
Gold II
Level 69
God Stats
7W - 6L
1,660 SR
Queue Stats
165W - 163L
1,515 MMR
Party 1
Terra
Terra
Gold III
MonkEDInner
Terra
Gold III
Level 113
God Stats
4W - 7L
1,701 SR
Queue Stats
157W - 174L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DvnELighT
Chiron
10
3 / 1 / 0
5,672
516
4,689
6,687
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
M3X1C4N1S1M0
Sylvanus
7
0 / 3 / 2
5,127
466
6,421
11,033
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
11
1 / 5 / 2
5,474
498
5,524
9,713
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SpinMyJoint
Sun Wukong
8
0 / 2 / 0
4,545
413
1,517
6,340
3,393
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
leo02727
Merlin
12
0 / 0 / 0
5,936
540
805
4,787
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThanatosArachneAo KuangCthulhu

VS

Bans
AthenaKumbhakarnaAwilixBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 0 / 1
6,974
634
2,184
1,979
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
 
Jing Wei
11
4 / 3 / 5
6,364
579
9,220
8,612
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 4
5,583
508
3,423
6,998
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
13
2 / 0 / 0
7,380
671
4,257
5,150
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 6
6,507
592
4,810
11,175
7,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
1
2.5
W
Jing Wei
 
Jing Wei
4
3
5
2.17
L
Chiron
DvnELighT
Chiron
3
1
0
3
W
0
0
4
2
W
Achilles
2
0
0
2
L
Sylvanus
M3X1C4N1S1M0
Sylvanus
0
3
2
0.33
W
3
1
6
6
L
Artemis
1
5
2
0.4
L
Sun Wukong
SpinMyJoint
Sun Wukong
0
2
0
0
L
Merlin
leo02727
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
23,894
38,560
Taken
33,914
17,338
Mitigated
16,296
9,667
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,184
163
0
750
1,979
560
318
498
1,387
46,827
0
W
Jing Wei
 
Jing Wei
9,220
6,634
0
2,439
8,612
2,374
0
1,854
6,758
0
37,506
L
Chiron
DvnELighT
Chiron
4,689
1,204
110
1,297
6,687
2,004
0
1,087
5,600
0
36,457
W
3,423
456
0
3,262
6,998
2,043
0
394
6,604
0
35,497
W
Achilles
4,257
504
0
2,492
5,150
3,934
0
0
5,150
0
49,759
L
Sylvanus
M3X1C4N1S1M0
Sylvanus
6,421
1,014
688
3,968
11,033
7,191
0
2,613
8,420
17,218
3,073
W
4,810
487
2,260
3,127
11,175
7,385
0
3,060
8,067
19,700
0
L
Artemis
5,524
2,612
0
2,262
9,713
3,238
0
1,880
7,833
0
40,604
L
Sun Wukong
SpinMyJoint
Sun Wukong
1,517
166
0
608
6,340
3,393
0
0
5,841
0
15,627
L
Merlin
leo02727
Merlin
805
57
0
734
4,787
1,512
0
1,414
3,373
50,335
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
32,808
290
Minions Killed
343
0
Camps Cleared
0
1,031,497
Distance Traveled
1,248,798
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,974
634
95
9
0
236,510
2
W
Jing Wei
6,364
579
60
5
0
238,011
1
L
Chiron
5,672
516
59
5
0
233,397
0
W
Susano
5,583
508
63
6
0
283,921
0
W
Achilles
7,380
671
87
8
0
228,746
0
L
Sylvanus
5,127
466
27
2
0
208,403
4
W
Terra
6,507
592
38
3
0
261,610
5
L
Artemis
5,474
498
68
6
0
184,945
0
L
Sun Wukong
4,545
413
24
2
0
196,630
0
L
Merlin
5,936
540
112
10
0
208,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role