Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MCALLPRO
Ymir
Level 152
God Stats
3W - 3L
1,505 SR
Queue Stats
191W - 197L
1,500 Elo+
Party 1
Chang'e
Chang'e
PokeMattie
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,441 Elo+
Solo
Scylla
Scylla
Snaсk
Scylla
Level 137
God Stats
4W - 2L
1,573 SR
Queue Stats
230W - 199L
1,541 Elo+
Solo
Artemis
Artemis
xxBEANS
Artemis
Level 201
God Stats
3W - 1L
1,622 SR
Queue Stats
135W - 154L
1,519 Elo+
Party 1
Team Averages
Level 150
1,540 SR
1,500 Elo+

VS

Team Averages
Level 148
1,682 SR
1,574 Elo+
Jing Wei
Jing Wei
HighAndSmighty
Jing Wei
Level 174
God Stats
4W - 6L
1,481 SR
Queue Stats
345W - 368L
1,523 Elo+
Solo
Chronos
Chronos
JuniorAche
Chronos
Level 142
God Stats
2W - 1L
1,786 SR
Queue Stats
17W - 13L
1,610 Elo+
Solo
Shiva
Shiva
Sleepinglion25
Shiva
Level 116
God Stats
2W - 2L
1,641 SR
Queue Stats
144W - 127L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
reenzziii
Kumbhakarna
Level 148
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 17L
1,580 Elo+
Party 2
Chang'e
Chang'e
shirooõ
Chang'e
Level 158
God Stats
0W - 1L
1,798 SR
Queue Stats
16W - 16L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 3 / 5
8,139
814
8,981
13,446
14,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
15
1 / 2 / 18
9,082
908
6,645
16,548
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
PokeMattie
Chang'e
16
3 / 1 / 15
9,122
912
9,685
10,097
4,960
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Snaсk
Scylla
16
11 / 3 / 8
9,789
979
13,332
9,105
4,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
xxBEANS
Artemis
15
4 / 1 / 16
8,984
898
15,804
7,737
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 6 / 4
7,738
774
11,053
11,350
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
JuniorAche
Chronos
12
1 / 5 / 5
7,427
743
7,827
11,750
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 4 / 5
7,100
710
8,632
10,464
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
reenzziii
Kumbhakarna
13
1 / 4 / 6
7,740
774
3,787
15,502
18,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
shirooõ
Chang'e
13
3 / 4 / 3
8,034
803
12,067
12,157
4,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
22
Kills
7
10
Deaths
23
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
3
5
1.83
L
Jing Wei
1
6
4
0.5
L
Chronos
JuniorAche
Chronos
1
5
5
0.7
W
Ymir
1
2
18
5
W
Chang'e
PokeMattie
Chang'e
3
1
15
10.5
L
1
4
5
0.88
W
Scylla
Snaсk
Scylla
11
3
8
5
L
Kumbhakarna
reenzziii
Kumbhakarna
1
4
6
1
L
Chang'e
shirooõ
Chang'e
3
4
3
1.13
W
Artemis
xxBEANS
Artemis
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,447
Damage
43,366
56,933
Taken
61,223
41,870
Mitigated
43,377
31,917
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,981
1,417
523
2,757
13,446
14,384
204
4,183
9,085
0
15,529
L
Jing Wei
11,053
9,660
894
491
11,350
4,043
392
5,424
5,926
0
25,928
L
Chronos
JuniorAche
Chronos
7,827
2,169
0
824
11,750
4,848
281
6,099
5,651
17,268
560
W
Ymir
6,645
430
2,240
5,215
16,548
14,208
64
5,976
10,429
12,111
1,192
W
Chang'e
PokeMattie
Chang'e
9,685
1,045
9,978
4,935
10,097
4,960
245
4,923
4,997
20,468
0
L
8,632
984
2,987
1,822
10,464
10,948
0
5,618
4,846
0
11,323
W
Scylla
Snaсk
Scylla
13,332
1,892
486
1,208
9,105
4,153
855
4,167
4,786
26,777
534
L
Kumbhakarna
reenzziii
Kumbhakarna
3,787
232
560
1,299
15,502
18,572
0
6,448
9,054
9,513
0
L
Chang'e
shirooõ
Chang'e
12,067
349
7,807
4,537
12,157
4,966
0
5,438
6,719
23,653
1,157
W
Artemis
xxBEANS
Artemis
15,804
4,661
2,138
2,437
7,737
4,165
1,649
3,394
4,304
0
30,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
38,039
109
Minions Killed
101
0
Camps Cleared
0
834,914
Distance Traveled
911,077
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,139
814
6
1
0
173,899
0
L
Jing Wei
7,738
774
27
3
0
175,683
0
L
Chronos
7,427
743
30
3
0
160,072
0
W
Ymir
9,082
908
21
2
0
163,671
3
W
Chang'e
9,122
912
19
2
0
185,574
0
L
Shiva
7,100
710
4
0
0
183,804
0
W
Scylla
9,789
979
37
4
0
148,308
0
L
Kumbhakarna
7,740
774
11
1
0
190,679
0
L
Chang'e
8,034
803
29
3
0
200,839
0
W
Artemis
8,984
898
26
3
0
163,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role