Player Matchup

Baron Samedi
Baron Samedi
OMOA Limit
Baron Samedi
Level 154
God Stats
0W - 1L
1,754 SR
Queue Stats
8W - 7L
1,517 Elo+
Party 1
King Arthur
King Arthur
Psikiks
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
Redlonghouse
Heimdallr
Level 137
God Stats
0W - 1L
1,565 SR
Queue Stats
17W - 14L
1,536 Elo+
Party 1
Team Averages
Level 133
1,607 SR
1,502 Elo+

VS

Team Averages
Level 145
1,610 SR
1,531 Elo+
Nox
Nox
Dboss0413
Nox
Level 139
God Stats
35W - 41L
1,470 SR
Queue Stats
367W - 365L
1,506 Elo+
Solo
Tyr
Tyr
Kazu02
Tyr
Level 156
God Stats
3W - 0L
1,724 SR
Queue Stats
24W - 17L
1,608 Elo+
Solo
Neith
Neith
Rasnav
Neith
Level 139
God Stats
29W - 18L
1,637 SR
Queue Stats
189W - 203L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OMOA Limit
Baron Samedi
12
1 / 6 / 1
7,493
749
4,126
9,571
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Psikiks
King Arthur
13
0 / 7 / 2
7,463
746
3,613
11,280
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Redlonghouse
Heimdallr
13
1 / 4 / 1
7,736
774
6,764
7,777
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
9,925
993
7,264
5,546
2,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Kazu02
Tyr
15
9 / 1 / 5
10,130
1,013
7,074
8,036
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
Rasnav
Neith
15
4 / 1 / 10
9,449
945
10,026
8,263
2,900
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
17
17
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Tyr
Kazu02
Tyr
9
1
5
11.5
L
Baron Samedi
OMOA Limit
Baron Samedi
1
6
1
0.25
L
King Arthur
Psikiks
King Arthur
0
7
2
0.14
W
Neith
Rasnav
Neith
4
1
10
9
L
Heimdallr
Redlonghouse
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,503
Damage
24,364
28,628
Taken
21,845
12,807
Mitigated
10,238
3,699
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,264
177
0
1,270
5,546
2,120
1,219
591
4,857
35,881
318
W
Tyr
Kazu02
Tyr
7,074
750
0
1,970
8,036
5,218
792
1,436
6,441
693
21,999
L
Baron Samedi
OMOA Limit
Baron Samedi
4,126
89
194
1,881
9,571
3,512
168
3,211
6,033
21,739
386
L
King Arthur
Psikiks
King Arthur
3,613
555
0
372
11,280
6,315
72
2,704
8,207
0
21,402
W
Neith
Rasnav
Neith
10,026
2,599
0
1,285
8,263
2,900
1,646
1,456
6,491
0
29,827
L
Heimdallr
Redlonghouse
Heimdallr
6,764
2,774
0
1,252
7,777
2,980
271
1,081
6,459
0
25,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,692
Gold Earned
29,504
113
Minions Killed
148
0
Camps Cleared
0
502,212
Distance Traveled
642,200
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,925
993
77
8
0
199,195
2
W
Tyr
10,130
1,013
34
3
0
262,877
0
L
Baron Samedi
7,493
749
46
5
0
156,204
0
L
King Arthur
7,463
746
33
3
0
179,188
0
W
Neith
9,449
945
37
4
0
180,128
2
L
Heimdallr
7,736
774
34
3
0
166,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role