Player Matchup

Athena
Athena
 
Athena
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DaiynBlaze
Hun Batz
Level 120
God Stats
2W - 0L
1,898 SR
Queue Stats
11W - 10L
1,464 Elo+
Party 3
Neith
Neith
Ronkiyo
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,379 Elo+
Party 1
King Arthur
King Arthur
Sin Valo
King Arthur
Level 107
God Stats
1W - 1L
1,206 SR
Queue Stats
12W - 5L
1,674 Elo+
Party 3
Scylla
Scylla
Sloopit
Scylla
Level 102
God Stats
1W - 0L
1,349 SR
Queue Stats
68W - 71L
1,531 Elo+
Solo
Team Averages
Level 122
1,491 SR
1,510 Elo+

VS

Team Averages
Level 100
1,631 SR
1,436 Elo+
Surtr
Surtr
ChickenSoup615
Surtr
Level 27
God Stats
18W - 12L
1,643 SR
Queue Stats
56W - 64L
1,354 Elo+
Party 2
Shiva
Shiva
Mvkf
Shiva
Level 66
God Stats
7W - 5L
1,569 SR
Queue Stats
184W - 183L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
Thrøngler
Kukulkan
Level 135
God Stats
8W - 9L
1,573 SR
Queue Stats
490W - 472L
1,462 Elo+
Solo
Artemis
Artemis
iBxd Jg
Artemis
Level 147
God Stats
6W - 5L
1,500 SR
Queue Stats
32W - 28L
1,478 Elo+
Solo
Geb
Geb
iammrjoker72
Geb
Level 127
God Stats
1W - 1L
1,870 SR
Queue Stats
11W - 12L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 2
3,533
707
1,041
4,361
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
DaiynBlaze
Hun Batz
7
4 / 0 / 1
4,210
842
2,483
3,381
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Ronkiyo
Neith
6
2 / 0 / 1
3,774
755
2,199
3,211
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sin Valo
King Arthur
7
1 / 1 / 1
4,197
839
2,100
3,859
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Sloopit
Scylla
7
0 / 0 / 2
3,830
766
475
1,753
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,013
803
1,909
4,154
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Shiva
Mvkf
Shiva
4
0 / 1 / 0
2,894
579
334
1,976
380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kukulkan
Thrøngler
Kukulkan
7
0 / 1 / 0
3,873
775
855
1,562
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
iBxd Jg
Artemis
6
0 / 2 / 0
3,214
643
4,142
3,171
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,372
674
1,482
4,280
2,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
2
1
L
1
2
0
0.5
W
Hun Batz
DaiynBlaze
Hun Batz
4
0
1
4.5
L
Shiva
Mvkf
Shiva
0
1
0
0
W
Neith
Ronkiyo
Neith
2
0
1
2.5
W
King Arthur
Sin Valo
King Arthur
1
1
1
1.5
W
Scylla
Sloopit
Scylla
0
0
2
1
L
Kukulkan
Thrøngler
Kukulkan
0
1
0
0
L
Artemis
iBxd Jg
Artemis
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,298
Damage
8,722
16,565
Taken
15,143
5,511
Mitigated
5,193
4,744
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,041
382
0
990
4,361
2,296
0
503
3,858
7,897
0
L
1,909
805
0
855
4,154
1,378
0
0
4,154
660
20,094
W
Hun Batz
DaiynBlaze
Hun Batz
2,483
1,513
0
718
3,381
978
0
318
3,063
0
20,017
L
Shiva
Mvkf
Shiva
334
138
0
444
1,976
380
0
266
1,710
0
5,927
W
Neith
Ronkiyo
Neith
2,199
816
0
1,154
3,211
695
1
657
2,554
0
16,156
W
King Arthur
Sin Valo
King Arthur
2,100
216
0
922
3,859
1,146
0
76
3,783
0
23,034
W
Scylla
Sloopit
Scylla
475
268
0
960
1,753
396
0
736
1,017
15,931
0
L
Kukulkan
Thrøngler
Kukulkan
855
0
0
489
1,562
389
0
255
1,307
21,317
0
L
Artemis
iBxd Jg
Artemis
4,142
1,603
0
685
3,171
799
0
638
2,533
0
16,845
L
1,482
129
0
1,536
4,280
2,247
0
357
3,923
9,217
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,544
Gold Earned
17,366
172
Minions Killed
146
0
Camps Cleared
0
549,787
Distance Traveled
507,656
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,533
707
10
2
0
114,841
0
L
Surtr
4,013
803
43
9
0
106,202
1
W
Hun Batz
4,210
842
38
8
0
132,634
1
L
Shiva
2,894
579
17
3
0
81,811
0
W
Neith
3,774
755
39
8
0
93,662
0
W
King Arthur
4,197
839
52
10
0
100,442
2
W
Scylla
3,830
766
33
7
0
108,208
1
L
Kukulkan
3,873
775
44
9
0
111,219
0
L
Artemis
3,214
643
22
4
0
98,740
0
L
Geb
3,372
674
20
4
0
109,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role