Player Matchup

Ullr
Ullr
BurntToast726
Ullr
Level 68
God Stats
10W - 3L
1,547 SR
Queue Stats
85W - 66L
1,542 Elo+
Solo
Fenrir
Fenrir
DonkeyPaste1
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,505 Elo+
Solo
Atlas
Atlas
KageCrimson
Atlas
Level 69
God Stats
18W - 6L
1,675 SR
Queue Stats
70W - 49L
1,520 Elo+
Solo
Ishtar
Ishtar
M0XIEM0R0N
Ishtar
Level 62
God Stats
38W - 30L
1,533 SR
Queue Stats
105W - 105L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
RondoceanMan
Kukulkan
Level 60
God Stats
2W - 1L
1,419 SR
Queue Stats
82W - 84L
1,527 Elo+
Party 1
Team Averages
Level 77
1,535 SR
1,531 Elo+

VS

Team Averages
Level 145
1,515 SR
1,476 Elo+
Achilles
Achilles
Decko101016
Achilles
Level 159
God Stats
19W - 30L
1,430 SR
Queue Stats
458W - 435L
1,520 Elo+
Solo
Scylla
Scylla
InforcerZero23
Scylla
Level 159
God Stats
7W - 8L
1,560 SR
Queue Stats
316W - 379L
1,477 Elo+
Party 2
Ares
Ares
JWSquigglyWorm
Ares
Level 160
God Stats
6W - 3L
1,673 SR
Queue Stats
901W - 979L
1,477 Elo+
Party 2
Nut
Nut
Rangersight
Nut
Level 123
God Stats
18W - 34L
1,397 SR
Queue Stats
419W - 406L
1,434 Elo+
Solo
Bastet
Bastet
SmitenBussy
Bastet
Level 125
God Stats
12W - 17L
1,514 SR
Queue Stats
148W - 202L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,942
710
9,064
10,667
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
14
6 / 0 / 6
8,241
589
6,980
8,895
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
5 / 3 / 3
7,444
532
7,838
11,664
10,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
M0XIEM0R0N
Ishtar
14
1 / 0 / 5
7,613
544
6,246
5,421
1,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RondoceanMan
Kukulkan
13
2 / 3 / 3
8,101
579
4,176
6,939
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Decko101016
Achilles
10
0 / 6 / 0
6,468
462
5,629
14,061
8,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 1
7,749
554
5,443
6,733
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 5
6,981
499
7,110
12,179
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 2
7,417
530
6,836
10,217
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
12
2 / 3 / 4
7,114
508
3,770
9,012
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
21
Kills
8
8
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Achilles
Decko101016
Achilles
0
6
0
0
W
Fenrir
6
0
6
9
L
2
3
1
0.83
L
2
4
5
1.13
W
5
3
3
2.17
W
Ishtar
M0XIEM0R0N
Ishtar
1
0
5
3.5
L
2
5
2
0.6
W
Kukulkan
RondoceanMan
Kukulkan
2
3
3
1.17
L
Bastet
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,304
Damage
28,788
43,586
Taken
52,202
21,879
Mitigated
25,900
10,237
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,064
3,829
0
2,545
10,667
4,074
0
1,901
8,722
0
69,955
L
Achilles
Decko101016
Achilles
5,629
908
0
2,928
14,061
8,790
0
0
14,061
0
40,902
W
Fenrir
6,980
515
0
1,673
8,895
3,693
195
1,229
7,616
0
53,162
L
5,443
326
0
750
6,733
2,117
0
1,646
5,009
58,159
2,055
L
7,110
621
0
1,947
12,179
9,301
0
3,334
8,761
20,594
0
W
7,838
2,853
0
1,891
11,664
10,445
333
3,513
8,111
27,988
1,362
W
Ishtar
M0XIEM0R0N
Ishtar
6,246
3,070
0
2,784
5,421
1,397
1,046
1,970
3,415
0
54,768
L
6,836
2,679
0
1,369
10,217
3,041
0
4,109
6,080
0
50,047
W
Kukulkan
RondoceanMan
Kukulkan
4,176
134
0
1,344
6,939
2,270
0
3,441
3,309
52,370
1,240
L
Bastet
3,770
949
0
3,126
9,012
2,651
0
1,850
7,042
0
31,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
35,729
450
Minions Killed
387
0
Camps Cleared
0
1,412,696
Distance Traveled
1,349,763
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,942
710
118
8
0
244,377
0
L
Achilles
6,468
462
75
5
0
259,429
0
W
Fenrir
8,241
589
78
6
0
339,321
0
L
Scylla
7,749
554
143
10
0
269,660
0
L
Ares
6,981
499
27
2
0
290,120
0
W
Atlas
7,444
532
41
3
0
278,332
0
W
Ishtar
7,613
544
98
7
0
272,284
0
L
Nut
7,417
530
89
6
0
222,164
1
W
Kukulkan
8,101
579
115
8
0
278,382
2
L
Bastet
7,114
508
53
4
0
308,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role