Player Matchup

Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CrimsnKing8456
Freya
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
Rainstrom99
Kuzenbo
Level 117
God Stats
1W - 1L
1,278 SR
Queue Stats
88W - 88L
1,448 Elo+
Solo
Jing Wei
Jing Wei
SpeedyTheBee
Jing Wei
Level 148
God Stats
1W - 2L
1,191 SR
Queue Stats
76W - 90L
1,433 Elo+
Solo
Chiron
Chiron
czzzzz78x
Chiron
Level 127
God Stats
2W - 1L
1,445 SR
Queue Stats
82W - 73L
1,480 Elo+
Solo
Team Averages
Level 132
1,383 SR
1,462 Elo+

VS

Team Averages
Level 108
1,488 SR
1,433 Elo+
Anubis
Anubis
Karzhen
Anubis
Level 124
God Stats
1W - 2L
1,618 SR
Queue Stats
117W - 133L
1,474 Elo+
Solo
Khepri
Khepri
LetMeKhepri
Khepri
Level 145
God Stats
0W - 2L
1,362 SR
Queue Stats
7W - 11L
1,292 Elo+
Party 1
Sol
Sol
THE_Chame1e0n2
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,462 Elo+
Solo
He Bo
He Bo
TrueLord515
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,393 Elo+
Solo
Athena
Athena
WaffleCat2
Athena
Level 161
God Stats
0W - 2L
1,459 SR
Queue Stats
23W - 17L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
2
0 / 0 / 0
3,172
317
0
0
0
16
6 / 2 / 8
9,193
919
9,463
8,030
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Rainstrom99
Kuzenbo
16
5 / 2 / 13
9,937
994
7,383
20,759
20,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
SpeedyTheBee
Jing Wei
16
4 / 2 / 14
9,416
942
7,093
6,530
2,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
czzzzz78x
Chiron
16
4 / 1 / 13
9,257
926
11,631
5,682
2,186
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Karzhen
Anubis
14
1 / 3 / 3
7,709
771
8,497
7,948
4,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
16
4 / 1 / 2
8,760
876
6,982
6,559
6,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 0
6,070
607
4,030
6,750
2,299
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 2
6,583
658
1,505
6,003
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Athena
WaffleCat2
Athena
13
2 / 5 / 1
7,690
769
6,914
13,209
14,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
19
Kills
7
7
Deaths
20
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
0
0
0
W
6
2
8
5
L
Anubis
Karzhen
Anubis
1
3
3
0.83
L
Khepri
4
1
2
5
W
Kuzenbo
Rainstrom99
Kuzenbo
5
2
13
5.75
W
Jing Wei
SpeedyTheBee
Jing Wei
4
2
14
5.5
L
0
6
0
0
L
0
5
2
0.2
L
Athena
WaffleCat2
Athena
2
5
1
0.5
W
Chiron
czzzzz78x
Chiron
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,570
Damage
27,928
41,001
Taken
40,469
28,124
Mitigated
30,394
20,924
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
W
9,463
2,646
2,102
3,711
8,030
2,998
546
6,792
1,238
15,452
793
L
Anubis
Karzhen
Anubis
8,497
550
277
3,343
7,948
4,213
0
3,899
4,049
31,069
768
L
Khepri
6,982
171
82
995
6,559
6,905
0
2,431
4,128
15,101
0
W
Kuzenbo
Rainstrom99
Kuzenbo
7,383
2,845
482
9,451
20,759
20,446
352
10,509
10,250
16,341
1,604
W
Jing Wei
SpeedyTheBee
Jing Wei
7,093
4,527
692
1,317
6,530
2,494
1,773
5,631
899
0
22,776
L
4,030
1,256
119
495
6,750
2,299
0
2,751
3,999
7,806
0
L
1,505
555
0
285
6,003
2,277
0
1,632
4,371
5,512
984
L
Athena
WaffleCat2
Athena
6,914
1,990
548
2,299
13,209
14,700
0
5,263
7,946
10,722
460
W
Chiron
czzzzz78x
Chiron
11,631
2,940
1,688
1,481
5,682
2,186
823
4,101
1,581
0
27,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
36,812
107
Minions Killed
88
0
Camps Cleared
0
762,884
Distance Traveled
795,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,172
317
0
0
0
0
0
W
Freya
9,193
919
17
2
0
194,350
0
L
Anubis
7,709
771
40
4
0
168,335
0
L
Khepri
8,760
876
19
2
0
194,317
0
W
Kuzenbo
9,937
994
18
2
0
190,856
0
W
Jing Wei
9,416
942
53
5
0
186,816
0
L
Sol
6,070
607
17
2
0
137,597
0
L
He Bo
6,583
658
7
1
0
103,429
0
L
Athena
7,690
769
5
1
0
191,952
0
W
Chiron
9,257
926
19
2
0
190,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role