Player Matchup

Artio
Artio
MrIink
Artio
Level 75
God Stats
25W - 27L
1,509 SR
Queue Stats
385W - 387L
1,433 Elo+
Solo
Vamana
Vamana
SlaveTrader
Vamana
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 44L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
T-Bird_Da_Boss90
Baron Samedi
Level 69
God Stats
24W - 20L
1,598 SR
Queue Stats
240W - 247L
1,455 Elo+
Solo
Izanami
Izanami
WestonSM
Izanami
Level 46
God Stats
14W - 6L
1,668 SR
Queue Stats
81W - 94L
1,456 Elo+
Party 1
Loki
Loki
chromiehomie17
Loki
Level 48
God Stats
21W - 14L
1,617 SR
Queue Stats
81W - 93L
1,466 Elo+
Party 1
Team Averages
Level 53
1,579 SR
1,424 Elo+

VS

Team Averages
Level 93
1,526 SR
1,392 Elo+
Zhong Kui
Zhong Kui
GodlyUnicorn
Zhong Kui
Level 158
God Stats
5W - 8L
1,416 SR
Queue Stats
288W - 290L
1,380 Elo+
Solo
Hun Batz
Hun Batz
MmmStinky
Hun Batz
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,365 Elo+
Party 2
Discordia
Discordia
MmmTater
Discordia
Level 127
God Stats
7W - 1L
1,923 SR
Queue Stats
136W - 120L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
MyLeGg05
Cthulhu
Level 18
God Stats
0W - 3L
1,328 SR
Queue Stats
25W - 33L
1,363 Elo+
Party 2
Artemis
Artemis
NovaLyn
Artemis
Level 101
God Stats
0W - 3L
1,464 SR
Queue Stats
39W - 33L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MrIink
Artio
17
4 / 1 / 2
10,511
657
10,390
16,587
8,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
14
7 / 1 / 7
8,870
554
8,959
11,488
9,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
T-Bird_Da_Boss90
Baron Samedi
14
3 / 6 / 3
8,618
539
3,564
10,041
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
WestonSM
Izanami
16
6 / 2 / 10
9,809
613
11,055
10,737
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
4 / 3 / 3
8,936
559
4,249
10,998
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GodlyUnicorn
Zhong Kui
14
0 / 4 / 0
7,931
496
6,541
13,164
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
MmmStinky
Hun Batz
15
3 / 3 / 2
8,441
528
6,823
12,408
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
MmmTater
Discordia
14
9 / 5 / 2
9,389
587
18,136
9,350
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MyLeGg05
Cthulhu
10
0 / 7 / 1
6,567
410
3,137
14,999
8,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
NovaLyn
Artemis
12
1 / 5 / 0
7,376
461
5,498
8,930
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
24
Kills
13
13
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
GodlyUnicorn
Zhong Kui
0
4
0
0
L
Hun Batz
MmmStinky
Hun Batz
3
3
2
1.33
L
Discordia
MmmTater
Discordia
9
5
2
2
W
Artio
MrIink
Artio
4
1
2
5
L
Cthulhu
MyLeGg05
Cthulhu
0
7
1
0.07
L
Artemis
NovaLyn
Artemis
1
5
0
0.2
W
Vamana
7
1
7
10.5
W
Baron Samedi
T-Bird_Da_Boss90
Baron Samedi
3
6
3
0.75
W
Izanami
WestonSM
Izanami
6
2
10
5.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,217
Damage
40,135
59,851
Taken
58,851
27,992
Mitigated
28,222
20,559
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
GodlyUnicorn
Zhong Kui
6,541
1,001
0
4,474
13,164
9,060
0
6,881
5,115
50,913
11,797
L
Hun Batz
MmmStinky
Hun Batz
6,823
2,281
0
5,771
12,408
4,494
0
1,300
10,911
0
63,661
L
Discordia
MmmTater
Discordia
18,136
1,783
0
469
9,350
2,938
0
1,788
7,178
59,972
1,272
W
Artio
MrIink
Artio
10,390
496
240
8,639
16,587
8,480
12
7,460
9,127
65,482
3,806
L
Cthulhu
MyLeGg05
Cthulhu
3,137
854
0
1,306
14,999
8,984
0
485
14,456
27,198
0
L
Artemis
NovaLyn
Artemis
5,498
1,477
188
560
8,930
2,746
0
864
8,018
0
36,696
W
Vamana
8,959
4,942
0
2,263
11,488
9,759
280
4,095
7,393
0
35,292
W
Baron Samedi
T-Bird_Da_Boss90
Baron Samedi
3,564
0
520
1,243
10,041
3,667
292
7,707
2,334
32,883
606
W
Izanami
WestonSM
Izanami
11,055
7,492
0
2,870
10,737
3,112
3,302
3,694
7,043
0
78,577
W
4,249
586
0
4,784
10,998
2,974
0
4,057
6,941
0
64,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
39,704
490
Minions Killed
407
0
Camps Cleared
0
1,565,236
Distance Traveled
1,479,884
0
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,931
496
108
7
0
287,143
2
L
Hun Batz
8,441
528
105
7
0
351,037
11
L
Discordia
9,389
587
99
6
0
305,848
5
W
Artio
10,511
657
139
9
0
286,777
0
L
Cthulhu
6,567
410
30
2
0
266,157
0
L
Artemis
7,376
461
65
4
0
269,699
4
W
Vamana
8,870
554
60
4
0
334,020
0
W
Baron Samedi
8,618
539
68
4
0
271,445
0
W
Izanami
9,809
613
123
8
0
302,975
0
W
Loki
8,936
559
100
6
0
370,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role