Player Matchup

Cerberus
Cerberus
Draslok
Cerberus
Level 103
God Stats
1W - 2L
1,505 SR
Queue Stats
291W - 250L
1,459 Elo+
Solo
Apollo
Apollo
Kharibari9501
Apollo
Level 102
God Stats
0W - 1L
1,660 SR
Queue Stats
31W - 37L
1,455 Elo+
Party 2
Hades
Hades
Mage iMystogan
Hades
Level 148
God Stats
6W - 5L
1,640 SR
Queue Stats
52W - 75L
1,471 Elo+
Party 2
Horus
Horus
W1LEMDAG0AT
Horus
Level 143
God Stats
7W - 5L
1,721 SR
Queue Stats
51W - 68L
1,494 Elo+
Party 2
Ne Zha
Ne Zha
r0b0 k1d
Ne Zha
Level 138
God Stats
0W - 6L
1,070 SR
Queue Stats
120W - 147L
1,459 Elo+
Party 2
Team Averages
Level 127
1,519 SR
1,468 Elo+

VS

Team Averages
Level 115
1,568 SR
1,479 Elo+
Poseidon
Poseidon
 
Poseidon
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BigTex1323
Danzaburou
Level 104
God Stats
38W - 24L
1,593 SR
Queue Stats
179W - 176L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
RentaroKarasu
Ao Kuang
Level 124
God Stats
5W - 3L
1,748 SR
Queue Stats
86W - 93L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
sacandolachamba
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Draslok
Cerberus
11
2 / 8 / 4
7,359
526
8,758
16,509
15,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
2 / 1 / 0
7,587
542
3,195
7,164
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 5 / 2
7,126
509
3,420
10,546
4,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 3 / 3
7,060
504
4,514
13,497
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
r0b0 k1d
Ne Zha
14
3 / 0 / 2
7,700
550
6,228
8,016
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 1 / 2
8,900
636
7,278
5,126
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
 
Maui
10
0 / 2 / 6
6,611
472
6,115
11,668
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
BigTex1323
Danzaburou
14
1 / 2 / 1
7,532
538
5,389
7,145
2,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
RentaroKarasu
Ao Kuang
14
7 / 3 / 3
8,008
572
7,263
11,711
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
sacandolachamba
Sun Wukong
13
5 / 2 / 5
8,588
613
14,594
13,342
9,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
17
17
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
2
5
W
Maui
 
Maui
0
2
6
1.5
W
Danzaburou
BigTex1323
Danzaburou
1
2
1
0.75
L
Cerberus
Draslok
Cerberus
2
8
4
0.5
L
2
1
0
2
L
0
5
2
0.2
W
Ao Kuang
RentaroKarasu
Ao Kuang
7
3
3
2.83
L
2
3
3
1.17
L
Ne Zha
r0b0 k1d
Ne Zha
3
0
2
4
W
Sun Wukong
sacandolachamba
Sun Wukong
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
40,639
55,732
Taken
48,992
36,626
Mitigated
26,876
18,089
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,278
1,422
0
430
5,126
1,637
291
2,017
3,109
65,045
1,548
W
Maui
 
Maui
6,115
1,585
0
1,784
11,668
9,846
15
1,940
9,728
19,341
971
W
Danzaburou
BigTex1323
Danzaburou
5,389
2,571
0
3,318
7,145
2,356
214
0
7,145
0
61,913
L
Cerberus
Draslok
Cerberus
8,758
1,659
0
6,185
16,509
15,196
0
1,784
14,689
42,278
0
L
3,195
2,390
0
2,461
7,164
2,750
0
1,054
6,110
0
47,967
L
3,420
0
119
3,314
10,546
4,818
0
5,308
4,875
44,490
877
W
Ao Kuang
RentaroKarasu
Ao Kuang
7,263
1,123
0
4,799
11,711
3,924
16
1,456
10,255
46,734
864
L
4,514
1,719
400
3,365
13,497
10,777
0
6,815
6,506
337
16,224
L
Ne Zha
r0b0 k1d
Ne Zha
6,228
1,453
0
2,245
8,016
3,085
0
4,215
3,765
0
60,816
W
Sun Wukong
sacandolachamba
Sun Wukong
14,594
6,081
0
4,543
13,342
9,113
0
6,746
6,596
0
58,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
39,639
409
Minions Killed
431
0
Camps Cleared
0
1,408,261
Distance Traveled
1,414,880
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,900
636
138
10
0
291,104
0
W
Maui
6,611
472
20
1
0
286,386
0
W
Danzaburou
7,532
538
104
7
0
262,258
0
L
Cerberus
7,359
526
96
7
0
264,734
0
L
Apollo
7,587
542
102
7
0
276,965
0
L
Hades
7,126
509
98
7
0
246,426
0
W
Ao Kuang
8,008
572
71
5
0
301,141
2
L
Horus
7,060
504
19
1
0
286,848
2
L
Ne Zha
7,700
550
94
7
0
333,288
0
W
Sun Wukong
8,588
613
98
7
0
273,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role