Player Matchup

Sol
Sol
DirtMcgirtt
Sol
Level 145
God Stats
6W - 8L
1,486 SR
Queue Stats
520W - 486L
1,523 Elo+
Solo
Neith
Neith
Fiendmike45
Neith
Level 149
God Stats
5W - 5L
1,421 SR
Queue Stats
167W - 173L
1,523 Elo+
Solo
Yemoja
Yemoja
MasterShakeEZ
Yemoja
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,450 Elo+
Party 2
Discordia
Discordia
iSoC0NFUSED
Discordia
Level 158
God Stats
3W - 1L
1,562 SR
Queue Stats
200W - 205L
1,467 Elo+
Solo
Ares
Ares
thepartyfowler
Ares
Level 144
God Stats
1W - 0L
1,565 SR
Queue Stats
20W - 22L
1,442 Elo+
Party 2
Team Averages
Level 135
1,507 SR
1,481 Elo+

VS

Team Averages
Level 134
1,607 SR
1,489 Elo+
Scylla
Scylla
IGrowNotShow397
Scylla
Level 29
God Stats
1W - 2L
1,323 SR
Queue Stats
67W - 83L
1,423 Elo+
Solo
Thoth
Thoth
Lip Splitter
Thoth
Level 204
God Stats
9W - 12L
1,534 SR
Queue Stats
1,038W - 1,087L
1,537 Elo+
Party 1
Mulan
Mulan
Pewpship
Mulan
Level 127
God Stats
5W - 3L
1,812 SR
Queue Stats
250W - 249L
1,504 Elo+
Solo
Yemoja
Yemoja
drawvividly
Yemoja
Level 181
God Stats
1W - 1L
1,766 SR
Queue Stats
798W - 817L
1,497 Elo+
Party 1
Camazotz
Camazotz
olJA5ONlo
Camazotz
Level 127
God Stats
6W - 5L
1,598 SR
Queue Stats
316W - 341L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 15
9,257
926
15,325
12,915
6,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 1 / 16
9,164
916
13,981
9,411
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 16
8,659
866
2,883
10,599
6,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
iSoC0NFUSED
Discordia
16
8 / 1 / 13
9,588
959
14,431
5,217
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 3 / 9
8,832
883
6,137
11,183
10,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,541
754
9,408
8,720
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 2
8,178
818
12,133
8,531
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Pewpship
Mulan
12
2 / 7 / 2
7,364
736
8,784
14,663
16,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yemoja
12
0 / 2 / 3
7,216
722
2,730
11,776
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
olJA5ONlo
Camazotz
11
1 / 5 / 3
6,800
680
8,269
13,804
6,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
23
Kills
6
8
Deaths
23
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
4
1
16
12
L
2
6
3
0.58
L
1
3
2
0.67
W
1
2
16
4.5
L
Mulan
Pewpship
Mulan
2
7
2
0.43
L
Yemoja
0
2
3
0.75
W
Discordia
iSoC0NFUSED
Discordia
8
1
13
14.5
L
Camazotz
olJA5ONlo
Camazotz
1
5
3
0.5
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,757
Damage
41,324
49,325
Taken
57,494
29,603
Mitigated
41,463
26,776
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,325
3,182
408
5,377
12,915
6,454
1,603
7,076
5,839
31,211
0
W
13,981
5,094
0
3,535
9,411
3,412
1,451
5,200
4,211
0
28,170
L
9,408
200
313
214
8,720
3,333
0
5,936
2,616
15,837
0
L
12,133
312
621
931
8,531
3,625
0
5,905
2,520
36,018
0
W
2,883
1,450
12,182
3,749
10,599
6,994
292
5,117
5,482
5,264
0
L
Mulan
Pewpship
Mulan
8,784
1,045
293
2,120
14,663
16,200
0
7,666
6,851
0
15,769
L
Yemoja
2,730
213
5,256
3,870
11,776
11,818
0
7,023
4,608
5,911
0
W
Discordia
iSoC0NFUSED
Discordia
14,431
312
367
1,158
5,217
2,039
380
2,383
2,834
27,172
1,053
L
Camazotz
olJA5ONlo
Camazotz
8,269
334
372
3,430
13,804
6,487
0
9,960
3,668
0
12,152
W
6,137
694
0
0
11,183
10,704
353
4,495
6,688
8,309
1,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,500
Gold Earned
37,099
120
Minions Killed
97
0
Camps Cleared
0
959,407
Distance Traveled
841,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,257
926
35
4
0
212,194
0
W
Neith
9,164
916
23
2
0
189,400
0
L
Scylla
7,541
754
21
2
0
161,145
0
L
Thoth
8,178
818
42
4
0
169,583
0
W
Yemoja
8,659
866
9
1
0
175,509
0
L
Mulan
7,364
736
22
2
0
160,874
0
L
Yemoja
7,216
722
4
0
0
171,954
0
W
Discordia
9,588
959
44
4
0
192,223
0
L
Camazotz
6,800
680
8
1
0
177,494
0
W
Ares
8,832
883
9
1
0
190,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role