Player Matchup

Chiron
Chiron
BLAZ3nRAiD3R420
Chiron
Level 144
God Stats
3W - 2L
1,549 SR
Queue Stats
76W - 73L
1,504 Elo+
Solo
Scylla
Scylla
Drand3r
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 18L
1,713 Elo+
Solo
Artemis
Artemis
FinancePotato
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,499 Elo+
Solo
Shiva
Shiva
IngWizard
Shiva
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,550 Elo+
Party 2
Ullr
Ullr
Ingjefersonmr15
Ullr
Level 157
God Stats
1W - 4L
1,307 SR
Queue Stats
74W - 95L
1,536 Elo+
Party 2
Team Averages
Level 129
1,471 SR
1,560 Elo+

VS

Team Averages
Level 122
1,661 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
AyoBeegle
Morgan Le Fay
Level 106
God Stats
4W - 4L
1,556 SR
Queue Stats
174W - 161L
1,458 Elo+
Solo
Thoth
Thoth
GH Mr Chorizo
Thoth
Level 144
God Stats
1W - 0L
1,575 SR
Queue Stats
4W - 4L
1,696 Elo+
Solo
Hun Batz
Hun Batz
WindowLiqour
Hun Batz
Level 86
God Stats
3W - 1L
1,751 SR
Queue Stats
71W - 77L
1,470 Elo+
Solo
Ah Puch
Ah Puch
buffalomancer
Ah Puch
Level 86
God Stats
15W - 4L
1,697 SR
Queue Stats
366W - 376L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
pump le moose
Sun Wukong
Level 190
God Stats
9W - 2L
1,727 SR
Queue Stats
341W - 330L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,696
1,139
3,654
3,980
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
Drand3r
Scylla
10
0 / 3 / 1
4,807
961
4,116
3,639
943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Artemis
7
1 / 3 / 0
4,778
956
2,278
3,790
1,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
IngWizard
Shiva
6
0 / 4 / 0
4,435
887
1,572
4,659
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 4 / 3
5,216
1,043
2,596
5,373
2,079
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AyoBeegle
Morgan Le Fay
12
5 / 0 / 6
6,997
1,399
5,370
3,358
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 9
6,353
1,271
3,343
3,819
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
WindowLiqour
Hun Batz
11
5 / 1 / 5
6,507
1,301
3,003
3,273
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
10
1 / 1 / 7
6,050
1,210
3,470
3,767
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
pump le moose
Sun Wukong
11
2 / 1 / 10
6,682
1,336
4,846
4,140
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
15
15
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AyoBeegle
Morgan Le Fay
5
0
6
8
L
2
1
0
2
L
Scylla
Drand3r
Scylla
0
3
1
0.17
L
Artemis
1
3
0
0.33
W
2
1
9
6.5
L
Shiva
IngWizard
Shiva
0
4
0
0
L
0
4
3
0.38
W
Hun Batz
WindowLiqour
Hun Batz
5
1
5
7.5
W
Ah Puch
1
1
7
4.5
W
Sun Wukong
pump le moose
Sun Wukong
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,216
Damage
20,032
21,441
Taken
18,357
8,691
Mitigated
7,942
3,661
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AyoBeegle
Morgan Le Fay
5,370
137
925
1,749
3,358
1,033
1,006
675
2,646
9,676
513
L
3,654
401
512
1,478
3,980
1,155
0
2,044
1,690
0
7,778
L
Scylla
Drand3r
Scylla
4,116
242
135
279
3,639
943
0
2,386
1,077
7,640
295
L
Artemis
2,278
467
31
212
3,790
1,027
0
2,356
1,262
0
5,106
W
3,343
263
434
1,606
3,819
925
862
1,112
2,707
9,441
0
L
Shiva
IngWizard
Shiva
1,572
299
131
179
4,659
3,487
0
2,009
2,541
0
2,592
L
2,596
592
0
704
5,373
2,079
0
2,434
2,594
0
6,584
W
Hun Batz
WindowLiqour
Hun Batz
3,003
161
314
137
3,273
1,230
1,051
46
3,158
0
7,841
W
Ah Puch
3,470
57
102
1,563
3,767
1,024
308
810
2,782
9,777
0
W
Sun Wukong
pump le moose
Sun Wukong
4,846
313
1,095
1,701
4,140
3,730
65
1,295
2,773
0
9,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
32,589
38
Minions Killed
66
0
Camps Cleared
0
410,415
Distance Traveled
515,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,997
1,399
17
3
0
120,284
0
L
Chiron
5,696
1,139
11
2
0
100,485
0
L
Scylla
4,807
961
14
3
0
79,236
0
L
Artemis
4,778
956
5
1
0
62,171
0
W
Thoth
6,353
1,271
9
2
0
95,974
0
L
Shiva
4,435
887
0
0
0
67,597
0
L
Ullr
5,216
1,043
8
2
0
100,926
0
W
Hun Batz
6,507
1,301
7
1
0
80,726
0
W
Ah Puch
6,050
1,210
20
4
0
105,855
0
W
Sun Wukong
6,682
1,336
13
3
0
113,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role