Player Matchup

Ra
Ra
DAlekGrim
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 107L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Elmetepenes3000
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Sobek
Sobek
June614
Sobek
Level 49
God Stats
1W - 3L
1,250 SR
Queue Stats
44W - 35L
1,400 Elo+
Solo
Pele
Pele
Zack1427
Pele
Level 128
God Stats
10W - 12L
1,460 SR
Queue Stats
345W - 314L
1,518 Elo+
Party 1
Cerberus
Cerberus
ignacuis
Cerberus
Level 147
God Stats
5W - 6L
1,751 SR
Queue Stats
67W - 58L
1,494 Elo+
Solo
Team Averages
Level 94
1,492 SR
1,428 Elo+

VS

Team Averages
Level 105
1,571 SR
1,460 Elo+
Sylvanus
Sylvanus
BaconDoble
Sylvanus
Level 15
God Stats
3W - 0L
1,724 SR
Queue Stats
19W - 24L
1,382 Elo+
Party 2
Poseidon
Poseidon
CaptainAllchy322
Poseidon
Level 107
God Stats
33W - 29L
1,544 SR
Queue Stats
97W - 90L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Chromashade
Heimdallr
Level 140
God Stats
3W - 1L
1,521 SR
Queue Stats
28W - 20L
1,534 Elo+
Solo
Ravana
Ravana
SqirrrttT
Ravana
Level 156
God Stats
28W - 19L
1,595 SR
Queue Stats
118W - 113L
1,492 Elo+
Party 2
Surtr
Surtr
l-ANONYMOUS-l-_-
Surtr
Level 107
God Stats
2W - 1L
1,471 SR
Queue Stats
30W - 30L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,765
577
1,623
6,181
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Elmetepenes3000
Heimdallr
8
0 / 5 / 1
4,474
447
3,464
6,941
1,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
June614
Sobek
8
1 / 1 / 0
5,366
537
2,695
7,903
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
10
1 / 2 / 0
5,481
548
3,153
8,412
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
ignacuis
Cerberus
10
0 / 1 / 0
5,825
583
3,523
8,406
5,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaconDoble
Sylvanus
9
0 / 0 / 7
5,758
576
1,893
7,496
3,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 2 / 1
6,660
666
3,586
3,790
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Heimdallr
Chromashade
Heimdallr
11
6 / 1 / 1
6,101
610
9,015
7,489
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
SqirrrttT
Ravana
11
2 / 0 / 3
5,839
584
3,155
3,520
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 0
5,197
520
4,074
6,672
2,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BaconDoble
Sylvanus
0
0
7
3.5
W
4
2
1
2.25
W
Heimdallr
Chromashade
Heimdallr
6
1
1
6.5
L
1
4
0
0.25
L
Heimdallr
Elmetepenes3000
Heimdallr
0
5
1
0.1
L
Sobek
June614
Sobek
1
1
0
1
W
Ravana
SqirrrttT
Ravana
2
0
3
3.5
L
Pele
1
2
0
0.5
L
Cerberus
ignacuis
Cerberus
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,458
Damage
21,723
37,843
Taken
28,967
16,870
Mitigated
10,969
12,675
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BaconDoble
Sylvanus
1,893
612
2,121
2,582
7,496
3,365
81
1,423
6,073
11,075
2,533
W
3,586
390
0
1,308
3,790
880
728
1,223
2,567
45,494
970
W
Heimdallr
Chromashade
Heimdallr
9,015
4,736
0
2,080
7,489
2,576
143
1,272
6,217
0
45,949
L
1,623
251
96
1,475
6,181
1,739
0
2,578
3,603
38,105
0
L
Heimdallr
Elmetepenes3000
Heimdallr
3,464
1,289
0
1,105
6,941
1,768
110
353
6,588
0
24,296
L
Sobek
June614
Sobek
2,695
199
0
3,883
7,903
4,999
0
847
7,056
10,592
0
W
Ravana
SqirrrttT
Ravana
3,155
1,326
0
1,041
3,520
1,247
0
685
2,835
0
37,336
L
Pele
3,153
426
0
1,776
8,412
2,723
0
1,195
7,142
0
43,061
L
Cerberus
ignacuis
Cerberus
3,523
161
0
4,340
8,406
5,641
0
102
7,798
39,842
1,933
W
4,074
1,714
0
897
6,672
2,901
0
3,092
3,580
505
27,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
29,555
322
Minions Killed
293
0
Camps Cleared
0
1,040,590
Distance Traveled
1,081,012
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,758
576
19
2
0
239,463
0
W
Poseidon
6,660
666
72
7
0
207,544
4
W
Heimdallr
6,101
610
72
7
0
181,079
2
L
Ra
5,765
577
70
7
0
201,347
0
L
Heimdallr
4,474
447
43
4
0
221,441
0
L
Sobek
5,366
537
17
2
0
220,880
2
W
Ravana
5,839
584
78
8
0
254,242
0
L
Pele
5,481
548
78
8
0
224,188
0
L
Cerberus
5,825
583
114
11
0
172,734
0
W
Surtr
5,197
520
52
5
0
198,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role