Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DivPrime
Hercules
Level 143
God Stats
10W - 8L
1,533 SR
Queue Stats
519W - 546L
1,536 Elo+
Solo
Hel
Hel
HELLFYRE702
Hel
Level 158
God Stats
10W - 6L
1,607 SR
Queue Stats
493W - 514L
1,500 Elo+
Party 1
Maui
Maui
NightBelladonna
Maui
Level 154
God Stats
7W - 1L
1,657 SR
Queue Stats
170W - 194L
1,462 Elo+
Solo
Medusa
Medusa
hellfire701
Medusa
Level 135
God Stats
7W - 5L
1,553 SR
Queue Stats
389W - 411L
1,531 Elo+
Party 1
Team Averages
Level 142
1,570 SR
1,506 Elo+

VS

Team Averages
Level 148
1,471 SR
1,490 Elo+
Xbalanque
Xbalanque
Applebiscut
Xbalanque
Level 158
God Stats
5W - 2L
1,646 SR
Queue Stats
542W - 549L
1,470 Elo+
Party 2
Fenrir
Fenrir
ChiefThunder758
Fenrir
Level 168
God Stats
16W - 43L
1,251 SR
Queue Stats
720W - 764L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
FLOW-ST8
Cernunnos
Level 158
God Stats
0W - 3L
1,176 SR
Queue Stats
137W - 143L
1,525 Elo+
Solo
Yemoja
Yemoja
Infamous-Chief1
Yemoja
Level 109
God Stats
1W - 1L
1,693 SR
Queue Stats
73W - 81L
1,478 Elo+
Solo
He Bo
He Bo
fiskardoodle
He Bo
Level 145
God Stats
4W - 5L
1,585 SR
Queue Stats
283W - 288L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 1 / 7
9,225
710
8,533
9,061
4,648
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
DivPrime
Hercules
17
3 / 0 / 8
9,868
759
14,727
23,223
20,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

17
4 / 1 / 5
9,741
749
15,116
8,680
4,421
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 0 / 9
9,237
711
8,896
9,012
11,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Medusa
14
1 / 5 / 6
8,599
661
11,046
12,804
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Applebiscut
Xbalanque
13
2 / 6 / 3
8,065
620
13,560
14,306
6,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 1
8,792
676
8,575
11,941
5,666
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cernunnos
FLOW-ST8
Cernunnos
16
0 / 1 / 7
8,433
649
11,746
12,788
5,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 5
8,654
666
7,942
16,985
14,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
0 / 2 / 4
7,905
608
10,287
9,053
3,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
11
Kills
7
7
Deaths
12
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
7
5.5
L
Xbalanque
Applebiscut
Xbalanque
2
6
3
0.58
L
5
1
1
5.5
W
Hercules
DivPrime
Hercules
3
0
8
7
L
Cernunnos
FLOW-ST8
Cernunnos
0
1
7
3.5
W
4
1
5
6.5
L
0
2
5
1.25
W
1
0
9
5.5
L
0
2
4
1
W
Medusa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,318
Damage
52,110
62,780
Taken
65,073
47,055
Mitigated
35,775
40,051
Healing
29,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,533
2,300
211
230
9,061
4,648
419
2,252
6,809
0
21,408
L
Xbalanque
Applebiscut
Xbalanque
13,560
7,138
835
1,573
14,306
6,195
0
3,626
10,680
0
21,125
L
8,575
742
322
366
11,941
5,666
0
5,287
6,654
0
13,215
W
Hercules
DivPrime
Hercules
14,727
4,001
579
14,488
23,223
20,685
111
5,874
17,349
0
24,502
L
Cernunnos
FLOW-ST8
Cernunnos
11,746
4,244
1,941
2,600
12,788
5,932
0
5,231
7,557
0
38,231
W
15,116
70
13,291
5,879
8,680
4,421
689
2,850
5,830
35,751
0
L
7,942
959
15,758
5,713
16,985
14,434
0
5,848
11,137
16,164
964
W
8,896
1,434
2,147
2,047
9,012
11,160
231
2,393
6,619
19,625
586
L
10,287
650
367
426
9,053
3,548
0
3,605
5,448
19,342
959
W
Medusa
11,046
3,812
235
944
12,804
6,141
0
3,632
9,172
0
21,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,670
Gold Earned
41,849
146
Minions Killed
127
0
Camps Cleared
0
1,426,315
Distance Traveled
1,258,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,225
710
31
2
0
273,404
0
L
Xbalanque
8,065
620
13
1
0
218,376
0
L
Fenrir
8,792
676
15
1
0
289,471
0
W
Hercules
9,868
759
22
2
0
306,720
0
L
Cernunnos
8,433
649
56
4
0
243,960
0
W
Hel
9,741
749
46
4
0
295,749
0
L
Yemoja
8,654
666
13
1
0
239,704
0
W
Maui
9,237
711
24
2
0
291,300
0
L
He Bo
7,905
608
30
2
0
267,303
0
W
Medusa
8,599
661
23
2
0
259,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role