Player Matchup

Fafnir
Fafnir
Fafdaddy
Fafnir
Level 19
God Stats
99W - 71L
1,645 SR
Queue Stats
101W - 76L
1,596 Elo+
Party 2
Osiris
Osiris
RushMooore
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 71L
1,595 Elo+
Party 2
Merlin
Merlin
joe0787
Merlin
Level 57
God Stats
20W - 11L
1,714 SR
Queue Stats
21W - 11L
1,678 Elo+
Party 2
Team Averages
Level 53
1,619 SR
1,623 Elo+

VS

Team Averages
Level 73
1,488 SR
1,521 Elo+
Nu Wa
Nu Wa
FADE_Tr6shPanda1
Nu Wa
Level 31
God Stats
18W - 16L
1,553 SR
Queue Stats
141W - 136L
1,554 Elo+
Party 1
Medusa
Medusa
OhWindex
Medusa
Level 127
God Stats
4W - 5L
1,427 SR
Queue Stats
128W - 120L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
PineCc
Kuzenbo
Level 62
God Stats
12W - 13L
1,483 SR
Queue Stats
80W - 86L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fafdaddy
Fafnir
16
1 / 2 / 0
10,010
715
3,554
14,407
15,525
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
RushMooore
Osiris
16
1 / 3 / 1
9,873
705
12,423
18,979
25,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Merlin
joe0787
Merlin
17
0 / 1 / 1
10,115
723
7,267
9,878
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
10,640
760
8,691
6,162
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
OhWindex
Medusa
19
3 / 1 / 2
12,014
858
18,854
10,256
4,758
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
PineCc
Kuzenbo
18
2 / 0 / 4
11,250
804
10,442
15,087
20,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
6
6
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Fafnir
Fafdaddy
Fafnir
1
2
0
0.5
W
Medusa
OhWindex
Medusa
3
1
2
4
W
Kuzenbo
PineCc
Kuzenbo
2
0
4
4
L
Osiris
RushMooore
Osiris
1
3
1
0.5
L
Merlin
joe0787
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
37,987
43,264
Taken
31,505
44,756
Mitigated
27,916
6,429
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,691
4,375
0
240
6,162
2,445
531
3,177
2,724
32,633
4
L
Fafnir
Fafdaddy
Fafnir
3,554
220
0
3,605
14,407
15,525
0
6,195
7,618
27,835
302
W
Medusa
OhWindex
Medusa
18,854
9,376
0
5,177
10,256
4,758
3,350
2,130
7,457
0
72,299
W
Kuzenbo
PineCc
Kuzenbo
10,442
3,821
281
5,855
15,087
20,713
185
5,297
9,293
28,142
3,448
L
Osiris
RushMooore
Osiris
12,423
1,925
0
2,548
18,979
25,365
0
6,200
11,973
0
39,214
L
Merlin
joe0787
Merlin
7,267
326
0
276
9,878
3,866
0
4,855
4,735
57,373
1,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,998
Gold Earned
33,904
204
Minions Killed
194
0
Camps Cleared
0
859,946
Distance Traveled
814,383
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,640
760
38
3
0
259,224
0
L
Fafnir
10,010
715
39
3
0
263,100
6
W
Medusa
12,014
858
119
9
0
266,056
0
W
Kuzenbo
11,250
804
37
3
0
289,103
0
L
Osiris
9,873
705
40
3
0
327,923
7
L
Merlin
10,115
723
125
9
0
268,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role