Player Matchup

Nu Wa
Nu Wa
AlexxOzZ
Nu Wa
Level 158
God Stats
44W - 23L
1,661 SR
Queue Stats
391W - 344L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
CharmingChild
Danzaburou
Level 147
God Stats
10W - 5L
1,657 SR
Queue Stats
88W - 82L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
FuzzyHOBOS
Erlang Shen
Level 149
God Stats
9W - 6L
1,627 SR
Queue Stats
651W - 624L
1,563 Elo+
Solo
Thor
Thor
LordZajaek
Thor
Level 157
God Stats
5W - 2L
1,839 SR
Queue Stats
149W - 134L
1,516 Elo+
Party 2
Agni
Agni
ZynKara
Agni
Level 140
God Stats
5W - 2L
1,623 SR
Queue Stats
349W - 291L
1,537 Elo+
Party 1
Team Averages
Level 150
1,681 SR
1,523 Elo+

VS

Team Averages
Level 107
1,469 SR
1,461 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Hermes1121
Neith
Level 20
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 3
King Arthur
King Arthur
Minebadazz
King Arthur
Level 169
God Stats
0W - 3L
1,198 SR
Queue Stats
264W - 235L
1,560 Elo+
Solo
Geb
Geb
Nokttus
Geb
Level 143
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 3
Arachne
Arachne
OmegaIronSpidey
Arachne
Level 158
God Stats
2W - 4L
1,459 SR
Queue Stats
343W - 331L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlexxOzZ
Nu Wa
11
2 / 1 / 3
6,168
617
7,922
5,253
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CharmingChild
Danzaburou
10
4 / 1 / 1
6,190
619
6,627
5,078
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
FuzzyHOBOS
Erlang Shen
11
2 / 0 / 2
5,620
562
2,917
7,725
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 0 / 4
5,810
581
2,615
7,200
3,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Agni
ZynKara
Agni
13
9 / 1 / 1
7,163
716
8,193
5,472
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 9 / 1
4,354
435
2,001
8,467
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
1 / 2 / 0
4,947
495
2,696
4,511
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
Minebadazz
King Arthur
9
1 / 3 / 0
5,562
556
4,185
9,938
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
7
0 / 2 / 1
4,719
472
2,195
6,559
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 2 / 1
5,730
573
3,366
9,304
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
18
Kills
3
3
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
9
1
0.06
W
Nu Wa
AlexxOzZ
Nu Wa
2
1
3
3.5
W
Danzaburou
CharmingChild
Danzaburou
4
1
1
4.5
W
Erlang Shen
FuzzyHOBOS
Erlang Shen
2
0
2
3
L
Neith
1
2
0
0.5
W
1
0
4
3
L
King Arthur
Minebadazz
King Arthur
1
3
0
0.33
L
Geb
0
2
1
0.25
L
1
2
1
0.75
W
Agni
ZynKara
Agni
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
14,443
30,728
Taken
38,779
12,059
Mitigated
16,337
10,613
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,001
180
50
466
8,467
2,248
0
6,810
1,391
17,647
0
W
Nu Wa
AlexxOzZ
Nu Wa
7,922
4,044
0
1,844
5,253
1,386
0
0
5,253
40,386
553
W
Danzaburou
CharmingChild
Danzaburou
6,627
3,324
0
2,664
5,078
1,584
0
780
4,298
0
39,155
W
Erlang Shen
FuzzyHOBOS
Erlang Shen
2,917
1,729
0
3,219
7,725
3,726
0
349
7,376
0
42,159
L
Neith
2,696
666
0
695
4,511
1,358
0
101
4,410
0
22,615
W
2,615
848
0
2,398
7,200
3,656
0
1,350
5,850
0
23,206
L
King Arthur
Minebadazz
King Arthur
4,185
918
0
2,930
9,938
5,254
0
5,596
3,947
0
47,122
L
Geb
2,195
640
0
701
6,559
4,563
0
132
6,409
8,348
0
L
3,366
2,801
0
2,596
9,304
2,914
0
2,563
6,702
0
39,199
W
Agni
ZynKara
Agni
8,193
706
0
488
5,472
1,707
39
1,717
3,755
57,649
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
25,312
361
Minions Killed
230
0
Camps Cleared
0
1,023,702
Distance Traveled
973,934
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,354
435
25
3
0
173,813
0
W
Nu Wa
6,168
617
75
8
0
176,774
0
W
Danzaburou
6,190
619
70
7
0
170,719
0
W
Erlang Shen
5,620
562
79
8
0
253,541
0
L
Neith
4,947
495
33
3
0
194,149
0
W
Thor
5,810
581
33
3
0
197,984
0
L
King Arthur
5,562
556
82
8
0
184,533
0
L
Geb
4,719
472
9
1
0
199,771
2
L
Arachne
5,730
573
81
8
0
221,668
0
W
Agni
7,163
716
104
10
0
224,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role